Teras Kasi Archive
Thread: 100% Kinetic Resists... How about make that 99%?
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c00kie
Thu Mar 25, 2004 12:45 pm
#14
Zoltahn wrote:
Shes 100% resist no invulnerable you can still do dmg but less then what you would do with no kinetic
100% resist means if you did hit through her armor, 100% of your damage is absorbed by the resist, I promise as TKA you do 0 dmg to anythig w/100% kinetic
Herms
Thu Mar 25, 2004 5:06 pm
#15
I think the Elder has the armour hole bug...
Many times I've fought them and on most hits i do no damage at all, but every now and then a hit gets past the 100% AR3 and does regular damage... 2.5k + from unarmedhit3.
I think we just need a choice of damage type, fairplay we are powerful... however we are basically excluded from taking on a lot of the higher level mobs, as far as i can tell we're the only combat profession with only one damage type. I'd happily sacrifice a little raw power to be able to do a different damage type... maybe blast or energy damage etc etc
Many times I've fought them and on most hits i do no damage at all, but every now and then a hit gets past the 100% AR3 and does regular damage... 2.5k + from unarmedhit3.
I think we just need a choice of damage type, fairplay we are powerful... however we are basically excluded from taking on a lot of the higher level mobs, as far as i can tell we're the only combat profession with only one damage type. I'd happily sacrifice a little raw power to be able to do a different damage type... maybe blast or energy damage etc etc
WookieOgre
Fri Mar 26, 2004 1:48 am
#16
This is correct.....I proved it yesterday when I went against another Janta that had 100% kinetic resists. For 15 seconds I was spamming unarmed3 and nothing lol. Either of our ham's were moving since I was super buffed with doc/food buffs. This is where my secondary combat professions come into play, of course I run into this problem maybe only once a week so its not that big of a deal.
c00kie wrote:
100% resist means if you did hit through her armor, 100% of your damage is absorbed by the resist, I promise as TKA you do 0 dmg to anythig w/100% kinetic
Either way you look at it, if all you are combat wise is teras kasi and your solo against a 100% kinetic resists mob.....here is your only tatics:
/peace;
/burstrun;
/throw finger to devs;
Laeren
Fri Mar 26, 2004 6:48 am
#17
Herms wrote:
I think we just need a choice of damage type, fairplay we are powerful... however we are basically excluded from taking on a lot of the higher level mobs, as far as i can tell we're the only combat profession with only one damage type. I'd happily sacrifice a little raw power to be able to do a different damage type... maybe blast or energy damage etc etc
Kamehameha wave, here we come! 
Tatriana
Fri Mar 26, 2004 2:36 pm
#18
They will have 100% resistance to kinetic for the first half of the ham after that youl see the resistances going down fast at this moment its your turn to put on a show coz you can now hurt them.
HernandezBallin
Fri Mar 26, 2004 3:41 pm
#19
OMG OMG MY TKM CAN NOT DAMAGE IT BECAUSE IT HAS 100% KINETIC RESISTS THIS IS AN OUTRAAGE.
SORRY GOT TO GO TEACHER IS LOOKING
ROFL
GabrielMichaels
Fri Mar 26, 2004 10:26 pm
#20
You can solo a nightspider elder......at 80% Her armor starts breaking down when her ham reaches about 50%
GabrielMichaels
Fri Mar 26, 2004 10:28 pm
#21
And that is 80% heavy armor. 100% resist on a NS elder is not possible with strictly TKM skills
Message Edited by GabrielMichaels on 03-26-2004 11:38 PM
Message Edited by GabrielMichaels on 03-26-2004 11:38 PM
Cibila
Sat Mar 27, 2004 7:24 am
#22
Even if they reduced it to 90% at AR3, the damage you could deal would be negligble, if you survived the few days it would take to whittle down her health, she would then heal herself and you would be back to square 1.
Cibila
-db-
Cibila
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y-osa
Sat Mar 27, 2004 2:39 pm
#23
I like the idea of a special move with the abillity to drive resistance down for a small portion of time for each successfull hit, maby this could be the restrant type that seems to be missing, of course the teras kasi would not therefore be able to attack while their more vulnerable, as there focus would be in aplying there techniques to give the other party members a better window of opportunaty to deliver damage, maby that could tie in with a new weapon for the tka that is specialised to deliver little dam. but maximize that effect, therefore a 100% kentec def. mob is still vulnerable in that reguard, but not by any solo kenetic attacker, and of course this would apply to other dam. types.
ninel1ves
Sat Mar 27, 2004 7:13 pm
#24
hink they should give tkm's an ability called 'insta kill'. Where anything we tried to attack would just die instantly. /sarcasm off
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