Teras Kasi Archive
Thread: best stock knucklers around?
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Shavik
Wed Dec 15, 2004 2:30 pm
#14
Ugh... I play on Eclipse, and the lowest DMG VK i will use is like 182.. the best I have been using is around 195.. but if its below 180 i wont even touch it...
Lurax
Thu Dec 16, 2004 6:55 am
#15
lol Shavik you're thinking of knucklers after slice...with a damage slice, these will land anywhere from 164 to 200 maxdamage, just depends how many you want to buy/slice (at 5k it's not hard)
I've made low-ham knucklers with 21 mind ham, but the accurate ones are vastly outselling them. Given that my steel and iron are near-perfect, and copper is only available above 800sr since JTL's release, and then only one type of copper per shift, I have trouble believing that others are hitting 150 without patch-day parts or crit successes. I had an amazing success on my motor, allowing me to max the range and damage, and the chip a point off HAMs. This is VERY rare, since motors are 40 complexity and amazings are very rare in the WS profession. Then on the knuckler I got a double amazing, letting me max damage with 9 points instead of 10, and putting 3 into range instead of 2.
So looking objectively, I don't think it's possible to improve on the experimentation results I got, or on the resources I used. Was just curious if other servers have had similar success.
SexyJabbaTheHutt
Thu Dec 16, 2004 7:44 am
#16
Any vk I make I go for HAM...TKs are already the most accurate class in game (205 ?) so I tend to work on getting lower HAM on the motors and higher condition on the finished product. I usually end up with 31 mind and somewhere close to 1075 condition...
b_ming
Thu Dec 16, 2004 8:37 am
#17
just looked at my nym's VK and it is 229 with no powerup and the range mods are +19/+19/+25 so the range are pretty good as well as damage.
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