Teras Kasi Archive
Thread: Does Combat Equilibrium work against Knockdown? n/t
No equilibrium does not provent you from beeing knocked down.
It does allow you to stand up after you have been dizzied then knocked down. People w/o this skill can be stuck on there back for like 30 seconds or so (until dizzy ends). Very useful in pvp when people like bounty hunters and tka can both dizzy and kd with 1 skill.
Every mod in the game is ACTIVE. They do not scale up properly to provide a noticeable or significant effect in most cases. I.E. If you were to be crazy enough to do TK, Swordsman and Pikeman (master of all 3) you'd have enough combat equilib you'd never stay down. Thats IF you get KDed (those 3 classes = 100+ KD etc resist I believe)
If you follow soem of the other mods I believe the #'s are percentage. In terms of mods you start at 0 and go up. Skill wise mods probably have an innate difficulty (fail/succeed) formula within each skill which is supplemented by the skill mod # to increase percentage of succession.
"I have not once, ever, been able to stand up while dizzy. Conclusion, combat equilibrium does nothing."
First off it does'nt work everytime.Also If you try to maunally stand up during a dizzy + kd or dizzy posture lower attackyou will be sol.Equilbrium works on its own, when theydizzy and knock you down don't press any buttons you will stand up on your own if it works. If you read the desription it says it gives you a chance of automaticly recovering from a forced posture change.