Teras Kasi Archive
Thread: History of Teras Kasi
TravonLepen
Wed Nov 10, 2004 1:57 am
#14
Atama wrote:
Ok I know this is true because I think I remember reading a web log some guy had written about a web page he read on theForce.net where this guy was talking about some web page he saw where George Lucas's nephew's best friend's girlfriend's guidance counselor talked about the true origin of Teras Kasi.
Ok, first off Teras Kasi was the name of a living alien spaceship. A long, long time ago in a galaxy far, far away that living ship created something called "The Force". That living ship also created super beings that were to rule over all creation, and these beings created all the stars and planets and living creatures (that's why they were called "Artists", they created everything).
So then the Teras Kasi Artists made midichlorians in their scientific labs, and injected those midichlorians into people that allowed them to control the Force. These people were called "Jedi", which is Finnish for "slave". The Jedi served the Teras Kasi Artists for millions of years, and the Teras Kasi Empire kept peace throughout the galaxy.
Some of the Jedi didn't like being slaves. They called themselves the Sith and started a rebellion. The Sith discovered a special power sphere that was left behind by the Teras Kasi living ship and used that power to destroy the Teras Kasi Artists. But when they died, the Teras Kasi put their life force into a select few Jedi, who became the new Teras Kasi Masters. The Teras Kasi Masters and the good Jedi fought the Sith and destroyed the power sphere and drove them into hiding.
In time, the Teras Kasi declined in numbers and the Jedi grew more powerful. The remaining Teras Kasi went into hibernation, leaving the Jedi to watch over the galaxy. They promised the Jedi that if they were ever truly threatened, the Teras Kasi would rise again and protect the galaxy.
Thousands of years passed and a new Republic rose. Then the Sith struck back, taking over the Republic and forming a new Empire, and hunting down the Jedi one by one. Sensing danger, the Teras Kasi rose but it was too late. The Jedi were nearly destroyed and the people of the galaxy were enslaved.
Now the Teras Kasi must reclaim their place as the true masters of everything in the galaxy and will destroy the Sith and rebuild the Teras Kasi Empire, taking over for the Jedi who have failed.
Ok, since we know this all to be true, I suggest the following new abilities that TKAs can get:
Teleportation
As masters of space and time, the Teras Kasi should be able to teleport anywhere on any planet, and even into space. Teras Kasi don't need to breathe and can fly around in space using their own will to fly. Teras Kasi should get their own planet too that only TKMs can go to.
Kill Person
A TKM can destroy all living matter simply with the power of their mind. A single /killperson command should instantly kill any enemy. Also they can use their powers to blow up ships in space.
Destroy Planet
They could create planets, so they should have the ability to destroy them too. This ability should be restricted though, maybe only once every 24 hours.
I KNEW IT!!!!!
The Deathstar was just a Master TK standing in front of a mirror!! Take that Buu....err, umm I mean Take that Alderaan!!
lol@ the rest... you should work for the History channel Atama
Rantilous
Wed Nov 10, 2004 5:42 am
#15
I think Atama has been playing Dungeons & Dragons for way toooooo long and needs help 
Everyone knows that the TKM's had more abilities, but the time & Space continum changed...and the masters soon evolved the normal boundries of humanity and all became Ewoks 
Some who wanted to escape the change in Time & Space Continum developed the Teleport ability to a point that they could jump dimensions.
TKM Ability Dimension Jump
This Ability allows the TKM to move from one galaxy to another in mere seconds. Game effect is to move from one server to another server therefor by passing $30 fee
Doratos
Wed Nov 10, 2004 8:40 am
#16
im assuming youre kidding about the skills they should get. because all TKAs are in swg are unarmed fighters. They arent masters of the universe, they just punch the crap outta people...
I was following along with the story until the end....good for a laugh though
Message Edited by Doratos on 11-10-2004 10:42 AM
Atama
Wed Nov 10, 2004 12:16 pm
#17
Heh... Doratos the point of my post is that people find all kinds of stories on the web that people literally make up, the same way I made this story up, and then quote them and/or base their ideas of what a TKM is and should be on them. Stuff like being Force users who don't use lightsabers, or Sith hunters, or Jedi regulators. In reality there's not much official info on the history of TKA so the developers can make up what they want, and it's ridiculous to insist on changing things in-game based on what some overly imaginative Star Wars fan made up.
Esrek
Wed Nov 10, 2004 3:10 pm
#18
:smileywink
h, I think we should also get a command for people if they are grouped. something like /killgroup
Atama
Wed Nov 10, 2004 3:13 pm
#19
No, killgroup would be too overpowering, you want us to get nerfed? But you can always set /killperson to a hotkey, and just do tab, /killperson, tab, killperson, etc.
Rantilous
Thu Nov 11, 2004 6:32 am
#21
Atama wrote:
No, killgroup would be too overpowering, you want us to get nerfed? But you can always set /killperson to a hotkey, and just do tab, /killperson, tab, killperson, etc.
You see i told you Atama has been playing too much D&D ![]()
But i like the idea though, hotkey /killperson and /dimensionjump
find a group /killperson the whole group then /dimensionjump and start all over again at a new galaxy ![]()
Doratos
Thu Nov 11, 2004 7:09 am
#22
I know, but it was an interesting story
Atama wrote:
Heh... Doratos the point of my post is that people find all kinds of stories on the web that people literally make up, the same way I made this story up, and then quote them and/or base their ideas of what a TKM is and should be on them. Stuff like being Force users who don't use lightsabers, or Sith hunters, or Jedi regulators. In reality there's not much official info on the history of TKA so the developers can make up what they want, and it's ridiculous to insist on changing things in-game based on what some overly imaginative Star Wars fan made up.
Esrek
Thu Nov 11, 2004 11:15 am
#25
can we just request a type of Jedi mind trick to tame people and make them our slaves? 
imagine having a datapad full of Jedi pets 
Seriena
Sat Nov 13, 2004 12:23 pm
#26
the sith were a primitive force sensetive race of people, who exar kun, the first dark jedi discovered