Teras Kasi Archive

Thread: Well since lunge just became semi-useless

Setis
Fri Sep 05, 2003 4:44 pm
#1

Think the devs might consider making it do damage again? After all, it was reduced in beta to it's current laughable form because people were spamming it take out hard mobs.



Lt. Colonel Setis Dagre of the Rebel Alliance
Teras Kasi Master/Master Brawler/Master Medic
Tempest
RETIRED, currently residing in Vana'diel, Fenrir server
MorbidAngle
Fri Sep 05, 2003 8:03 pm
#2

Good point they should bring the damage back on it.
DaemonMoerder
Fri Sep 05, 2003 8:10 pm
#3

Agreed, the point of removing the damage was because it was being spammed too much. Now that we can't do that anyway, it only makes sense to reinstate the damage.
Lendal
Fri Sep 05, 2003 8:49 pm
#4

I don't think lunge was ever supposed to do any damage. I seem to recall that was a bug in beta.
DaemonMoerder
Fri Sep 05, 2003 9:14 pm
#5

If that is so, and it was a bug, would it be too much to ask that supression fire did no damage as well. Not only for balance issues but also because the very idea of supression fire is to shoot around and above the enemy to keep them from standing and attempting to gain ground. IRL it isn't a true attack, but more of a tactic.
High_on_bread
Fri Sep 05, 2003 9:42 pm
#6

Re: Well since TKA's just became semi-useless...


Hate to burst your bubble, but the devs obviously don't care about melee'ers. Making blatantly obvious points like "Lunge has a 15m range, does no damage, and has a high HAM cost, but marksman have a 64m 'lunge', dealing high damage and with almost non HAM cost" isn't enough. Everyone must key holocron's car(He drives a celebrity).




Please nerf TKA's! I just one hit incap'd myself again with knockdown!
Kreetlejuice
Sat Sep 06, 2003 9:54 am
#7

I think this is a great idea. Lunge is one of the only change we have to hit a kiting enemy. It would be nice to have it do some damage.
Akhasha
Sun Sep 07, 2003 8:07 am
#8

Speaking of lunge.....

Master Brawler use to be a prerequisite for all elite melee professions. This was changed some time before release. However the unarmed abilities at Master Brawler level were not carried over to the perspective elite novice melee classes. For example the best Lunge in the game Unarmed Lunge2 (14m) is held by Master Brawler not a Master TKA.

This should be fixed for sure. I don't feel a Master of a starting professions should have better skills than the master of an elite profession. Comparable but not better. So leave it under master brawler if you must but also add the skill to the perspective elite profession.

TKA : Unarmed Lunge 2
Pikeman : Polearm Lunge 2
Swordsman: Two Hand Lunge 2
Fencer: One Hand Lunge 2

I don't think this would bring the Brawler profession out of balance because they would still have all four skills. However it would give back the skill to the appropriate elite profession.
DeathsHeadIII
Sun Sep 07, 2003 8:31 am
#9

I think it funny that all of the special skills that everyone actually thought worked has been nerfed with the side not of " *insert any profession the we decided to nerf here* was not intended to work this way so you were not nerfed". I think the Devs love breaking things more than they like fixing them.


Also its funny how when you look at the amount of time the devs predict till a FSS opens up strangely coincides with the Thanksgiving-Christmas time frame... wouldnt that be great for marketing? I would not be supprised in the slightest if I heard that someone unlocked their FSS on Thanksgiving or the day before.


We are the builders of a greek world where the greek gods come down every day to destroy what we have created and enjoy.

Page 1 of 1
Previous Next