Teras Kasi Archive

Thread: Damage adequate with TKA?

Mejowepra
Wed Jun 22, 2005 5:59 pm
#14



Ganki wrote:
So i'm tossing around ideas for my template talking to experienced players as this is still my first month and several have made the remark to me the TKA damage is pretty weak. Is this so? Would it be adequate enough for me to use in PVP? I'm considering throwing mswords in as well but not sure yet, any advice appreciated.





IMHO, damage ouput is a bit low but sufficient. I'm using the necrosis weapon, with a speed PuP, resulting in a modified speed of 0.87. Add in Doctor's Adrenal Boost and I hit much like a pre-CU TKA would.

I have FS skills so I can't get powerboost or critical hit from swordsman for extra damage.

Anyhow, to maximize my damage I typically do:

1. Armor break
-> if it sticks, goto 3
2. Combo Attack
-> goto 1
3. Knockdown
4. Combo / melee hit (melee hit is on auto attack)
-> when AB runs out, try to restick it, go to 1.

After the first knockdown, I don't try to knock down again since there's a resist period. In longer fights I can repeat it. I sometimes let it sit on autoattack (melee hit) only to regen action.

On mobs of equal or lower level, non-elite (i.e normal), I can put them down very fast with this combo. Not a rifleman for sure, but considering my ability to tank 3 level 81s and win, solo, I am not complaining.


MD/MTKA.




Mejowepra: Final Spec: MD/MTKA

c-mot
Wed Jun 22, 2005 8:44 pm
#15

i m MDoc/TKM - which i both see as my main profs
i first put my spare skill points into master brawler but finally selected swordman 0004 - this adds +60 to my general melee accuracy (adding damage to my tka specials) and gives me improved critical hit and head hit for some better damage dealing.





Master Medic[Elder Doctor · Elder Pistoleer]@ Chimaera
Master Medic[Elder Doctor · Teras Kasi Elder]@ Gorath
Master Smuggler[Elder Combat Medic · Elder Pistoleer]@ Gorath
Master Bounty Hunter[Elder Creature Handler · Elder Rifleman]@ Eclipse
Master Medic[Elder Combat Medic · Elder Bounty Hunter]@ Lowca
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ShrekECPI
Wed Jun 22, 2005 9:34 pm
#16

Yeah damage is adequate if you use Master Swordsman attacks.








Pistoleer/TKM/MSMG(extinct) - Master Smuggler - Strong in the power of the Farce - Alliance Soldier
Retired Smuggler's Alliance Master Pilot - Retired Crimson Phoenix Master Pilot - Havok Squad Master Pilot

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Kesslan
Wed Jun 22, 2005 11:38 pm
#17

Frankly I found TKM damage to be realy poor for the most part. Still some decent damage absorbtion. But frankly I think TK needs alot of loving to become properly balanced. Then again that could be said about quite a few professions.



Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
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Ganki
Thu Jun 23, 2005 12:41 am
#18

So i'm tossing around ideas for my template talking to experienced players as this is still my first month and several have made the remark to me the TKA damage is pretty weak. Is this so? Would it be adequate enough for me to use in PVP? I'm considering throwing mswords in as well but not sure yet, any advice appreciated.
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