Teras Kasi Archive

Thread: Teras Kasi Correspondent

Nikuhiru
Wed Feb 04, 2004 10:41 am
#27

Congrats, and welcome aboard!



_______________________________________________


Dr. N'yk Darhek - The Guardians


Libertas Ara Amplus


DavidGX
Thu Feb 19, 2004 3:14 am
#28


Jherad wrote:

MyloStats wrote:
**edit** a .........rebel !!! Doesn't it take like 5 of you guys to do the job of one Imperial?





*wink* Couldn't possibly comment on that

Rest assured that in-game RP alliances mean nothing to me on the forum. Besides, whatever we can do to improve Teras Kasi helps both imperials and rebels alike

-Jherad




Die you lousy good for nothing rebel terrorist scu...

...I mean welcome @_@

Foth
Mon Mar 01, 2004 8:07 am
#29

Hello and welcome to you!


Foth!





FothLamente Vies
Master NoHup
atone48732
Mon Mar 01, 2004 8:25 am
#30

welcome



please help us.. There are too many nerf criers running around



please save us from the nerf crying idiots!!!!



Welcome sir





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
BatosaiB
Tue Mar 02, 2004 2:32 am
#31

Con gratz man



Batosai-x
~ Master Swordsman ~
~ Master TKA ~
" And there was much teasing.............."

Mistwaver
Wed Mar 03, 2004 9:48 am
#32

Ooooo!


Looking forward to giving you feedback!



Reeli Owoo
Jedi Knight
TC Roughnecks
Proud TC-Prime player for over 2 years and counting.

TC-Prime players get pwned daily, multiple times a day.
Weezman
Miz Owoo
Weezman again
Lucid-Sphere
Tue Mar 09, 2004 4:58 pm
#33

Congrats and welcome I hope you can cover the best interests of alll MTK's



treize, murasama, duo'
vegasbabe
Thu Mar 18, 2004 10:51 am
#34

Congrats, first assignment is to help us with the huge nerf on our tanking ability with last publish. Defenses changes are way out of whack and we are getting hit far to often and our defense acuity way not be working still. Thx and good luck
WebPirate1
Tue Mar 23, 2004 6:02 am
#35

Agreed, what the hell are they doing to us. As a regular at the geo labs, I walk out everytime. But one day my unarmed 3 mysteriously became weaker than unarmed 2. This lasted for two weeks. Going up against a night sister elder with 100% kinetic resists showed in the combat window I was damaging her more with TK than with my pre-nerf fwg5. But her guages never moved, so I had to resort to pistols only. Also, instead of nerfing us, how about the spammed eyeshot and head scalp shots that kill me in three hits even when I'm full of 331 brandi and 740 canope and full dancer musician buffs and 28% encumberence sliced stun helmet and muon gold. My TK skills are so jacked up I dont even bother to PVP anymore. Unlike most, I decided to hold on to my professions to learn the depths of them. I've been a TK master and Master Pistoleer for over two months, and like to think I've got a good handle on both professions and there capabilities. Theres not an NPC in the game I cant take alone, save only the Krate dragon. But lately, I get closer and closer to /911ing for a stretcher due to some mysterious changes in the TK profession. If you can shed some light on this, please, let me know. Web Pirate



The Jedi said to me "Hello" I killed him.
There Can Be Only One
Shendrin
Fri Mar 26, 2004 8:06 am
#36


I have 2 TKM chars, one which I have had for awhile, and the second I just finishing leveling. What I cannot understand is why the new char's powerboost is only 350 instead of 450, and the duration of the boost is short too. I send in csr tickets (which they send back with no response at all, only the text I sent them without a single word of response --- great going guys) I send in bug reports, with no response, and no change in condition. So am I supposed to just live with a bugged char?


This same char has another bug in this his 90% armor only has its resists taken into account for 4 out of 5 hits that he takes, the 5th hit is always full damage, which is devastating in high lvl combat which means he dies alot and most high lvl combat is off limits for him since dying is very expensive at 4mil a pop for each suit of armor.


Also prior to the new medical changes, this char couldnt get a good buff to save his life, (no pun intended...er maybe a little one). Even with no armor, 0 bf, and 922 buf packs he nearly always ended up with bufs in the 1000 range on health bar.


What is a guy supposed to do?


Shendrin

Leader

Deep Enigma Guild

Lowca
Shendrin
Fri Mar 26, 2004 8:07 am
#37


I have 2 TKM chars, one which I have had for awhile, and the second I just finishing leveling. What I cannot understand is why the new char's powerboost is only 350 instead of 450, and the duration of the boost is short too. I send in csr tickets (which they send back with no response at all, only the text I sent them without a single word of response --- great going guys) I send in bug reports, with no response, and no change in condition. So am I supposed to just live with a bugged char?


This same char has another bug in this his 90% armor only has its resists taken into account for 4 out of 5 hits that he takes, the 5th hit is always full damage, which is devastating in high lvl combat which means he dies alot and most high lvl combat is off limits for him since dying is very expensive at 4mil a pop for each suit of armor.


Also prior to the new medical changes, this char couldnt get a good buff to save his life, (no pun intended...er maybe a little one). Even with no armor, 0 bf, and 922 buf packs he nearly always ended up with bufs in the 1000 range on health bar.


What is a guy supposed to do?


Shendrin

Leader

Deep Enigma Guild

Lowca
Taliesyn42
Fri Mar 26, 2004 8:37 am
#38






Shendrin wrote:


I have 2 TKM chars, one which I have had for awhile, and the second I just finishing leveling. What I cannot understand is why the new char's powerboost is only 350 instead of 450, and the duration of the boost is short too. I send in csr tickets (which they send back with no response at all, only the text I sent them without a single word of response --- great going guys) I send in bug reports, with no response, and no change in condition. So am I supposed to just live with a bugged char?


This same char has another bug in this his 90% armor only has its resists taken into account for 4 out of 5 hits that he takes, the 5th hit is always full damage, which is devastating in high lvl combat which means he dies alot and most high lvl combat is off limits for him since dying is very expensive at 4mil a pop for each suit of armor.


Also prior to the new medical changes, this char couldnt get a good buff to save his life, (no pun intended...er maybe a little one). Even with no armor, 0 bf, and 922 buf packs he nearly always ended up with bufs in the 1000 range on health bar.


What is a guy supposed to do?


Shendrin

Leader

Deep Enigma Guild

Lowca







Your second character has a mind of 700, the first has a mind of 900. That is why the second's powerboost is lower than the first guy's - the boost portion of powerboost gives a bonus equal to half of your current max mind.


The second thing you complain about is the "eyehole bug", and it affects everyone.


You're either lying or not telling us everything in your third complaint - 850 level packs consistantly drop 2k-2200 buffs on anyone with 0 BF, higher if the doc has wound healing tapes and lower if he's not a master doctor. A doc with no tapes should be landing 2400-2500 point buffs with 920 packs. So either you're lying to us or you're being lied to yourself.




Taliesyn - 12 point Master Weaponsmith
Darrke - Jedi Padawan, awaiting his Knight Trials
Intrepid Server

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Taliesyn42
Fri Mar 26, 2004 8:40 am
#39

Oh, I nearly forgot (comon Veteran, I would rather just be able to edit that post!):


Duration of powerboost is dependent on your Meditate skill. All TKM get 8 minutes (iirc) of powerboost - the duration may be variable at lower meditate skill, but it's pretty bloody constant at master. Someone else can probably put the duration formula up for you - I don't have it handy.





Taliesyn - 12 point Master Weaponsmith
Darrke - Jedi Padawan, awaiting his Knight Trials
Intrepid Server

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Page 3 of 4