Teras Kasi Archive

Thread: Novice Tk

jabjowie
Thu Jul 29, 2004 3:58 pm
#14


LILRobert wrote:
You u need the coords!




I see. Hmmm, I take it you are not a friendly local?



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master nuthin
"It's just a game fuzz ball"
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LILRobert
Thu Jul 29, 2004 4:11 pm
#15

Ok ...... It is at -6454, -362 on Yavin 4!


Now go Master it!



Robert <NRA>
(Sentinel)
Mugatu <NRA>
(Jedi Grinder)
jabjowie
Thu Jul 29, 2004 4:14 pm
#16



LILRobert wrote:
Ok ...... It is at -6454, -362 on Yavin 4!
Now go Master it!




Great! Thanks! Heh, not sure when I will get out there, but can't wait to check it out. Thanks for the help.



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master nuthin
"It's just a game fuzz ball"
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Weatoch
Thu Aug 19, 2004 2:04 pm
#17

what do i fight to get Novice Teras Kasi with or without buffs and armor and at Novice Teras Kasi does meditate do anything or is it too weak to do anything other than heal wounds?
Saqqara
Thu Aug 19, 2004 2:29 pm
#18

1st answer is: old age

2nd answer is: it's not much good til farther up the tree



Ayteron Nyritak ~ Jedi Padawan
Rygian Nyritak ~ Chef/BE
Atama
Thu Aug 19, 2004 2:57 pm
#19

Meditation doesn't heal wounds at all at novice TK. It slows down bleeds, I think that's about it.

When you start going up in the med tree, then you can heal bleeds, poisons, disease, and wounds.



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Krayt Dragonfist, Trandoshan
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jiro09
Thu Aug 19, 2004 2:58 pm
#20

you can probably get this from the usefull info thread.....



get speed sliced Vk (if you don't already). go to dant. solo group. quenker missions (~8K). repeat as necessary. ugly grind but can be done.



meditation is good further up the line. gives nice animation though at novice....



Caymus Shaden

"think of how stupid the average person is... then realize that half of em' are stupider than that" --george carlin
Ryutek
Thu Aug 19, 2004 2:58 pm
#21

The Meditation Info is in the Useful Information Thread stickied above



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
Mankind00
Thu Aug 19, 2004 3:02 pm
#22


For the first question I would really recomend Kaadu lairs on Naboo. As long as you can pull them one ata time & have a nice speed VK they arn't much of a problem. I recently had to level to TKN for thr 3rd time, this time it was on Test Center & I had no buffs & no armour. I warn you it's a VERY slow process but it's more then worth it once you get TKN.


Edit: If your doing it with buffs & armour I woudl recomend Wild Mountain Wart lairs on Tat. VERY good Xp & they just keep coming & coming & coming.

Message Edited by Mankind00 on 08-19-2004 11:03 PM



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Atama
Thu Aug 19, 2004 3:12 pm
#23

Oh yeah, I leveled TKA Novice on Tatooine. A nice place as a newbie, because you get a wide range of enemies, it's populous enough that you can find a medic/entertainer for healing when you need it but not crowded.

Take on missions with aggressive enemies. The game gives you more XP for a creature that's aggressive. I fought diseased bocatts and then sycks, and you get much more XP than a non-aggressive creature with the same difficulty.

Get a pet. Just a little CL 10 or lower pet, make sure it has the "group" and "follow" commands. CHs sell them cheap. Then what you do is give them the group command, and tell them to follow, then hop on a bike and leave them in town. They'll try to follow but will give up quick because you're too fast. The reason you tell them to follow is because if you don't, and you abandon them, they automatically store themselves. The follow command keeps them out for some reason.

Being in a group, even with the weeniest little pet, will get you a pretty substantial XP bonus. Having a pet means you don't have to run around looking for solo groups all the time.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
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