Teras Kasi Archive
Thread: where's a good place to get nonstop combat xp?
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Sitheris0169
Fri Oct 01, 2004 8:21 pm
#14
Zenmonk from ACF? wow 
Zen VIP buff lines are the way to go, credits are so easy to get, why not? 
TravonLepen
Sat Oct 02, 2004 12:03 am
#15
yeah, I totally agree, I'm just warning him so he doens't go flying in there, gets incapped/db'ed and his bike blown up....it isn't a fun feeling
-zenmonk-
Sat Oct 02, 2004 7:08 am
#16
Hey Sitheris, how is it going 
As far as VIP buff lines, I didn't even know these things existed. Wow.
As far as VIP buff lines, I didn't even know these things existed. Wow.
Onohos
Sat Oct 02, 2004 10:25 am
#17
I'd rather get incaped, DBed, and bike blown up then what happened to me....
Nightsister Stronghold. Was killing some NS when my HAM gets low. I run over to hop on my bike and leave. I get on it, they blow it up. Oh well just a bike. I burst run as far as I can till I get out of combat. I pull a bike out, leave it there just in case and head back to the NS Stronghold. Kill a few, HAM gets low, run to the bike. They blow that bike up too...and of course don't kill me. So I'm pretty much forced to run back to the OP, only to not find a NS Elder 1k outside of it. It kills me instantly after 15-20 minutes of running. 
BoubieFet
Sat Oct 02, 2004 12:19 pm
#18
Sitheris0169 wrote:
Zen VIP buff lines are the way to go, credits are so easy to get, why not?
Personally I think VIP buff lines are a disgrace. Just the other day I paid for a buff and sat down in the queue (there were 4 people in front of me) and it took almost 45 minutes to get my buff as people were coming up constantly, paying the VIP price - which was 100K!! btw - leaving me and 4 others sat around for 45 minutes waiting for a buff. The doc had stated in his advertising, no refunds so I am tied in to sit there while others come and go. It's not that I can't afford to pay 100k for a buff, I just pointblank refuse to pay this vastly inflated price just to jump the queue. This VIP line thing has only crept in over the last few weeks and as I said, in my opinion is a disgrace. It's nothing more than pure greed on the part of the doc as far as I can see, I mean come on, how long do you normally have to wait in a buff queue 15, 20 mins at most? Certainly not the 45 mins I was sat around for anyway. I for one hope this VIP line phenomenon goes away just as quickly as it reared its ugly head.
eaglewing1
Sat Oct 02, 2004 12:25 pm
#19
the vip ques will stay as long as people ar eprepared to pay the price . i waited 15 mins last night for a buff at peak time , thats avarage for me however people always want to jump the ques think supermarkets when they open another checkout
BoubieFet
Sat Oct 02, 2004 12:41 pm
#20
If people keep paying the price, how long before this price becomes the norm? What if there's a queue of 6 people in front of you and you pay the VIP price as you're in a hurry. Now what if 4 of those 6 people had paid the VIP price 'cause they were in a hurry? Yep that's right you just paid 100k to join a buff queue, so before long if people keep paying 100k, then 100k is all of a sudden, the going rate.
Bootzies
Sun Oct 03, 2004 8:53 pm
#21
could someone please adress the C22 issue that was asked earlier. Does it still work?
Sovi-FFO
Sun Oct 03, 2004 9:27 pm
#22
Everyone is certified to use C12 grenades
You need novice commando for C22s
Although you may be certified, you have no specials (and never will
)and no modifiers
Demmondred
Mon Oct 04, 2004 6:18 am
#23
The C-12 idea still works. However, try the following:
Get GOOD C-12's. Not the normal crap most folks make. Hire a Master Weaponsmith to make you quality C-12's. Have him/her prepare a prototype to see what kind of specs you will get. Then have a bunch of crates made. You'll be surprised how much better they are.
Use the 'nades on lairs, and only use the 'nades. Don't shoot it, kick it or smash it. Use your combat skills on the MOB's. So, walk up and kill the MOB's with your pistol or sword or whatever, then tap the lair with 1 grenade. Kill the spawns with weapons, then pound the lair with nades and only nades until the next set of MOB's come out. Kill them with weapons then finish off the lair with grenades, and only grenades.
You will get full combat xp for the lair, and not die from the SPAC cost of throwing grenades at quenkers for hours. Should be 3k combat xp per lair.
Demm
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