Teras Kasi Archive
Thread: What profession(s) are YOU doing with TKA?
Master Ranger/TKM, these were my first professions and I will stick with them untill I reach paddie ![]()
I very seldom hunt npc's, only with guildies in group now a days, but I get a bonus to hit critters, camo, and traps. I usually find a safe area around 35-40m's from lone critter, throw a glow wire trap which lower's a mob's defence, hit cob, then he is upon me, so I woop 'em up. I have been doing lvl 82-84 missions on Dath., of course I am cl 80 with the double master.
I am currently TKM, Master Pike and4000 Doc. I solo a lot and I don't pvp (but have been told that this is a very good pvp build), I am having a lot of fun with this build.
I did try the TKM, Master Pike, Master Brawler, 2000 Fencer and 0340 Swords build, and while I don't think it's a bad build, it just didn't suit me, the heal-over-time in the above build makes me feel more comfortable.
One thing I can't understand though... why Swords 0340 and not0034? As long as you dont actually use a Sword it looks a lot better to me. You gain 50General Melee Accuracy at the cost of 5 General Melee Speed,and you get Critical Strike for the loss of Area Taunt?
Message Edited by Tenia on 05-19-2005 05:05 PM
I combined TKM, Master Tailor, Brawler 4040 Entertainer 0043...........
I can kick but and look good (no stupid armor) at the same time
and when combats over dance the night away ![]()
Works very well if you ask me.
Starson wrote:
Master Ranger/TKM, these were my first professions and I will stick with them untill I reach paddie
I very seldom hunt npc's, only with guildies in group now a days, but I get a bonus to hit critters, camo, and traps. I usually find a safe area around 35-40m's from lone critter, throw a glow wire trap which lower's a mob's defence, hit cob, then he is upon me, so I woop 'em up. I have been doing lvl 82-84 missions on Dath., of course I am cl 80 with the double master.
-Morbious- wrote:
Starson wrote:
Master Ranger/TKM, these were my first professions and I will stick with them untill I reach paddie
I very seldom hunt npc's, only with guildies in group now a days, but I get a bonus to hit critters, camo, and traps. I usually find a safe area around 35-40m's from lone critter, throw a glow wire trap which lower's a mob's defence, hit cob, then he is upon me, so I woop 'em up. I have been doing lvl 82-84 missions on Dath., of course I am cl 80 with the double master.
Does this not feel limiting as far as the specials go, or do the traps pretty much make up for that? Can you throw the traps fast?
Yes it is limited to the amount of specials I get, but I really don't need that many. The Ranger really gives me nothing but traps and camo and as I said the creature to hit bouns. Ranger give's me no specials or weapons, but I have been one for so long I just couldn't play with out it, same for TKM. I 'MUST' pull the mobs one at a time, this is where the camo helps, and my trap seems to agro only one also. The rest is just beating them down, which takes a little longer than if I had sword or pike master.
P.S. Oh and as far as traps I really only use one to pull target, and it weakens their defence against both ranged and melee, so it is the one I made crates of for solo and group.
Message Edited by Starson on 05-20-2005 02:33 PM