Teras Kasi Archive

Thread: TKM/Mcarbineer stops kitting!

agerg
Tue Dec 23, 2003 3:21 pm
#14

it's not that carbineer is overpowered, they are powerful if they had all their specials fixed, then they would be back to crowd control status, but nobody can hear the faint cries of what... 5 per server? p I used to be one, and yes, they are pretty **edit** powerful.



Xitri
I Heart t3h Buffs



mega3113
Tue Dec 23, 2003 4:07 pm
#15

There is a lot broken about Carbineer but if you play it right and mix it with doctor then you can take out anything. You can take out a lot of things that other classes can't touch. I've seen a carbineer solo a ancient krayt using the Charge Shot/Crippling shot combo. Solo. All by himself. This was pre patch but that is still huge.


I was in a group fighting one of the new uber NPCs with 400k plus HAM. They only reason we had a chance against it was because of a carbineer spamming crippling shot.


Laugh at me, call me a troll, etc. I don't care. I've seen it done. I'm not calling for a nerf of carbineers. I'm just pointing out that they aren't as hapless as everyone thinks they are.


Lexy
Tue Dec 23, 2003 4:13 pm
#16

Hehe, well this is good info to know. I'm a Doc, who recently dropped CM to have some fun with TKA. Now I love TKA, and my first holo said Carbineer So I think I'll finally give up Doc (after 6 months) and do TKA/Carbineer for a little while
mega3113
Tue Dec 23, 2003 4:18 pm
#17

To add to my post- when we where fighting the Uber NPC the carbineer was spaming charge shot/cripple shot. The Uber NPC could not get up.


hunt-x
Tue Dec 23, 2003 4:53 pm
#18

LMAO NERF CARBINEER!


HAHAHA TOO FUNNY!

Chaimera
Tue Dec 23, 2003 4:54 pm
#19

Considering that Carbineers do not hit their speed caps like Pistoleers and Rifleman, and that most of their specials do not work or are useless, and that if they want to be any good they must have buffs at all times, then I think Carbineers deserve their KD. Most of them do not spam it anyways, at least not the good ones.
Kietharr_Hekar
Tue Dec 23, 2003 6:14 pm
#20

OMFGROFL!!!!!, CARBINEERS SUCK BIG, I JUST CHANGED PROFESSIONS FROM IT TO TKA, seriously, it takes 150 HAM to do an attack that does 4k damage max (laser carbine is very unconsistant, 1k one turn, 4k the next) and i was doing some PvP and 1 TKA took 20+ cripplingshots before he caught up to me and pounded me to hell, and carbineers have to move 10m foreward to use their KD, so we cant do it while kneeling or prone, plus chargeshot misses alot so by the time i get a KD the 10m movement and the misses have let the enemy get in melee range.



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Kietharr Hekar, MCH and carbineer
Wookiees'n'Cream, LORD OF THE DANCE
I'M LORD OF THE DANCE NOOBIES! -Wookies'n'Cream
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Xytroncore
Tue Dec 23, 2003 7:06 pm
#21






phantomRyce wrote:

http://forums.station.sony.com/swg/board/message?board.id=carabineer&message.id=10410


No kd timer is working as intended.






No dev response= pure bull from the Corespondent



_________________________________________________________
Manimal : Gunslinger
Tyranth
Tue Dec 23, 2003 7:26 pm
#22

youre saying carbineer isnt overpowerd huh?. i can beat EVERY single class with carbineer.


1- buy a krayt DH17 should have like 270 damage and 1.7 speed. ( very low HAm )


2- dontuse criple use burstshot2


3- try it first


i can shoot chargeshot, then burstshot thats like 400 total damage on a TKM. repeat it its easy as hell. btw you said you get up right away with chargshot? at master lvl you shoot so fast that when he gets up he will be KD right away. HAM isnt high at all with a Dh17. AND CARBINEER IS GETTING fixed burstshot 2 will get much more damage, our elite carbine is getting fixed, our area KD , and much more. now who said carbineer isnt overpwerd? you just need the right gun.

Xytroncore
Tue Dec 23, 2003 7:30 pm
#23

And as every seems to state anyways, HAM costs are irrelivent with food/buffs



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Manimal : Gunslinger
emo-kor
Wed Dec 24, 2003 4:15 am
#24

Yo, I must admit. I am master doc, master carbineer. In pve, I can solo anything in the game, even kryats (would take like 30 min tho hehe). Take it for what you will, the devs say its working as intented so carbineers can be more "crowd controll" IMHO, I dont think this is a bad thing, better then having a pet, and if there is 3+ hard enemys It can be trouble. The key is uber buffs, and moun, angerian, ormachek, and boivoli. 2200+HAM (yes mind too) then charge shot, action2, wildshot, charge, scatter, charge, scatter, charge, scatter, ect...


peace.


Jhor


Ayami-Ayami
Wed Dec 24, 2003 9:59 am
#25

OMG, us carbineers are so great!! we have ONE good move!! WOW!!!!!


thans you so mmuch for showing me the light, now shut up and go away, carbinners are the most broken combat claas along with pikeman, just look at our moto




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Ayami - MCH since september '03 and until NGE.
The removal of CH and the NGE in general is the dumbest thing a company has ever done. period.
CH deserves to stay, and SOE deserves to be *#&$^#*@ until they are #*&$& and then *#&$ some more!
LONG LIVE THE CREATURE HANDLERS!!!

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Ybagi
Thu Dec 25, 2003 5:06 am
#26

You people really haven't disputed anything I've said above and I don't know why you are so intent on claiming that carbineers are overpowered (I'm thinking someone must have chargeshoted you to death for in PVP which is a shame but really the only thing we can do to win in PVP)



What you have done is offer a tonne of alternatives; get doctor so you can buff, get Krayt weapons etc etc etc


Umm we know about these options already and they are great but all classes have these same options


Are you trying to say that a TKM with doctor with enhanced vibromotor vibroknucklers is not overpowered! or are you just upset that your TKM/pistoleer/smuggler combo is not the most completely overpowered combo in the whole game


Once again; give me a break!






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