Teras Kasi Archive

Thread: WTB: Uber VKs on Bria server

_Wez_
Tue Nov 18, 2003 8:12 am
#14

I believe droidecka and high level nyms drop vibro motors, which is information found in the wonderful TK FAQ. Maybe I should post this thread on the weaponsmith boards????



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stoopidaty
Tue Nov 18, 2003 8:35 am
#15

yeah post this one on the weaponsmith board they know all this stuff better than us anyway


if you are gonna take the time to master weaponsmith i'd keep it long enough to make some fat cash from what i un derstand it takes awhile to grind all that out not to mention all the resources it takes


but everything we can find out would be good especially since everybody wants to take the time to experiment and find new parts for pistols and ranged weapons to make bank and in the process just forget about reseaching more into melee weapons because they don't sell for 50k and up

Qui-Mu
Tue Nov 18, 2003 10:32 am
#16

Hi all, I am rather new at being a TK 2/1/2/1. However I am a master weaponsmith so I may be able to help answer questions about VK's. First thing you guys need to know if what resources a VK takes. They are:


1. Requires 12 units of Ferrous Metal
2. Requires 8 units of Steel
3. Requires 8 units of Metal
4. Requires 4 units of Copper
5. Requires 1 Blade Vibro Unit


Each of the resources have atributes. The only one that maters is the Shock Resistance.


There are 2 types of Blade Vibro Units. The regular one and the advanced one.


The resources needed for the regular one are:


1. Requires 15 units of Steel
2. Requires 10 units of Solid Petrochemical
3. Requires 8 units of Copper


Unit toughness is the only attribute that maters on these.


The resources needed for the advanced on are:


1. Requires 25 units of Desh Copper
2. Requires 15 units of Class 3 Solid Petrochemical Fuel
3. Requires 13 units of Platinite Copper


Again unit toughness is what counts.





The next thing is the assembly.You put all the required resources into the schematic and hit assemble. Then you experiment. You have ten jewels for experimenting and there are 4 different things you can experiment on:


1) speed/damage (these are a package deal)


2) range


3) efficency (affects ham cost)


4) Durability


Ok thats it for this post. I am at work right now and can not do any experimenting. Tonight I am going to do several different experiments to see what the final stats on a VK are possible. I will post these results tommorrow. One thing I can tell you is usually for each jewel you spend on efficency, ham usage only drops one point. For example if the base for a VK is 30/50/30, even with perfect experimentation and using all ten jewels you could only get 20/40/20.

LordRaeVen316
Tue Nov 18, 2003 10:56 am
#17

When can we expect to see them in the 200 max damage range pre-slice is what I'd like to know. Ranged weapons have Krayt Tissue to max them out. What about melee weapons? That goes for all of them, VK, 1H, 2H, and pole weapons.



Rae'Ven Tu'Kat, (nWo) Rep City Mgr Idlewind Springs, Naboo
nWo Chieftain/Combat Specialist/Jedi Extraordinaire
Professional 1|\|53r7 1337 71713 |-|3r3
"The Force is strong with this one..."
Proud Leader of the New World Order.
Qui-Mu
Tue Nov 18, 2003 11:13 am
#18

In my opinion, never. Using regular vibro units I can get VK's up to 94 percent of the maximum speed and damge. This is around 135 damage and 2.1 speed. The problem with using the adv vibro units is desh copper. I have never seen desh copper with unit toughness over 376 which is horrible. This gates all VK's to a maximum pre-slice damge of about 145. Add a high damage vibro motor to that and the best you can do is about 170. If the unit toughness of desh copper improves then you will see beter VK's. Most all upper tier weapons are gated by at least one resource. I think this is intentional.
DarthXadius
Tue Nov 18, 2003 11:32 am
#19

I agree. I think they limit how good things can get, but leave the door open (shazam heres a spawn of 900+ desh!) sometimes things are gone for a long time too, like petro was until about a month ago.

While I'm a huge fan of getting higher damage, honestly its not needed. A knockeddown mob, with knucks I can do just shy 5k damage to on occasion. If I catch someone in PvP they are dead. Im very happy with the damage I can put out, however hopefully there will be bigger challenges in the future, thus more reason to have 900+ desh and better loot motors and so on.

--
Xadius



Capt. Xadius
Ancient Smuggler | Inquisition Ace
Vender: Rielig Steppes Mall, Dantooine
LordRaeVen316
Tue Nov 18, 2003 11:56 am
#20



DarthXadius wrote:
I agree. I think they limit how good things can get, but leave the door open (shazam heres a spawn of 900+ desh!) sometimes things are gone for a long time too, like petro was until about a month ago.

While I'm a huge fan of getting higher damage, honestly its not needed. A knockeddown mob, with knucks I can do just shy 5k damage to on occasion. If I catch someone in PvP they are dead. Im very happy with the damage I can put out, however hopefully there will be bigger challenges in the future, thus more reason to have 900+ desh and better loot motors and so on.

--
Xadius




I'm into big game hunting myself...rancors, grauls, force junkies, dark troopers, etc...

little extra bang for the buck would be nice if ya know what I mean.

I've heard rumors that rancor teeth/claws are supposed to be the equivelent to krayt tissue for melee weapons...anyone know about this?



Rae'Ven Tu'Kat, (nWo) Rep City Mgr Idlewind Springs, Naboo
nWo Chieftain/Combat Specialist/Jedi Extraordinaire
Professional 1|\|53r7 1337 71713 |-|3r3
"The Force is strong with this one..."
Proud Leader of the New World Order.
your-mama
Tue Nov 18, 2003 12:08 pm
#21

Qui-Muwhat server are you on i have some motors im willing to donate for the cause they are +20



sLsUsCsEsNsTs\IROQ\
vOfficer of Fist of the Empire, Bria /////////
"Fear.. surprise.. and initmidation, these are my allies." [User of the Unorthodox]

Qui-Mu
Tue Nov 18, 2003 12:11 pm
#22

Thanks for the offer. But I am on Gorath. The +20 is just that though. You can take all the stats I get and just add 20 damageto them.

EvilOverLord
Tue Nov 18, 2003 2:36 pm
#23

I've got 221 VK's. I'm on Radiant. And if you want to confirm it hop on radiant and send me a tell.



Fixed a bug in AI which resulted in NPCs sometimes deathblowing players just for fun. - So the NPC's where having fun and we weren't.
EvilOverLord
Tue Nov 18, 2003 2:37 pm
#24

doh...char. name is Inyyc



Fixed a bug in AI which resulted in NPCs sometimes deathblowing players just for fun. - So the NPC's where having fun and we weren't.
stoopidaty
Tue Nov 18, 2003 2:45 pm
#25

i'll take those motors heh heh


fatboyposer


bria

stoopidaty
Tue Nov 18, 2003 2:48 pm
#26

it's not really the need for more damage that drives me i'd just like to have more of a choice than just 140 dam


you know add some variety spice of life


anything ring a bell?


uhhhh

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