Teras Kasi Archive
Thread: the easiest way to get us a new damage type!
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Wovram
Sun Jul 04, 2004 3:22 am
#14
I have a real simple solution,
Special : Chinese burn.
You rapidly rub the wrist of your opponent producing enough friction to provide a burning sensation. Aka Heat Damage.
Wovram
Sun Jul 04, 2004 3:27 am
#15
I have a real simple solution, we can clearly incorporate more damage types. (warning sense of humour required)
Special : Chinese burn.
You rapidly rub the wrist of your opponent producing enough friction to provide a burning sensation.
Type : Heat Damage
Special : Backside blast
You bend over and bottom burp your opponent
Type :Acid Damage with poison effect
Special : I do kung fu
You initiate a crazy blend of various fast paced kung fu moves
Type : Stun damage, followed by KD and giggles
Special : Ignited Backside Blast
You bend over flip out your lighter and fire away.
Tyoe : Heat Damage with cone effect. Increased vulnerablity to butt kick special.
DarthxXxBalls
Thu Jul 08, 2004 8:13 pm
#18
with our speed , having stun damage would greatly unbalance PvP. unless the stun knuckles were alot weaker than normal VKs.
herderman
Thu Jul 08, 2004 9:28 pm
#19
i hate when people don't read the whole post and try to ague against it with a point i already made in the post...
i will say it again! i didn't write this to say that "1 w4nn4 13e ub3r pvp m4n", i wrote this as a easy way to give us a new damage type...
Ajnin
Fri Jul 09, 2004 4:50 am
#20
Chibi-Tux wrote:
"Stun" damage in Star Wars refers to using a Stun version of something. It would be equivalent to being shot with a tazer. Thats the stun we're talking about: you're muscles are knocked out instantly using electricity. The stun they are referring to isn't the kind of stun that a punch gives. Though I do see your reasoning, it wouldn't work. Sorry, good try though.
~Chibi-Tux~
Err so whats the Electricty damage type for?
But if that is the stun damage they mean I suppose the could use a electricly charged gloves weapon already got the graphics for gloves don't know how hard it would be for them to give it a damge output either Electricity or stun
DarthxXxBalls
Fri Jul 09, 2004 8:02 am
#21
Im only saying its more of an unbalancing to this unbalanced game. Im glad you can observe those facts. hey, PvP is a big deal to people who are already tired of this games lack of challenge for soloist of small groups. So doing stun damage is a big deal.If im argueing a point you already made in the post then wouldnt you be contradicting yourself in saying we should get stun damage? If we get it thats great. I just dont see it happening.
Feyrbrand
Fri Jul 09, 2004 9:04 am
#22
TKM doesn't need another damage type, you just need to wait till the armor gets hit by the nerf bat. If TKA's could use Stun damage as another damage type, it doesn't matter how much the Knuckler does, since it is always going to be more than our fists. If we pick up Stun, we become overpowered; on the other hand, if we stick with Kinetic, we stay as we are. I think a new damage type might work, just not Stun.
Razmyth
Fri Jul 09, 2004 9:24 pm
#23
stun damage isn't always insta win, i fought a master rifleman master doc, and i'm TKM/CM ( was in the middle of dropping CM for swordsman) and i got his mind down to about 100, when he incapped me, if i used force of will he woulda been creamed, and we were both buffed, both had over 3k mind, and he used stun, i used head hit. Also he was wearing an 87% kenetic helmet. So stun isn't always an instant win button, that was the best fight i've had in a LONG time, haven't fought someone without being poisoned in a while. Tka doesn't need a new damage, it is powerful, and fast, its weakness is the one damage type. But, we can do fine even with just kenetic, adding stun damage would make us an even bigger FOTM profession which we already are. Almost anyone with any kind of PVP template at least has a LITTLE tka. So ya.
Spuzzed
Fri Jul 09, 2004 9:34 pm
#24
The problem today is that people think that "stun" is the end all be all of all damage types since most armour doesnt block it. Why not just get rid of armour completely? That would make all damage types viable. Or better yet, save yourself the hassle of having multiple damage types and reduce yourself to two. You would have "lightsaber" and "non-lightsaber". You could even call it "non-lightsaber". It would be so simple. Either youre a Jedi and do lightsaber damage, or your not a Jedi and do non-lightsaber damage. Its a win-win situation.
/endsarcasm
/endsarcasm
McFlyGuy
Sat Jul 10, 2004 2:03 am
#25
Wovram wrote:
I have a real simple solution, we can clearly incorporate more damage types. (warning sense of humour required)
Special : Chinese burn.
You rapidly rub the wrist of your opponent producing enough friction to provide a burning sensation.
Type : Heat Damage
Special : Backside blast
You bend over and bottom burp your opponent
Type :Acid Damage with poison effect
Special : I do kung fu
You initiate a crazy blend of various fast paced kung fu moves
Type : Stun damage, followed by KD and giggles
Special : Ignited Backside Blast
You bend over flip out your lighter and fire away.
Tyoe : Heat Damage with cone effect. Increased vulnerablity to butt kick special.
Special : Dragon Death Claw
You rip out the hearts of your opponents while slightly spinning. Area attack instant death to all enemies within 64m
Type : er... death damage?
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