Teras Kasi Archive

Thread: Damage mitigation on TC

Valkari-TKM
Wed Nov 26, 2003 11:27 pm
#27

well if you can use the range mods with TKA and vis versa using comando.


i exspect TKM and comando to be the way to go in the future for pvp, specialy if they remove the 2.5x penilty vs melee.



hehe they just keep making the game sicker and sicker per patch dont they.


would be nice to have some variety and not the same cookie cutting templates over and over because some new patch turned some combo into God




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

GaiaMusashi
Thu Nov 27, 2003 1:26 am
#28

so, if i'm reading this right, a master TKA (limit to 40%)wearing 70% ubese being hit for 100 pts will be hit for 12 dmg if the hit lands in an armored slot?



wow...



that'll knock the krayt 2400+ shots to 280ish -- if that's the case, i'd think we'd be more desirable in groups than any MCH seeing as how we can deal more dmg than most of the pets i've been grouped with...





Esnaix -- Wanderhome
Teras Kasi Master
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