Teras Kasi Archive
Thread: Srong Reservations:Ability to stack offense; You will not be a master of Unarmed combat with TKM
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Flatlinedmemory
Wed Apr 06, 2005 11:37 am
#14
Another thing I am not liking is swordsman have more speed than we do.
unde
Wed Apr 06, 2005 3:37 pm
#15
Well, I thinking you only get the unarm toughness/center of being if you are actually unarmed or carrying a melee weapon. So a commando carrying a flamethrower will not be a tank. IMO it's stupid to be a TKM/Commando unless you want to use a flamethrower then immediately unequip to get unarm bonuses while special recharges.
Better to go unarm/2hand and use 2 hand specials while unarmed.
/2cents
Better to go unarm/2hand and use 2 hand specials while unarmed.
/2cents
Message Edited by unde on 04-06-2005 06:38 PM
rixo1
Wed Apr 06, 2005 3:40 pm
#16
i love tk and i love smuggler its a perfect combo i can tank or support w/ armor so im happy and i dont see a big deal people will play what they have fun in so our choices arnt limited
unde
Wed Apr 06, 2005 3:45 pm
#17
Plus a Commando doesnt get any specials. Commando/TK...the commando wont have any specials at all except for the auto attack.
better to go commando/rifle.
better to go commando/rifle.
GadonThek
Thu Apr 07, 2005 4:35 am
#18
unde wrote:
Plus a Commando doesnt get any specials. Commando/TK...the commando wont have any specials at all except for the auto attack.
better to go commando/rifle.
God, imagine the horror that combo could unleash in PvP: the new Plasma Flamer using the most damaging rifle special and adding it's innate CoE and Fire DoT, muahahaha.
unde
Thu Apr 07, 2005 7:28 am
#19
GadonThek wrote:
unde wrote:
Plus a Commando doesnt get any specials. Commando/TK...the commando wont have any specials at all except for the auto attack.
better to go commando/rifle.
God, imagine the horror that combo could unleash in PvP: the new Plasma Flamer using the most damaging rifle special and adding it's innate CoE and Fire DoT, muahahaha.
Commando/rifle, you have 38 points left to put in pistoleer for crowd control.
Master Commando/ Master Rifle/ 0004 Pistoleer.
That templates owns...you get stopping shot in pistols plus alot more defense +40 range and +40 melee.
Total:
Range defense +185
Melee defense +165
...plus you are a lethal weapon and can wear assult armor.
If I wasnt so stuck on smuggler I would do dthis.
Message Edited by unde on 04-07-2005 10:28 AM
Flatlinedmemory
Thu Apr 07, 2005 7:37 am
#20
dp
Message Edited by Flatlinedmemory on 04-07-2005 07:38 AM
Flatlinedmemory
Thu Apr 07, 2005 7:38 am
#21
I the purpose of the CU is to make so no template will "own".
unde
Thu Apr 07, 2005 7:50 am
#22
Flatlinedmemory wrote:
I the purpose of the CU is to make so no template will "own".
True a bh can mitigate alot of the damage away and throw some of the hit points back on you by using defensive stance. A TKM might be hard to hit...a smuggler/pistoleer will just mezz you and run away. Therefore, yea nothing will own anyone but it sounds nice. hehe. Therefore, we all should just pick a profession we like and not pick to own.
I'm out...got class.
HitBunky
Fri Apr 08, 2005 2:40 am
#23
Flatlinedmemory wrote:
I the purpose of the CU is to make so no template will "own".
That is the most intelligent thing I have heard anyone say. I hope more people realize this and stop complaining that their "uber pwn template" is going to be ruined.
Boo F***ing Hoo.
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