Teras Kasi Archive
Thread: FORCE OF WILL FIX !!!!!!
Geddeo
Mon Aug 08, 2005 3:06 pm
#29
Didn't iFOW used to give you full health when you popped up pre-cu? I thought there were also verying levels of success pre cu that would decrease your max stats for a time depending on how well FOW was used.
I didn't use it much, but I can remember acouple times I waited till a ranged player came close to db only to pop up with FoW and full life and pound him into the ground. Why not just make it like it used to be, that would be very helpfull in pvp. PvE is a different beast all together. I don't see FOW ever being usefull in an insta death world.
You could tie the success % and debuffs in with the incap timer. The more seconds on the timer the higher the debuff and the lower the %. Make the min 50% chance and max 95% at 10 seconds left on the timer so it is usefull at any time. This would give TKA with FOW a good defense against a tripple incap.
JeetBadwarrior
Mon Aug 08, 2005 5:41 pm
#30
Aviod incapp for 20 to 30 sec ftw...and who cares if the jedi complain right now there all on the combat medic boards you can easly slip it in under there noses and they wouldnt know till they read the patch notes
GreekKing
Mon Aug 08, 2005 6:42 pm
#31
LOL the TKs plot against the jedi lol we will have all there abilitys soon muhahaha. LOL j/k but at 1k a shot of damage they are going to me with fow on is way 2 strong to b whining about a little avoid incap ability thing.
Iawo
Mon Aug 08, 2005 6:43 pm
#32
Yeah good idea. I better not give the jedi something else to cry about just yet.
Message Edited by Iawo on 08-08-2005 09:10 PM
GreekKing
Mon Aug 08, 2005 6:57 pm
#33
You must delete that quickly if the little jedi figure out that it could b use against them lol they wont b happy and will fight against it all these posts must b destroyed before our plans are all ruined but seriously if the jedi think this could mean trouble with little dabbles that dabble into smuggler tk jsut for last ditch and fow and then mbh we will have some nerfs for this so called exploit.
Dakaar_Halycon
Tue Aug 09, 2005 9:26 am
#34
I am a master defender and as far as I am concerned you can have a 20 sec avoid incap with an hour timer, heck it could even come with a 5 min reuse timer, But i warn you avoid incap comes with a self snare, so it's useless against ranged. Oh and it is usless in pvp as well, asdazes negate it's effectiveness. If you ask me defenders and tkms should be banding together to get our innate armor fixed so that we have some defense versus armor break like sliced armor.
iijin
Tue Aug 09, 2005 9:45 am
#35
Dakaar_Halycon wrote:
I am a master defender and as far as I am concerned you can have a 20 sec avoid incap with an hour timer, heck it could even come with a 5 min reuse timer, But i warn you avoid incap comes with a self snare, so it's useless against ranged. Oh and it is usless in pvp as well, asdazes negate it's effectiveness. If you ask me defenders and tkms should be banding together to get our innate armor fixed so that we have some defense versus armor break like sliced armor.
QFE! how do you break innate armor LOL
Otegu123
Tue Aug 09, 2005 9:50 am
#36
Dakaar_Halycon wrote:
I am a master defender and as far as I am concerned you can have a 20 sec avoid incap with an hour timer, heck it could even come with a 5 min reuse timer, But i warn you avoid incap comes with a self snare, so it's useless against ranged. Oh and it is usless in pvp as well, asdazes negate it's effectiveness. If you ask me defenders and tkms should be banding together to get our innate armor fixed so that we have some defense versus armor break like sliced armor.
AI isnt useless in pvp.. when someone AI's then runs into 20 people, tryng to get everyone to stop attacking and let someon daze the AI'er ispractically impossible.
Dakaar_Halycon
Tue Aug 09, 2005 10:24 am
#37
Otegu123 wrote:
AI isnt useless in pvp.. when someone AI's then runs into 20 people, tryng to get everyone to stop attacking and let someon daze the AI'er ispractically impossible.
Runs into 20 people? Lol I think you meant crawls or hobbles, there is a snare after all. But I digress this thread is about FOW not AI. The only reason I posted was to warn the TKMs (as an ex-TKM myself) to be careful what you wish for.
Otegu123
Tue Aug 09, 2005 10:42 am
#38
Dakaar_Halycon wrote:
Otegu123 wrote:
AI isnt useless in pvp.. when someone AI's then runs into 20 people, tryng to get everyone to stop attacking and let someon daze the AI'er ispractically impossible.
Runs into 20 people? Lol I think you meant crawls or hobbles, there is a snare after all. But I digress this thread is about FOW not AI. The only reason I posted was to warn the TKMs (as an ex-TKM myself) to be careful what you wish for.
lol yeah the snare makes AI much worse.. but i meant run into a big group, and then press AI ![]()
anyway, as far as FoW goes, even if it got fixed, it'd still be fairly useless. I think an AI type thing would be the best idea..
Ocidry
Tue Aug 09, 2005 7:10 pm
#39
Yes i like the AI idea too. That would be a true force of will as mentioned. It would also help us tank as mentioned again. OR here is my idea
As we all would love some about AB, how about force of will be replaced with something that gives us a 30 second immunity to AB ???? or force of will be something to allow us to cancel out armor break effects.
As we all would love some about AB, how about force of will be replaced with something that gives us a 30 second immunity to AB ???? or force of will be something to allow us to cancel out armor break effects.