Teras Kasi Archive

Thread: Unarmed Toughness

Iasma
Sat Jul 24, 2004 4:53 am
#14

wont the order they are in change the decay on the armors? if they get hit first they will have more dammage coming into them then if they get hit after intimidated and toughness?



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Colonel
Aufeek Iasma
Warrior
SF
gokou tells you, 'its an exploit to take a ruby after every stim.'.


HardwiredXMan
Sat Jul 24, 2004 6:19 am
#15

Oh yeah, I forgot to say that toughness does not work while holding a ranged weapon and does not stack with the toughness of other professions. that's why each profession has it's own toughness. I.e. unarmed toughness, polearme toughness, 2 hand toughness, 1 hand toughness.Notice that ranged professions get no toughness, it does not work for them even if you have one of the brawler classes but holding a pistol or rifle.....toughness will only work for you if you are equipped with a melee weapon because the ability is profession specific and not universal to melee or ranged damage.
Sovi-FFO
Sat Jul 24, 2004 9:53 am
#16

PSGs doesnt work against kinetic... they have a vulnerability to Kinetic blast and acid, oh and LS



Sovi | Ninja Exploit Zero
HardwiredXMan
Sat Jul 24, 2004 10:36 am
#17






Sovi-FFO wrote:

PSGs doesnt work against kinetic... they have a vulnerability to Kinetic blast and acid, oh and LS







yeah but they still work like I said....the only difference is if you are getting attacked by those types you mentioned...then obviously you exclude the psg from decreasing the damage taken. The same can be said about armor.....if you hit chitin, ubese, bone, mabari armor with a damage type that it doesn't resist against, then you don't include that resistance in the equation.


Point is that they work like I posted and of course they have to have a resistance to the type of damage your taking for them to be figured into the equation. so if you get hit with energy or heat.... toughness, psg, armor....etc all factor in......get hit with stun and anything that doesn't protect against stun is taken out of the equation.I thought it was obvious....shouldn't have to spell out everything.



also, I want to make a correct after rereading my post, I stated that if the ap of a weapon is lower than the AR of the armor the weapon will suffer a 25% reduction in damage. It's actually 50% reduction for each level, but if the AP is higher than the AR then it's a 25% bonus for each level.


So aDX2 (acid damage)which hasAP1 (light)attacking armor with AR2 (medium) and 15% acid resistwill have it's damage reduced by 50% and then by 15%.


But say a power hammer (blast damage) which has Ap2 attacks armor with AR1 and 15% blast resist, the power hammer will have a 25% bonus to damage against the armor, then that damage will be decreased by 15%.....


sorry for the mistake.
Iasma
Sat Jul 24, 2004 8:16 pm
#18

when i read all this i cant understand how anyone can ever dammage me... but will my melee dammage mitigation 3 still work if i hold a ranged weapon? and i think that this is what the dammage mitigation does: it removes 60% of the differance between max and min dammage..


This example is for dammage mitigation 3

max dammage-min dammage=X

X*0.4=Y (0.4=60% reduction/0.6=40%/0,8=20%)

Y+min dammage=max dammage



(Out Of Range)
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Colonel
Aufeek Iasma
Warrior
SF
gokou tells you, 'its an exploit to take a ruby after every stim.'.


HardwiredXMan
Sun Jul 25, 2004 7:23 am
#19






Iasma wrote:

when i read all this i cant understand how anyone can ever dammage me... but will my melee dammage mitigation 3 still work if i hold a ranged weapon? and i think that this is what the dammage mitigation does: it removes 60% of the differance between max and min dammage..


This example is for dammage mitigation 3

max dammage-min dammage=X

X*0.4=Y (0.4=60% reduction/0.6=40%/0,8=20%)

Y+min dammage=max dammage






I'm not sure about that....but I do know that you suffer a penality vs melee attackers when holding a ranged weapon (think it's x1.5 or is it still x2.5)....so my guess is that melee mitigation may or may not work when holding a ranged weapon....but the penality ranged players get to melee attackers will make you take a lot more damage anyway. Although, logically speaking, it would seem that ranged mitigation works when you get attacked by a ranged weapon and melee mitigation when you get attacked by a melee weapon. Personally I think it makes more sense to just have Mitigation and not separate it into melee and ranged since they both do exactly the same thing.....I mean it's not like there's any difference between the two.


As far as how mitigation works, yes you are correct, although I do my formula a bit different.....end result is the same though.

Message Edited by HardwiredXMan on 07-25-2004 10:27 AM

TheDancingWookiee
Sun Jul 25, 2004 8:46 am
#20

Its the commutative property/law of multiplication. The order does not matter, so long as the operations are the same. (I think this only works for addition and multiplication).



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Gavvot
Sun Jul 25, 2004 10:30 am
#21

PSG work only against AP0 weapons.

If the enemy use AP1 or AP2 weapon, the PSG is not used.

That's why PSG is usefull against pistoleers and fencers in PvP but pretty much useless against everything else.



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Liwiwo
Mon Jul 26, 2004 5:36 am
#22

melee mitigation works no matter if your unarmed or holding a gun or whatever, and gavvot armor piercing arent taking into account in pvp, if it was the t21 would pretty much make armor worthless, and it isnt.



Liwiwo
Gavvot
Mon Jul 26, 2004 5:45 am
#23

I'm just writing what is written on the AS forum.

PSG works only against AP0 weapons.

AP is not taken into accound if the damage type is in the vulnerabilities of your armor.

Meaning, even if you have a heavy weapon (AP3) that does stun dmg against someone that has an armor vulnerable to stun, you'll deal 100% damage. No increase because of AP3.
But if he does have a 1% stun resist armor, well, the AP3 bonus does apply.



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Sovi-FFO
Mon Jul 26, 2004 3:14 pm
#24

Hehe only AP3 weapon in the game is the T21, the consumables have no specials so your better off using a T21 anyway



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