Teras Kasi Archive

Thread: Patch has broke inate armor

Iawo
Wed Aug 17, 2005 2:03 am
#14


I haven't noticed anything different yet. I killed a few krayts and they weren't doing any more damage than normal.


I wear: Biopants, bio formfitting undershirt, bio jacket, uniform boots, leather gloves, and a pre-CU imp PSG. It probably is the belts you guys wear... good thing I never went for one of those.


EDIT: There's a guy on my server forums saying that his TIA works fine with a mabari belt.... so you might try putting on some armor, getting hit a few times, then taking it back off and see if that helps.

Message Edited by Iawo on 08-17-2005 06:12 AM



Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
GunJacker
Thu Aug 18, 2005 10:47 am
#15






ImpSwordsman wrote:
after Publish 22 my mabari armorweave belt completely NEGATES my innate armor

i think this is a result of the belts being actually classified as armor...




That is it.. you hit it on the head. What they need to do is the same thing they did to the Ubese armor shirts and bandos. Convert the belt to a 'clothing item' and hence forth it will only accept clothing attachments. If you are lucky enough to own one now that had armor attachments placed into then they still work you just cant place new armor attchments into...just ca's. The shirts used to take AA's a long time ago and they conveted them a clothing item and now they only take ca's.. i have a couple old shirts that i put aa's in a long time ago and i can still wear them without penalty.... as i should my belt ...if they convert it like they did the shirt and bando.




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