Teras Kasi Archive

Thread: TKM OVERPOWERED? AN HONEST LOOK BASED ON THE GENRE OF THE STAR WARS UNIVERSE

farnargle
Mon Mar 08, 2004 11:01 am
#27

This is a friggin game, it can be whatever it wants. Everyone needs to quit trying to compare it to real life.


Star Wars.... do you get the hint?
SKoT9
Mon Mar 08, 2004 4:00 pm
#28

I would like to see the prof be harder, not nerf it, just harder to get it



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sunstone1
Wed Mar 10, 2004 4:02 am
#29

Um okay-read my original post please. I at no time said nerf. What I said was that tkms SHOULD rule at close range. I actually advocated that they should have complete mastery there. The real life informationwas thrown in for some point of referance. You know I have played Dand d and in the society for creative anachronism for a long long time, and frankly i get sick of people saying ' its fantasy , real life dosent matter ' well you know what-it isnt fantasy. We are playing a game-i can touch it when i load the cd- i see it pop up on my screen-I can manipulate it-and i sure as hall can pay the bill every month. It is a debatable topic-and in that situation you need steering points of referance to anchor that debate. Please re read my initial post. I am not advocating any nerf or damage to your beloved tk class. what I am advocating is a balancing of the game.



As far as the boxer rebellion-again you make my point for me- projectile weapons defeat martial artists -in real life as well as in star wars-and one of the most amusing scenes in another lucas classic raiders.. the star wars genere clearly builds upon the idiea that jedi can defelect blasters and defeat ranged weapons at distance. JEDI-tkm is not supposed to be anywhere near jedi- Read the darth maul books-he is a tkm-but he does not reflect blaster bolts with his feet. Tkm should own at short didtances. burst run can be used to effect the closing of space and hitting an opponent. almost all tks say that if we played our classes better we would win. In some cases that is true, but in the majority it is a simple unbalancing of the game, I would love to see what would happen if the devs actually made tkm require player skill as well as spamming macros for kd dizzy. thata ll I have to say. honestly it is just not worth my time to keep on about it.




sunstone1
Wed Mar 10, 2004 4:07 am
#30

i am not taking you comments as an attack lol. I am just done with what I have to say-I see a lot of replies that contain nerfer tirades. I am not a nerfer-I just am expressing my opinion as a martial artist-real life combat vet-star wars nut and honest lover of this game. I was simply making observations and sharing my opinion. If i had all the answers I guess i would really be the know it all i think I am sometimes




Morik
Wed Mar 10, 2004 8:20 am
#31

well, my conclusion is that you are a complete liar. tka unbuffed has NO DAMAGE BLOCKING VS RANGED so your flame must have broken. we take the same damage vs ranged as every single other melee. unarmored unbuffed? sorry but you are a LIAR. Next idea: tka can me kited INDEFINATELY by a ranged prof who plays his cards wisely. so basically we NEVER beat a ranged prof. so quit your complaining. we dont WADE THROUGH when hes running away at 60 meters spamming eyeshot. Dude quit your trolling and making things up. youre full of it. TKA DOESNT BEAT A SMART RANGED! NOR does he take 4 flames directly and live un buffed. so quit lying and go cry to mommy. Tka beat you once and now you want to complain. When i was MBH a TKA NEVER EVER beat me, ok well one time i went afk for dinner and one did. But besides that, never.



Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
Morik
Wed Mar 10, 2004 8:28 am
#32


ok look at it this way, you people. TKA isnt overpowered. kinetic only, believe it or not the best attack without suicide VK is the least damage compared to other profs' weapons+best attack. stinkin power hammer (more accurate than swordsmen say) does like 7k sometimes. 1.0 cap as well. And I dont see how TKA vs BH TKA would win, that just means the guy who wrote that is full of it. iw as MBH and TORE UP tkas from any ranged besides 20m where they could lunge. Reasonable enough. Swordsmen beat me a few times, and fencers the most.


ranged should lose at 20m or less, because i rip your skull off. but at any other distance they will ALWAYS WIN Because they can just KITE US INDEFINATELY! how does a tka beat anyone from 30m when he can only lunge from 20 and hit from 10? lol you people are lame.


*edit* a nice tidbit: i eyespammed melee profs who were unarmored for 400 damage. heh thats 3 shots vs most any tka who doesnt have PB or buffs. and I get beat by tkas? i think not. I dropped it because it was too easy.

Message Edited by Morik on 03-10-2004 07:30 AM



Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
saladin123
Wed Mar 10, 2004 2:26 pm
#33


"TK artistsare trained to neutralize JEDI MASTERS."


I'm not trying to flame or anything, but in this game Bounty Hunters are meant to neautralize jedi masters. It would be very unfair to the Bounty hunter proffesion if TKA was classified like this with Jedi. Bounty Hunter is a 217 skill point proffesion while TKA only takes 103.



Havarian
Master Pirate

CeptoKast
Wed Mar 10, 2004 4:09 pm
#34

For those who have no math skills, it takes 92 skill points to get TKM...




And he was referring to the fact that in the Expanded Universe their purpose is to monitor Jedi actions and prevent any major war starting between the lightside and darkside.




Also, as mentioned, there is a TKM in the movies, most notably, Darth Maul.




Colonel Cepto Kast - Eclipse Server
Master Bounty Hunter
Master Carbineer
Combat Medic

atone48732
Wed Mar 10, 2004 4:21 pm
#35

yea but what we need is a TKM(By this I mean a true TKM not a sith part TKM) TO show up in a Star Wars movie then maybe they will all shut up


please lets get Teras Kasi into one of the movies





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
oliphontmon
Wed Mar 10, 2004 5:14 pm
#36

more whining about skill points, who cares if you had to spend 217 sp, i dont, so what if tk only takes 103, so does everything else, except combat medic and bh, go whine to the other boards about your percieved unfairness with the sp. its not a valid argument.

Message Edited by oliphontmon on 03-10-2004 04:14 PM

metafreak
Wed Mar 10, 2004 8:51 pm
#37

CeptoKast... where do you get your EU information about Teras Kasi's and Darth Maul as a Teras Kasi... im not flaming or callin you a liar I am just very interested in the Teras Kasi's background and would like to know what books, websites or whatever explain a historical background about them... I have heard a bunch of people say the same things you have said, but I have looked and I cant find any information on it.



_____________________________________________
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sunstone1
Thu Mar 11, 2004 5:49 am
#38

you use the word liar alot-you should use some other ones out of the dictionary. Look-people like you are the reaseon we cant have reasonable discussions here. READ my posts-I said that only 1 of the flames probably hit hit. People-read the posts before you flame. Understand them-dont take this as a personal attack-like calling someone you dont even know a liar.


discussion-debate-not rant and ephithet hurling.



sunstone1
Thu Mar 11, 2004 5:51 am
#39

you know what I just read you r post again and really got p@ssed. Allt he thigs you accuse me of are complete horsmanure. You didnt read my posts at all. you are a moron.
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