Teras Kasi Archive
Thread: Cool ideas for tka
Hello all. I would like to start a thread that is all about NEW ideas for tka. Please do not post with whines or nerfs or anything like that. Please post your ideas about what you would like to see as a new idea, or an improvement on something that already exists.
Here are my thoughts.
I think that it would be really cool to have melee blocks (actual animated moves) so that tka-vs-tka would be something more than a knockdownfest. Besides, I've been watching croutching tiger hidden dragon all week long and I love the ballet of arms and feet. Rarely did they ever hit one another fully, as they primarily were concerned with defense. I would love to see long battles of master tka's as both vied for that one moment whena punch or kick penetrated their opponents defenses. We're not boxers! If someone goes to punch us it shouldn't just register as a defended hit on our melee table, I want to see which hand blocked what punch, or if someone kicks at me I want to swipe their foot, or grab it and twist. We already have a few of those animations, we just need more!
I would also love to see different animations available for some of the skills we already have. Why is it the only way we seem to be able to knock someone down is by bonking them on top of the head? We should have footsweeps, side-step chops to the back of the neck, balanced throws (grab someone by the chest, put your leg behind theirs and push back HARD) etc.
We need to be able to kip up from prone positions. I dont even care if we cant attack anyone or anything while we do it, but if I get knocked on my butt from knockdown or dizzy and I'm able to get back up, I would love to just kip up. (uber)
We need dodge! We of all the professions in the game should be able to dodge things. What on earth possessed the devs to give someone who is shooting a gun a better chance to dodge than an ninja is absolutely beyond my comprehension.
Stances. We need different stances. Atm we assume the same stance as a boxer from the 1920's. We look like the notre dame fighting irish leprechaun mascot when we're assuming a fighting stance. It should be the higher the level, the more choices of advanced stance (to coincide with def ability) would rock. Besides, there is just something about the tension of two martial artists, each presenting the other with their opening stance (crane, snake, drunken monkey)just before the first strike is made that just resonates with anyone watching..
Disarm. Really. If I'm within reach of that rifle of yours, even as someone who has never trained in martial arts a single day in his life, I know to grab it and move the hollow point away from me. I also know that if someone has a 4 foot blade they mean to poke me with, that it's better to make that face a different direction. Amt we can barely do more than to hope to bear the full crushing blows.
Ok that's enough from me. You guys post your CONSTRUCTIVE ideas!
i wanna be able to walk on water like all those kung fu flicks.
i know, it won't happen, but it would be nice