Teras Kasi Archive
Thread: Random TK Ideas
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Atama
Wed Oct 13, 2004 4:58 pm
#14
Sorry Bob, but if your statements were implemented it would bring about a terrible imbalance among professions. There is no good reason why TKA needs to be enhanced that much. What is it about TKA that you find lacking and that you think requires such a massive improvement?
TravonLepen
Fri Feb 11, 2005 1:26 am
#15
ninjabob42 wrote:
That isnt an outrageous request at all.
It was a suggestion on what I would like to see. I figure you spend so much time learning martial arts you should be able to do things that would incapapitate other players who have not studied as much. I mean does it make any sense for a "martial artist" who are supposed to be trained so well, to just fall down and not be able to do anything at all. Hence, I think that they should be able to kick or attack from a Knocked down position so that they are never truely vulnerable in Melee, which is the purpose of learning unarmed combat styles
why would you come here and necro that?
Spaceghost1290
Sat Feb 12, 2005 11:03 pm
#18
pffff thats a noob attack it dont got the double mind DOT!
Flatlinedmemory
Sun Feb 13, 2005 7:58 am
#19
He has some valid ideas, but with the way the game is today just wouldnt work.
Cebus
Mon Feb 14, 2005 10:00 am
#21
Ninjabob, when you suggest ideas for teras kasi you should consider whether or not the idea is over or underpowered in regards to other profession's abilities.
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