Teras Kasi Archive

Thread: TKM isn't overpowered...

Serenius
Mon Jan 05, 2004 6:43 am
#27






_Paclya_ wrote:
You don't need 10m to be dead, the range of lunge is 20m. Then the TKA catch you then you're dead.
That's stupid, and not funny. It feels like playing DAoC (with his broken PvP system).




Master brawler unarmed lunge 2: 20m


Unarmed lunge 1: 10m (almost never works anyways)


TK KD1/KD2: 7m


P.S. - Unarmed lunge does not get the TK accuracy bonus. Beef up your melee defense to avoid it.




Y Serenius "The Piker" Tolvar Y
"The dev team would never allow any kind of imbalance so that one group of people would "cut swaths" through crowds of people." - Thunderheart
"Oh, serenius. If you shoot 1 more damn head shot at me im going to stick that jawa rifle up your ass!" - Civak
nahguam
Mon Jan 05, 2004 7:36 am
#28

Just thought I'd add my opinion to the various comments in this thread. Not directed at anyone in particular, just everyone:


Firstly, you can't spam KD/dizzy. If you KD when they are already down, they get back up. So, it's not straight simple.


FoW is not laughable it is amazing. Very powerful. It's saved meon many occassions, both from db in pvp and from slaining against MOBs. In fact in my first 15 minutes of pvp as TKM, I took on 3 Imps outside coronet starport. They incapped me, I FoW'd, healed, thendb'd 2 of them before the 3rd finally got me down again.


I don't think TKA is the easiest to Master. Maybe for you power gamers, but I've played my character since 1 week after swg release and I only made TKM this weekend.


Yes you did tend to "pwn" in pvp as a TKM, but not any more, it seems that now most pvp'ers have some kind or TKM combo prof. So the winner is the first to get KD to stick. Not all that exciting. Who can hit their hotkey the fastest. I'm personally now going to pick up all the Def. vs KD I can muster (+50 Pistoleer, +50Fencer, some in pikeman etc etc) Then will be uber. lol.

OberSenf
Mon Jan 05, 2004 8:35 am
#29









Croakie wrote:


Real TKM's will admit and know they are overpowered most are adults and like the class regardless of whatever happens the only ones who do not think TKM needs nerfed is the power hungry d00ds who think they should be able to pwn evenyone in pvp in the game and all mobs on a class that takes all of about 7-10 hours to master from brawler1.







Have you fought a fencer or swordsman lately? That's an eye-opener (even though we know our CoB and defensive acuity is broke). I don't feel I'm overpowered if I consider each combat class. We take the same amount of XP as Rifleman, Pikeman or any other combat class (except elite Ranged should pickup the ranged line in Marksman, but not a requirement). We have a meditation line that makes us unique, but we loose some defensive mods for this when compared to ther other elite melees. Ranged was also easier for me to master, but that's just my experience.




RissKei
TKM, Imperial Sector Ranger
Skinning the galaxy one beast at a time...
Had Abbadon, Lok

Noxferatu
Mon Jan 05, 2004 8:45 am
#30

OberSenf, you are actually quite right here. Against a Swordsman you TKAsdoesn't seem tobethat overpowered all the time. I am swordsman myself, and I fought a TK Expert while I was 0,0,1,1 and I got him down to a surprisingly low HP using warcry and selfcenter (I wore 40-50%Kinarmour though, and only used a sweep and 2handhit a couple of times to keep my action up).



However, I don't think this was a very experienced TKA.. He used KD once and that was it, had he used it more I would have been "pwned".




Noxferatu Enochian - Master Heavy Swordsman - Master Brawler - Master Medic - Infinity
atimes
Tue Jan 06, 2004 1:42 am
#31

Even if you were right, which you are not .. TKA can solo conn red mobs, and those are the mobs you shoulden't be able to solo. I.E. overpowered.


By that thinking every combat profession in the game is overpowered then.

Page 3 of 3