Teras Kasi Archive
Thread: TKM Sucks in pvp
Aoxus
Thu Apr 22, 2004 9:31 pm
#40
and... im embarrassed... lol not only can my brother not pvp (yet) but he is proud of the fact that no one can understand...
everyone just needs to get along... without people being cheap and backstabbing and doiuble-teaming you in this game.. where would all the fun be..
REVENGE is the only true passion
bounty77
Fri Apr 23, 2004 3:48 pm
#41
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LOL... this is funny once something is better than a TKM... tk's whine about how they suck this is to funny
Martinos
Fri Apr 23, 2004 4:20 pm
#42
Have none of you ever heard of a little combo called Knockdown dizzy?
Seriously, Knockdown 2 + Dizzy 1 will take him out for 30 secs if both hit, i usually knockdown first though then dizzy while he's down and knock him out again, and the guy is done. If it's a pistoleer or some other form of combat that uses range, just Burst Run on him and u can catch up real fast. And so what if the guy has buffs, use ur Mind hit u get from Precision Striking and it won't take too long, just make sure u keep knockdown dizzying him so that he doesn't go anywhere. Even with 80% kinetic armor this will still take the guy out faster than you can say "I fart in your general direction!"
Aoxus
Sun Apr 25, 2004 10:38 am
#43
lol we have never been unbeatable..
now for the guy that says everyone is stupid because knockdown dizzy is our strongest attack.. LOL o my god, have you ever fought anyone with 80 def to both kd and dizzy and with comp armor on? because if you have you would know that its damn near impossible to kd someone with def... learn to play the game that sucks up your life
rLHitman
Sat May 01, 2004 10:35 pm
#44
KhamaruMDD wrote:
rLHitman wrote:
**edit** are you talking about? Miihas is in my guild and I was talking about a Guild Duel Night that we had. Bug off if you don't know **edit** you're talkin about.
You know,I took a screen shot of you telling yur guildy that you have exploited mind poisons
/point at RLhitman, but I won't tell
I also have a screenshot of you being stupid enough to believe me when I said it in the middle of Anchorhead. ROFL. You sir are an idiot and deserver to get your ass handed to you.
Aoxus
Sun May 02, 2004 11:55 am
#45
ooo the fiddler is in
lol, i explained to him already that you dont exploit TO much, although i am starting to doubt your fiddling skills are legit
antares_Kauri
Sun May 02, 2004 3:45 pm
#46
You only looked at one side. Sure, the other weapons can do more pve max damage, but mitigation affects the other much more than TKA, you know that. Add in the fact that the other damage types, kinetic/blast/electricity (almost) are resisted EXACTLY as much as TKA's damage types and are not as fast as TKA without+25 in attachments.Look at some examples and you can see what I'm talking about. I made a full chart in a different post somewhere.
Sample typical unsliced VKs: 45-145 @ 2.2 (kinetic)
against melee mitigation3 = 45-85 @ 1.0 +250 unarmed damage = 295-335 @ 1.0
Sample typical LVA: 110-380 @ 4.4 (kinetic)
against melee mitigation3 = 110-218 @ 4.4. + 25% for AP2 = 138-273 @ 4.4
And so on with the VL and power hammer. You can see the difference right there. Only the scythe can match the VKs in terms of PvP DPS and it is also kinetic. The stun baton is a different issue.
antares
master pikeman
MutantSquirrel
Mon May 03, 2004 12:15 am
#47
antares_Kauri wrote:
Again, if you actually look at the numbers, even against 90% kinetic/heat PvP composite, VKs out-dps all pikeman weapons, the power hammer and all but above-average speed-cap scythes (which only break even with normal damage-sliced VKs). The RKs out-dps all of them.
antares
master pikeman
The hell they do ... Let's just do the math here to prove you wrong. Ok, I have a very NICE set of VK's that with unarmed 3 hits an average of 3000 damage per hit. Ok, so let's start first with the 75% damage reduction for pvp, that automatically brings our damage to 750 per hit. Now throw in 80% kinetic resist armor and you have a whopping 150 pts. of damage per hit. But let's just knock that down to 75 pts when we go up against people with 90% kinetic resist armor. Dizzy / KD, lol, why make me laugh. Do you know how often that actually works? And even if it does ... the secondary buffs just heal them of my 75 - 150 damage hit before I even start the next one. Target any pool, rofl, why do you make me split my side. When I target a pool in pvp I average 10 damage hits ... and that's when they are Dizzy / KD. In fact the only time I can beat anyone in pvp is when they don't have armor or buffs. Nerf armor, I might stand a chance; nerf buffs, I might stand a chance; take away the 75% damage deduction for pvp, I might stand a chance. But right now as it stands, I can do a successful D / KD on someone and spam UA3 the entire time they're down and bring their HAM down maybe 100 pts before they get back up ... that's just not right.
Anticia-Pisces
Mon May 03, 2004 7:37 pm
#48
Doc along with a melee proffesion works in pvp .. well if you dont mind healing / curing till someones gets close.
Nuckman
Tue May 04, 2004 12:03 am
#49
TKMs dont suck in PvP just agaisnt rifleman because all they do is run
LepusProeliator
Thu May 06, 2004 9:55 am
#51
I hate people that complain about 'my class sucks in pvp'. nothing personal, it's just if you don't like it, drop it and go up something else or just hybrid it with something that WILL work.
Before you start saying everything that's wrong with TKM, look at what we have. We have our own mini-buff (Powerboost), we can yank ourselves out of incap (for carbineers and pistoleers who have to walk up to us to Deathblow, as well as NPC enemies), we can heal our own bloody wounds without any medicine or medic skills needed, we have lots of status ailment attacks (including a KD + Dizzy all in one attack), and we deal out the damage like there's no tomorrow w/ "Spitting Rawl" (unarmedhit3). all costing a total of 92 skillpoints... which means it's able to hybrid with JUST ABOUT EVERYTHING!
now for kiters that love to kite us...
i know there's terrain negotiation food...
Before you start saying everything that's wrong with TKM, look at what we have. We have our own mini-buff (Powerboost), we can yank ourselves out of incap (for carbineers and pistoleers who have to walk up to us to Deathblow, as well as NPC enemies), we can heal our own bloody wounds without any medicine or medic skills needed, we have lots of status ailment attacks (including a KD + Dizzy all in one attack), and we deal out the damage like there's no tomorrow w/ "Spitting Rawl" (unarmedhit3). all costing a total of 92 skillpoints... which means it's able to hybrid with JUST ABOUT EVERYTHING!
now for kiters that love to kite us...
i know there's terrain negotiation food...
but is there +burstrun food? the more burstrun you have, the longer you go, and if their's runs out before yours does... 
Morphink
Thu May 06, 2004 10:11 am
#52
Any profession will get "pwned" in PvP if you are ill prepared or simply outmatched by your oponents preperations and experience. When you do get beaten, I highly recommend you analyze the loss. Don't be afraid to discuss the duel with the winner, he/she may have helpful insight.