Teras Kasi Archive

Thread: Huh TKM in 2 days??? and whats the best way to grind unarmed 1-4

quitch
Sun Sep 05, 2004 4:25 pm
#14






quitch wrote:

This requires armor and buffs, so do Quenkers.




Sorry I was unclear, and this is directed mainly at the person who 1-starred me, but also at everyone. What I meant to say was this, "This requires armor and buffs, Quenkers do too."




-who lightdust
mesome
Sun Sep 05, 2004 7:20 pm
#15

Get 1 full suit of ubesse, an armor repair tool, enough money to buy several buff sets and tickets to Dantooine, a speed sliced vibro knuckler, and some vasarian brandy.

Once you have all that then head to dantooine, get in a solo group (for the xp bonus) and start running quenker missions and with your vibro knuckler equipped use beserk while you attack, you can go from unarmed 1 to novice TK in about 1 buff set. Once you get novice TK it's a cake walk, use hit 2 and go up the power techiques tree first and after that it doesn't matter what you get.



Bloodfin
Prolux Wolff (Master Doc / TKM) That's my template and I'm sticking to it.

HoKieVT - "I am having a Jaedewitch is stupid day."
DarthMarksman
Mon Sep 06, 2004 7:56 am
#16

I ground Unarmed I-IV right outside Coronet, Corellia. Just go outside the city limits and follow the river. Plenty of spawns of mid-level mobs, that are not too tough to kill, but their lairs yield plenty. I didn't see Dantooine until TKN.


Also, caves are good.


Narglatch cave on Naboo

Squill Cave on Tat

Torton Cave on Rori

You may consider Fort Tusken, but I hear it can get pretty crowded with loot hunters.



"We few, we happy few, we band of brothers."
-William Shakespeare


DarthMarksman
Rifleman+Doctor+Teras Kasi+Pilot+Aspiring CH


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