Teras Kasi Archive

Thread: Everyone go read Q's post....

Nakaguss
Sat Sep 20, 2003 1:11 am
#53

i think pets will still be a better tank then us even with the tank command. not sure have to just wait it out i guess




"Yeah, dont you know? when you die your body emits a powerful form of radiation that penetrates all containers and crates, and pretty much anything and everything on you.

But have no fear! If you insure you get radiation protection on your items. The problem with that tho is that it only protects 99% of your items integrity."
kinglamer
Sat Sep 20, 2003 4:22 pm
#54

I'd love to see the /tank command as a kata we gain in the meditation line before battle do your kata and you get the tank effect for a duration based on your meditate modifier and plus it'd look really cool.
Metherian
Sat Sep 20, 2003 7:18 pm
#55

"The problem with moving targets IS the out of ranged problem. You DO swing while moving, I've done it many times, the problem is half the time the target isn't really where you think it is, so it's out of range when it looks to you like you should hit. "


Actually, the problem has two areas of concern. (At least, in my mind it does.) First, there is the general out of range problem, which appears to be fixed in the future.Second, however, is the complete absence of a /stick command. Regardless of the range modifiers they plan to put into the game, we shouldn't have to use /follow to auto-target/track our targets.


Running up to something at top speed, and then slowing down to a walk when we get close, is not my idea of combat effectiveness and only serves to work against any out of range fix they do plan to implement.


On the whole, though, things seem to be looking up. Heck, they're even thinking about changing Eye-Shot (arguablythe cheapest special in the game....)


Dhiago
Wed Sep 24, 2003 11:31 am
#56

Do we have any word on when these changes might go in? Is there a big patch coming up soon?


*BUMP*




Dhiago Elossi
Master Doctor
Teras Kasi 3/3/3/3
Novice Scout Extraordinaire
Lowca Server

"Oh that's just what we need...a Druish Princess"
StrychnineRictus
Wed Sep 24, 2003 8:37 pm
#57

you don't have to stop to hit things. Try it. Hotkey attack, and then attack something out of range..... say, 30 meters. Then run past her/him/it. You *will* hit it. It just takes a second for the server to realize "Oh, hey, he's only 2 inches away from what he's trying to hit!" The out of range issue IS ALL ABOUT SERVER LAG (except on huge creatures and snakes). Contrary to popular belief, you do not have to stop in order to hit something. Want another way to test it? Go punch a Crimson Razor Cat and the run away. Notice the funny swinging motion your arm is making? That's a punch.



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Jabrakk
Creature Handling Teras Kasi Medic
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