Teras Kasi Archive
Thread: Teras Kasi suit
JudiSWG wrote:
Nice suit, but more for a Swordsman yes?
Rinviero wrote:
my current set is a 7 peice RIS armor, all over 6.5k armor rating (primus layers), 75% AB slice, ADK in each peice, the following stats so far
- +25 melee def
- +25 general melee speed
- +25 general melee acc
- +25 two handed speed
- +25 two handed acc
- +21 two handed def
- +25 unarmed speed
- +15 one handed acc
- +25 heal eff
I am working on getting the missing mods
Rinviero wrote:
JudiSWG wrote:
Nice suit, but more for a Swordsman yes?
Rinviero wrote:
my current set is a 7 peice RIS armor, all over 6.5k armor rating (primus layers), 75% AB slice, ADK in each peice, the following stats so far
- +25 melee def
- +25 general melee speed
- +25 general melee acc
- +25 two handed speed
- +25 two handed acc
- +21 two handed def
- +25 unarmed speed
- +15 one handed acc
- +25 heal eff
I am working on getting the missing mods
Looking to be an all rounder.... As I said, working on the missing mods. My target is to get +25 in all skill mods for swords, fencer and tka
I bow to you sir. That will be a long and hard endevor to get a three maxed prof on a single suit. Can I aplly a little twist? Do it without Gloves or boots so it will fit my trandoshan
JudiSWG wrote:
Rinviero wrote:
JudiSWG wrote:
Nice suit, but more for a Swordsman yes?
Rinviero wrote:
my current set is a 7 peice RIS armor, all over 6.5k armor rating (primus layers), 75% AB slice, ADK in each peice, the following stats so far
- +25 melee def
- +25 general melee speed
- +25 general melee acc
- +25 two handed speed
- +25 two handed acc
- +21 two handed def
- +25 unarmed speed
- +15 one handed acc
- +25 heal eff
I am working on getting the missing mods
Looking to be an all rounder.... As I said, working on the missing mods. My target is to get +25 in all skill mods for swords, fencer and tka
I bow to you sir. That will be a long and hard endevor to get a three maxed prof on a single suit. Can I aplly a little twist? Do it without Gloves or boots so it will fit my trandoshan
my tkm clothes consist of:
shirt +18 healing efficency
pants +15 melee and range def
bandolier +18 healing efficency
duster + 15 melee and range def
It's not the best in the world, and could be better, but it suits my needs just fine.
Total stats:
+25 Augmentation Efficiency (Bio-engineered)
+25 Augmentation Efficiency
+11 Bleeding Resistance
+25 Cure Efficiency
+5 Disease Resistance
+14 Defense vs. Intimidate
+26 Healing Efficiency
+30 Melee Defense
+30 Ranged Defense
+4 Poison Resistance
+26 Unarmed Accuracy
+25 Unarmed Defense
+25 Unarmed Speed
XrioT wrote:
I've got
+25 Melee Def
+25 Ranged Def
+25 Unarmed Accuracy
+25 Unarmed Speed
+8 Unarmed Defense
+25 Healing Efficiency (for my Medic 0040)
Still working on the unarmed defense but I must say it makes a heck ofa difference with all the mods. Too bad I PVP a lot and all the clothes are down to like 800/1000 condition
ragebenelli wrote:
XrioT wrote:
I've got
+25 Melee Def
+25 Ranged Def
+25 Unarmed Accuracy
+25 Unarmed Speed
+8 Unarmed Defense
+25 Healing Efficiency (for my Medic 0040)
Still working on the unarmed defense but I must say it makes a heck ofa difference with all the mods. Too bad I PVP a lot and all the clothes are down to like 800/1000 condition
Dude,
Mods still work on broken clothes, just the BE enhancement stops working.
all my threads are 0 condition and all my mods still work just fine.
Rinviero wrote:
ragebenelli wrote:
XrioT wrote:
I've got
+25 Melee Def
+25 Ranged Def
+25 Unarmed Accuracy
+25 Unarmed Speed
+8 Unarmed Defense
+25 Healing Efficiency (for my Medic 0040)
Still working on the unarmed defense but I must say it makes a heck ofa difference with all the mods. Too bad I PVP a lot and all the clothes are down to like 800/1000 condition
Dude,
Mods still work on broken clothes, just the BE enhancement stops working.
all my threads are 0 condition and all my mods still work just fine.
next patch looks like it will make 0 condition clothing non usable
NOOOOOOOOOOOOOOOO!