Teras Kasi Archive

Thread: PETITION : Make tka able to attack whil moving

JEAUX_ZUF
Wed Nov 12, 2003 6:08 pm
#27

/sign


/bump




Jeauxzuf
TKO - Sensei GAT Quarterspondant
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Vaedross
Thu Nov 13, 2003 1:53 am
#28

I agree that kiting is a problem.

I've heard that we're allready getting a possible fix, but if that doesn't work perhaps this will.


Here's what I think would be a nice solution:

For ALL melee professions, every time you attack a MOB or PC that you are following and you are within 10m of your max range, then you will make a 10m leap toward it. The effect should be calculated server side and we shouldn't get a boost if we're already at our max range. This would first extend melee range another 10m (so 13m for TKA's, or 15m if they follow through with the "fixed VK range" promise) and second it would help resolve kiting.

The disadvantage is that for PC's it would appear that *players* as well as MOBs may appear to warp toward them. However MOBs seem to warp 30-50m while players should only appear to be warping 10-20m.

add a backflip or jumpkick animation to this and it would be absolutely awesome.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
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NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
Octarian
Mon Feb 23, 2004 2:54 am
#29

i agree
95M3
Mon Feb 23, 2004 3:03 am
#30

Agreed we can hit just fine while running but the server/graphics lagg makes everything graphicaly inaccurate including range.


This is why I think Lunge 2 has a 20m range, as a buffer for the graphics issue.


SdDarktide
Mon Feb 23, 2004 5:42 am
#31

LOL, just so funny to see people that think you cant attack on the move. Just cos your avatar isnt flailing arms and legs everywhere doesnt mean your not attacking.



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spoiledbrat
Mon Feb 23, 2004 8:41 am
#32

hmm, weird petition. I run and use unarmed lunge to change my opponents posture,if somebody runs away from me. You can even use it while burst running.




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Joost1000
Mon Feb 23, 2004 10:52 am
#33

Hell Yeah
mafiree
Mon Feb 23, 2004 6:27 pm
#34

The same thing happens to range classes if ur near the 64m cap of distance so it isn't just TKA


I was firing at 55m at a guy who was running from me today and i got the message "Target is out of range"





Golfballer
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tometaophion
Mon Feb 23, 2004 7:17 pm
#35

Im sure you will be able to soon, but only you, tka, because your gods, and must win always, the devs, and fanboys say so,
Ariekb
Mon Feb 23, 2004 7:30 pm
#36

No offence but after the most recent update MoB's running everywhere, I find that I have absolutly no problem running after my target and doing specials to it, I even see the ribbons as they flee in terror from me



~=Ieota- Master Smuggler/Sword=~~=Aezia Gaiteg-TKM/Doctor=~


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ekoborunningwalker
Mon Feb 23, 2004 10:09 pm
#37

/agree



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Wamphyrri
Tue Feb 24, 2004 12:35 pm
#38






DaForceUltra wrote:





Elsifr wrote:

I don't understand what you're petitioning for here. TKA can attack just fine while moving. In fact Ialwaysmake my character move while attacking in PVP so I don't get stuck in place by the attack animations.


You do not have to be stopped to attack, you just have to be stopped to see the attack animation. You will know you are attacking because you'll see the red lines flying around.


Elsifr - TKM - Kettemoor






right thats why when i was almost on top of the guy and hit unamred 3 it told me target out of range (i think you can attack whil running i duno but i know i cant hit when my opponent is running)




Of course.. you can move and hit but you are still limited by range.. When the run.. so do I... I also burst run and hit UA lunge til they go to a knee then run up beat the beejeebeez out of them.


Doesn't always work tho....





Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
Asquiol
Tue Feb 24, 2004 2:14 pm
#39


Um, we can...


I use lunge all the time on kiters, start my attacks while moving, move while attacking and keep doing damage.


I dont get it, I mean you can even see the red handtrails when we run and attack, just not the animation.


So uh... clue me in here....what am I missing?

Message Edited by Asquiol on 02-24-2004 01:16 PM



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