Teras Kasi Archive

Thread: NERF Teras Kasi!

Chimaera08
Sun Jan 18, 2004 12:24 am
#66

Sorry if this has been said already but i don't feel like reading this all night but tka should be nerfed to require more classses such as bh or commando rather then just unarmed 1-4. This is allowing god like defenses with good armor to make them invincible with the combination of other classes such as pistoleer/fenser/swordsman etc. Its bad enough they do like 3k damage every 1/2 second with a dizzy and knockdown attack. Basically require more skill points to this rather then nerfing the whole thing so it will be fairer to other classes and they will have the defenses they werre meant to have rather then over 100 in erftain areas.



-Cymaera Starflier
vexingthought
Sun Jan 18, 2004 9:48 am
#67






Chimaera08 wrote:
Sorry if this has been said already but i don't feel like reading this all night but tka should be nerfed to require more classses such as bh or commando rather then just unarmed 1-4. This is allowing god like defenses with good armor to make them invincible with the combination of other classes such as pistoleer/fenser/swordsman etc. Its bad enough they do like 3k damage every 1/2 second with a dizzy and knockdown attack. Basically require more skill points to this rather then nerfing the whole thing so it will be fairer to other classes and they will have the defenses they werre meant to have rather then over 100 in erftain areas.





Alright but how do you propose to work that for all the people who already have teras kasi? Do they not get to use any of their already learned teras kasi skills while they wait to earn skill boxes in a most likely unrelated a completely useless profession(s)?


Point blank, that's not going to happen, period. We have to talk about this realisticly which means making adjustments to the teras kasi skill boxes.


Oh and of course none of those other professions can dabble into TKA for defenses right? I mean master fencers with other classes defenses? The thought of that is insane. While on that topic, ever notice how fencers don't come into the TKA board and cry nerf yet pikeman and swordsman everywhere do? Anyone else see something funny about that? Maybe it's because fencer *GASP* actually works. Wow and coincidentally teras kasi works too. Amazing! Whoa and get this teras kasi don't want fencers nerfed either, another astounding discovery.


Now maybe, just maybe, there is a chance that TKA looks so overpowered compared to the other melee classes because it works as intended.I know it's hard to believe, but there is actually a profession in this game that works and I bet you once pikeman and swordsman get tinkered with in the combat revamp they will be working too. So I suggest this to all melee people saying TKA should be nerfed: go to your profession's forum and tell your corespondent what you want your class to be because everything is changing.




_________________________________________________________
Carbineer: Just when you thought it couldn't get any worse

- Udey
vexingthought
Sun Jan 18, 2004 10:04 am
#68






ZechtWisto wrote:
Rifleman- we have one awesome attack that happens to do alot of damage

TKA- can buff themselves, have a KD/dizzy attack which pretty much screws anyone, have a ranged attack, and do an INSANE amount of DPS...


You TKA's know you are the best class in the game. You need nerfing or everyone else needs to get better.... For a class that costs so little in terms of skill points, you sure own up the field don't you..

I just heard one of my guildies say he solo'd a master BH easily after just meditating and not even using the kd/dizzy. Hes only half way through the tree also.

Stop pointing fingers and fess up




A rifleman complaining about TKA being overpowered? Oh the irony. Now I personally feel that rifleman is great and riflemen do a lot of work to get that precious master box. However, you my friend just happen to take the exact same amount of skill points as TKA and guess what? You kick about a 100x more ass than a TKA ever could hope to.


let's see:


- rifelmen have great defences


- a stun damage weapon with ap 1


- the t-21 has ap 3 (can anyone say krayt hunt?)


- you target the almost unhealable mind pool for high damage


- the ability to do some of the highest damage in the game all the while hitting the speed cap


- not to mention you can do this from 60m


Now I think riflemendeserve everyone of these perks, they worked hard for them just like I did for TKA,but if you want to start talking nerf I've got enough ammo to take your precious rifleman and nerf them back to the stone age. So the lesson here is don't cry nerf because one day sony's nerf bazooka is gonna come after you.




_________________________________________________________
Carbineer: Just when you thought it couldn't get any worse

- Udey
griggy
Sun Jan 18, 2004 11:17 am
#69

so what dude i can solo rancors as a master fencer



Grignak Owir
Jybisu
Sun Jan 18, 2004 12:23 pm
#70

Insane defenses as a MTKA?


We get average melee/ranged d.


Did you know a MTKA only gets +20 to KD defense if he doesn't dabble?


Fencers get better defenses and rightly so.


Uber armor? Everyone can get it.


Your points are invalid, stop crying.





Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
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