Teras Kasi Archive

Thread: Can TKA solo Dark Jedi Master (npc)

Nealoc187
Sat Dec 13, 2003 9:50 am
#14

I have never fought (or even seen) a DJM. The closest I have come is the FS NPCs that dont have any title, the ones with medium armor and 80% resist. These aren't a problem as long as I have ubese. Without a pistol bleed they take me about 7 minutes to kill (no specials, just intimidate them and berserk with VKs). With a pistol bleed opener and then the aforementioned tactic I can do them in about 2 minutes. It sounds to me like DJM has about 10k more ham (the no title npcs have about 17-18k) and then 10% more resist and heavy armor. I think this would be too much for me to handle. But I'd sure like to try.



Nealoc Steele
-RA-
sVn
Lorelli
Sat Dec 13, 2003 11:17 am
#15

as stupid as it is, lightsabers are kinetic, lol


chuckbaca
Sat Dec 13, 2003 8:34 pm
#16

Friends and I took on a Dark Jedi Master last weekend. Found a spawn point and kill four in a row. My friends were a Master Doctor and a Master CH. Even with Two full-size Grauls, a Master Doctor healing, and I was buffed with Enhance D packs, food, spice, Powerboost, etc. It took close to twenty minutes per encounter.


KD/Dizzy only stuck once per all four fights. There were time where I would heal the Grauls, or sit out to heal mind and Powerboost again. They are tough, I wouldn't tangle with one solo, even if all of my stats were 3k plus. Well, maybe.




""If I had only known, I would have been a locksmith - Albert Einstein
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sysfailur
Sat Dec 13, 2003 11:48 pm
#17






chuckbaca wrote:

It took close to twenty minutes per encounter.






20minutes per encoutner? You gotta be kidding me! Taking down an at-st takes about 3-4minutes and that's just about as close of a combatant as you can get. 20% less res, 12k less ham. So at max I would say 8-9mins.


I would HIGHLY recommend if any of you fellows come into contact with a DJM again (yeah right )to try using head hit instead of hit3. You should be able to drastically cut down the time it takes to kill one.




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SithSaberMaster
Sun Dec 14, 2003 2:13 am
#18

HA last time I check AT-ST are VERY vulnerable to blast damage.....that is how they die so fast. DJM are an awsome force to tangle with. The only way to defeat them is DOT damage. I was foolish enough to attack one once.......lol he hit my mind pool 1800+ damage instantly killing me.



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DOTMaister
Sun Dec 14, 2003 6:16 am
#19

Would someon post the Planet that they spawn in? Or is it in Dantooine where most of the other FS NPCs spawn?



Jonneh
BenkeDuBir
Sun Dec 14, 2003 7:09 am
#20

iIve tried taking on DJM and im sorry but it cant be done by just a pure TKM, just one hit means your as good as dead, when ive spawned them from the imp prison i use a pet to lure them back to the prison where an AT-ST and about 10 stormtroopers are waiting and it still takes them about 15mins to kill him, and one time when i lured him back he managed to kill 23 stormtroopers and 1AT-ST before anotherAT-ST finished him off, it took about 45mins to kill that one.



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chuckbaca
Sun Dec 14, 2003 7:59 am
#21

Plus I am very sure AT-St's dont have 90% resistnaces to every possible damage like a Dark Jedi Master.


So comparing the two would be inaccurate.




""If I had only known, I would have been a locksmith - Albert Einstein
- Jana Mooneshadow -
Corbantis - Tatooine
Master Teras Kasi Artist, Novice Doctor, Former Master Heavy Swordsman

StGabriel
Sun Dec 14, 2003 10:58 am
#22

FYI: the HAM's on a Dark Jedi Master are soon going to be around 300k. I saw one go down. I couldn't attack it unfortunately due to a bug on TC at the time (Force mobs would turn into Rebels after being attacked). It eventually just bled to death with a few Imp's bleeding it.

Resists and armor are still the same if I recall correctly.

I killed a 25k HAM Dark Adept last night (medium armor/80% resists), but I used bleeds to do it. Fencer skills don't help that much outside of the bleeds. Fencer weapons are about the worst possible weapons for damaging those guys. I was getting hit most of the time anyway, despite my high defenses.

StGabe.



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Knocky
Sun Dec 14, 2003 11:03 am
#23

300K? **edit**? SInce when were Dark Jedi Krayt Dragons? ROFL
Hypatian
Sun Dec 14, 2003 4:07 pm
#24

Well, resists and armor rating are also being reduced, so it should basically mean that bleeds are less effective and other things are more effective.



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ThGilsRooc
Fri Dec 19, 2003 1:14 am
#25

It's not really much of the fencing that I was thinking about. Instead, I was looking at the melee defense that stacks with TKA when yuo master fencer. since it's much higher, the DJK wouldn't be able to hit you as often and you'd survive the experience longer. I don't know. Plus, fencer has a bleed attack. So, hit the bleed and spam headhit or something. Just a question.



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