Teras Kasi Archive

Thread: ok same here but for a Zabrak( stat migration)

rebellionleader
Sat Sep 06, 2003 4:41 am
#1

pls help me


Best Stat migration for a TKA




Eclipse : Moo'na Lu'nah , Female Twi'lek, Novice BH 0211,Nov CH 1100
Kettemoor:Bhaba Lu'nak, Male Zabrak, Wannabee TKA/CH( retired)
rebellionleader
Sat Sep 06, 2003 2:48 pm
#2

euh.... Anyone? tips? Help?



Eclipse : Moo'na Lu'nah , Female Twi'lek, Novice BH 0211,Nov CH 1100
Kettemoor:Bhaba Lu'nak, Male Zabrak, Wannabee TKA/CH( retired)
Doshu
Sat Sep 06, 2003 3:05 pm
#3

first off keep your primaries at max as possible,


and secondaries, for zabrak keep your const at max because thats zabraks worst stat, also keep your stamina at max too. Since your willpower is 700 you dont have to touch that.


as far as strength, focus and quickness even if they are maxed you will still have unequip your knucklers to use moves since the costs are high. so keep them at min.


My ch is a human and the stats are


1100 health


400 strength


500 const


800 action


400 quick


500 stamina


800 mind


400 focus


500 willpower


and it works out pretty good for me..

KoozPhoenix
Sat Sep 06, 2003 4:36 pm
#4

I have migrated my stats with 6 different combinations, and have finally figured out the best way for me, and im a Zabrek. As it turns out Strength, Quickness and Focus are what effect ham costs, and how hard you get hit for the most. They should be maxed if you have the stats to do so.


900 Health


500 Strength


400 Constitution


900 Action


450 Quickness


400 Stamina


600Mind( i think thats right...maybe it higher i dont remember)


450 Focus


700 Willpower


If you max out your 2nd and 3rd stat for your health and action bar it will help greatly with the amount of damage you take, your ham costs and how fast they will regenerate.


Hope this helps






Koozyo Phoenix - Phoenix Mercenaries Commander
Teras Kasi Master // Master Creature Handler // Carbineer // Medic
Vyrticl
Sat Sep 06, 2003 4:41 pm
#5

koozpheonix thats almost exactly what i have, mine's a little bit different though and i'm able to take a trondoshan toe-to-toe without healing with pretty much same skills as me...


heath: 900


strength: 450


constitution: 400


action: 900


quickness: 450


stamina: 400


mind: 750


focus: 450


willpower: 700


That works really well for me. I can solo anything in the game (that i've tried which is pretty much everything. maybe not kimo's and krayt's...) as well as take people in duels fairly easily. It leaves me enough health and action to do special moves without healing much as well as leave me enough mind to take damage to it as well as heal without making my mind a weak point because of the massively high willpower.

AurosBain
Sun Sep 07, 2003 2:19 pm
#6

Yeah, I guess if you can heal your own stats, regen really isnt an issue anymore. I think that's a whole other ballgame though.
Dumahim
Sun Sep 07, 2003 3:24 pm
#7






High_on_bread wrote:

I'm pretty sure I have one of the better setups(IMHO):
Health: 800
Strength: 500
Constitution: 300

Action: 800
Quickness: 500
Stamina: 300

Mind: 900
Focus: 500
Willpower: 900


Reason being that I'm a medic, and can heal my first stats(Even at novice medic). Also, a master doc can buff H/S/C/A/Q/S for 2000+, whereas muon gold and BoH is probably the best you'll find to augment your mind.






I'm doing the same thing, just haven't brought myself to reduce my Health and Action and raise mind as much simply because I don't want to be caught without buffs, and the mind gets hit less. I'm buffed right now, so I can't give exact numbers, but it's something like 1050 Health, 1050 action, 505 mind, and 900 willpower.



____________________________________________

Suprak Kal'Avant
Teras Kasi Artist
Master Doctor
High_on_bread
Sun Sep 07, 2003 5:46 pm
#8

Well, I'm an avid PvPer(Or was), so mind was generally the most limiting factor.


Also, take note that in PvE I can tank 3 Baz(Without intimidating/Stunning/Blinding anyof them) with novice medic.




Please nerf TKA's! I just one hit incap'd myself again with knockdown!
AurosBain
Mon Sep 08, 2003 12:05 am
#9

I have found that max'n out my primaries, then max'n out my regen stats then pour whatever's left into the 2nd stats. True, this makes my Willpower be 900, but I love that. Especially combined with equilibrium. Since our mind is our weakest stat, it helps to have a pretty insane regen, and the higher you can keep your mind stats the more damage that can be healed in your other two with equilibrium.



That's my 2 cents.



Question: Would you honestly say to dump as little as possible into the HAM Costs stats as possible?

AurosBain
Mon Sep 08, 2003 12:09 am
#10

So Strength, Quickness, and Focus deal with how much damage you take from creatures as well? Man, I feel like it would be hard for me to sacrifice health and action and mind to max out the other stats. Might be worth a shot. I rarely use specials (maybe someday that will change), so do you think that maxing those stats out is worth it?
High_on_bread
Mon Sep 08, 2003 12:40 am
#11

I'm pretty sure I have one of the better setups(IMHO):
Health: 800
Strength: 500
Constitution: 300

Action: 800
Quickness: 500
Stamina: 300

Mind: 900
Focus: 500
Willpower: 900


Reason being that I'm a medic, and can heal my first stats(Even at novice medic). Also, a master doc can buff H/S/C/A/Q/S for 2000+, whereas muon gold and BoH is probably the best you'll find to augment your mind.




Please nerf TKA's! I just one hit incap'd myself again with knockdown!
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