Teras Kasi Archive
Thread: ICoB
Page 3 of 3
c-mot
Thu Sep 01, 2005 9:09 am
#27
this discussion comes up once in a while.
the problem is if u put iCOB into the master box it will make learning TKA a real pain. all other combat profs can wear their full protection armour when they get novice (with some hinderances on movement, combat speed and accuracy). a TKA novice gets a 2000 innate armour which will grow very slowly to 6000 when he advance in the skills. so to level up TKA u need iCOB or another elite combat prof for some real armour.
i would like to see an additional advanced CoB in the master box, with improvements of some kind - like no need to stand still, longer duration or less action costs for special when it runs. this wouldn't nerf dabblers but reward masters.
the problem is if u put iCOB into the master box it will make learning TKA a real pain. all other combat profs can wear their full protection armour when they get novice (with some hinderances on movement, combat speed and accuracy). a TKA novice gets a 2000 innate armour which will grow very slowly to 6000 when he advance in the skills. so to level up TKA u need iCOB or another elite combat prof for some real armour.
i would like to see an additional advanced CoB in the master box, with improvements of some kind - like no need to stand still, longer duration or less action costs for special when it runs. this wouldn't nerf dabblers but reward masters.
Message Edited by c-mot on 09-01-2005 06:10 PM
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