Teras Kasi Archive
Thread: TKA's after the damage patch, how do they fare?
Player cities are happening now .... mounts and vehicles still to come. A lot of TKA are testing the upped damamge and reduced HAM costs should have more info in a few days. I may not be using the TK skills likemost others are but am enjoying what I am seeing so far. will kow more later after I have tested it further.
Kyrranis
Valcyn
Me vs. rancor = me wearing armor, using intimidate 2, berserk 2, and pummeling said rancor into submission. Master tka + master doctor = easy easy easy solo.
Liriel Baenre
> Me vs. rancor = me wearing armor, using intimidate 2, berserk 2, and pummeling said rancor into
> submission. Master tka + master doctor = easy easy easy solo.
> Liriel Baenre
Liriel, may I ask how do you do this ?
For intimidate 2 and berserk you need Master Brawler, for Master Doctor you need Master Medic.
--> 77+63+77+63 = 280 skill points ?
They could also be reffering to 2 separate people.
Master TKA who is also a Master Brawler
AND
Master Doctor
---
Then it's also possible to have a Master Brawler/TKA/Medic
Hmmm...check your math...
Master brawler : 57
Master medic : 57
Master <elite> : 60
so, 60+60+57+57 = 234
15 + 4*2 (8) + 4*3 (12) + 4*4 (16) + 4*5 (20) + 6
You can master just under half of teras kasi or just under half of doctor while mastering the other (and medic and brawler). Or 2/3 of both.
Blah, my bad guys...should have just been doctor. Going for master tka, master brawler, and for the doctor buff line for stats. You hardly need master doctor to pull off a highly effective tka in pve. Intimidate 2 combined with armor and a small pet in case you need a little extra tanking support allows you to take on some pretty heavy stuff. You still get picked apart by anything that uses a gun (No attacking while running is such CRAP) but doing this you can take down rancors pretty hard and fast. Yesterday when I was fighting rancors, after intimidate 2 hits and I use berserk 2, I'mtaking 20-30 dmg a hit (yesI have to usearmor, unfortunately) and dishing out around 500 dmg in return. With doctor buffs you can pretty much regenerate hp as fast as they get knocked off. Intimidate 2 has such a long duration to it I can finish the fight before it wears off, making itvastly superior to intimidate 1.
The only limiting factor is your mind but since creatures are so sporadic about that it rarely takes damage, and with intimidate 2 on you take so little anyway it hardly matters. Oh, and if intimidate 2 doesn't stick it *really* sucks, but I've landed it quite consistently lately, even on night sisters.
Took out a night sister stalker with help from a small pet, who took her hits till I could stun and kd her, after that it was intimidate 2 and toe to toe until she dropped, was close tho, she hit me for 220 dmg on special attacks (about 60 dmg otherwise
)
Now for pvp, I'm just flat out screwed so I've given up on it completely. I dropped out of the empire and am now sitting pretty with a nice and easy neutral. And until the devs do something about the running attack that's the way it's going to stay because I refuse to be kited helplessly ever again. Might even switch sides who knows (I really don't like at-sts, to the point where I was embarassed to be on the same side that uses them).
Anyway, that became a bit of a lengthy post. The short of it is...I meant doctor ![]()
Liriel Baenre
well sice all of u have gotten of topic i will say that i have seen a difference. i havent rilly gotten into pve with tk yet since the patch but in pvp i did take out about three people in unarmed without vibros. i had only one of them manege to kite on me, because of my combo of knock down lunge and dizzy they spend most of their time trying to recover for the change in posture or on their backs. i have done as hive as 250 dmg in pvp with unarmed combo 1, witch i would have to say is an increase because i dont remember doing that much to any one after the nerf. as for the modifiers i do notice a difference because i had about +50 or so dmg and now i have +130, so i do think it was a large increase. i may be wrong on my prepatch dmg because i didnt check before and i only have expert power techniques, only well that isnt any thing to sneeze at but u get the picture
Well thought i may has well give my information from a all day tusken raid yesterday.
I outdmged everyone in the whole group.....
Now i do not see the same thing happening when i fight against non humanoid type NPC's due to the fact that i do not get any bonus's when they have their weapon out or are in posture change.
This is from a 1-1-2-1 TKA/Medic/CH
Average dmg with knucklers: 250-300.....Not too much of a change
Average dmg with Unarmed Hit 2: 800-1000.....Where have u been all my life ![]()
Average dmg with posture change or enemy's gun out: 2k-3k!!!!!!! Dead serious! Frikken huge!!!!
I would get 4k from a chief or a captain, and only hit him 3 or 4 times spamming unarmed hit 2!! Now this wastes about 50ish in each of my pools so it can only be spammed 5 times before you dmg yourself, but if you attack smart, you'll hit em for 10k ham before he'll even notice. If you just play smart you won't even get aggro, just wait for a posture change or if he gets his weapon out.
DemieX
How are TKA's doing after this patch? They also said they decreased knockdown costs/timer and increased damage, hows that going?
I already cancelled my account and I most likely wont come back until they have made significant changes to many classes and until player cities/mounts come into play, but I would like to know how well the progress of these patches is going, I appreciate your input.
Thank you.