Teras Kasi Archive

Thread: Defensive acuity?

Asquiol
Fri Mar 26, 2004 1:05 am
#14

Dodge, Counter, and Block have nothing to do with Defensive Acuity. They are seperate mods all together.


Defensive Acuity helps reduce damage you take when fighting another melee profession. You don't actually "see" it working, but it's active.


Some say it is broken, though I will not confirm nor deny this, I personally believe it is working.





- Chris aka Elryck
Boatillo
Sun Mar 28, 2004 10:49 am
#15

Well I would have to say defensive acuity is broken just based on its description alone - if its not then we should have the text changed in a hotfix no?


And to the person that said it reduces damage taken....how much? I suppose you mean it is working exactly like unarmed toughness is, which is really kind of silly to have two mods do the exact same thing.


Is there an answer we can get from the TL here? I would really like to think its broken, and is supposed to work like the other melee classes only instead of JUST dodging, blocking or countering according to prof/weapon used OUR mod would just pick a random one with 33% chance for each to go off. So sometimes we block...or counter...or dodge like it says.





Kayyla Portentia ~~~~~~~ Teräs Käsi Artisté

Curator SV Museum -2323, 883 Tatooine
Jedi Unlocked 11/16/03

jkbond
Sun Mar 28, 2004 11:02 pm
#16

i would really like to know as well if this is broken or it is an active def.



Jaycon Tabef - Jedi

"War isn't supposed to be easy. It's hard and the harder the better. Maybe there would be less war if it were just a little harder."



Laeren
Mon Mar 29, 2004 7:07 am
#17

From experience this weekend I was using mostly TKA (since fencer DPS is pretty low and I wanted to kill the rancors faster). I used a COB macro whie holding my VKs (or even nothing at all if my mind got too low).


I noticed that when COB turned on I started dodging a LOT. When it went down for the 3 second pause, I stopped dodging. Then, when it turnred on, I started dodging a LOT again (and the rancors seemed to miss a lot more).


Now, my dodge isn't supposed to be working (to this extent)with a VK or unarmed (since it's a Fencer thing), so I can only assume the COB was working with my Defensive Acuity. I haven't noticed any blocks or counterattacks, just dodges, so I'm not sure if this is how DA is supposed to work.


Perhaps since I'm also a Fencer it uses *only* my dodge. If someone doesn't have a secondary-roll defense, maybe it just randomly picks one for them when DA actually works.


This could explain why a lot of TKAs that don't have another secondary-roll defense don't see DA (or COB) as working at all, since it has to pick a defense for them.


I'd love to see other people's results who are a master of another profession, such as TKM + Pikeman, and see if they have similar results of their DA rolls.




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Boatillo
Mon Mar 29, 2004 12:30 pm
#18

Well I am a 4/0/1/4 TKA and Master Fencer/Master Brawler atm....and I have never dodged using unarmed -- BUT I have also never bothered to try the TKA CoB since I never did anything without it on.


I will try this tonight, capped +125 dodge using CoB on TKA





Kayyla Portentia ~~~~~~~ Teräs Käsi Artisté

Curator SV Museum -2323, 883 Tatooine
Jedi Unlocked 11/16/03

PermaSt0ne
Mon Mar 29, 2004 4:11 pm
#19






Asquiol wrote:

And when I was Master Pistoleer and Master CH I would see that I would conterattack in the combat window too, but this is neither a Pistoleer nor a CH skill mod.


/shrug


Counterattack is anactual skill mod though, I believe it is in the Heavy Swords and/or Pikeman trees.







*sigh* ok guys, i don't know how new you guys are to the forums or if you guys ever visit other prof. forums (which is a goodidea) but i shall inlighten you guys. A fencer (or pistoleer, can't remember) respondant did a test with a char with a totally clean slate. he had no novice skills and he dueled another guy. His results were that EVERY character HAS the ability to dodge, counterattack, and block from the begining. It is basically at like .09 % chance to do it but you still can do it. when you get +15 counter attack it just increases your chances. Now, i'm assuming that Defense acuity is supposed to do the same but only give like +3 to all of them. But it is broken right now, as verified by the devs.


So in all it is not a glitch that you block or dodge, but the def. acuity skill is broken at the moment




Saatu Naza
~ Master TKA / Master Heavy Swordsman / Master Medic ~
~ Not all who wander are lost ~

Boatillo
Tue Mar 30, 2004 12:24 pm
#20

I know that every character receives the chance to block/dodge etc.....so what our CoB is doing atm is increasing 0.09% to what 1%? Lol


I did the test last night, +125 dodge and CoB going on unarmed in like 50 or so attacks against me I evaded 2 times and counterattacked 2 times.


Unarmed CoB is borked.





Kayyla Portentia ~~~~~~~ Teräs Käsi Artisté

Curator SV Museum -2323, 883 Tatooine
Jedi Unlocked 11/16/03

PermaSt0ne
Tue Mar 30, 2004 3:19 pm
#21








Boatillo wrote:





PermaSt0ne wrote:

*sigh* ok guys, i don't know how new you guys are to the forums or if you guys ever visit other prof. forums (which is a goodidea) but i shall inlighten you guys. A fencer (or pistoleer, can't remember) respondant did a test with a char with a totally clean slate. he had no novice skills and he dueled another guy. His results were that EVERY character HAS the ability to dodge, counterattack, and block from the begining. It is basically at like .09 % chance to do it but you still can do it. when you get +15 counter attack it just increases your chances. Now, i'm assuming that Defense acuity is supposed to do the same but only give like +3 to all of them. But it is broken right now, as verified by the devs.


So in all it is not a glitch that you block or dodge, but the def. acuity skill is broken at the moment








I know that every character receives the chance to block/dodge etc.....so what our CoB is doing atm is increasing 0.09% to what 1%? Lol


I did the test last night, +125 dodge and CoB going on unarmed in like 50 or so attacks against me I evaded 2 times and counterattacked 2 times.


Unarmed CoB is borked.








CoB is supposidley broken because the defense accuity is................ but there is no evidence to back it up, just an assumption by most of the TKA community



Saatu Naza
~ Master TKA / Master Heavy Swordsman / Master Medic ~
~ Not all who wander are lost ~

NoahD2000
Wed Apr 21, 2004 4:58 pm
#22

what does this do?


If it does what it says it does "this modifier increases your chances of reacting to an attach with a successful counter-attack, dodge, or block" then that means it would be good to have along with master fencer?


If I got 0004 tk, would this increase my chances of dodging an attack?



Seek - Jedi
Garble - Rifleman
Munchie - Fencer
Cancelled
People that whined and cried for the first CU got what they had coming from the NGE.
Duckfat
Wed Apr 21, 2004 5:35 pm
#23

They are completely different skill sets and do not stack the way you are thinking. If you have defense acuity and dodge it will check each seperately instead of adding the acuity to your dodge. If you want to stack your dodge get pistoleer but I think defense skills are capped.



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Ryutek
Thu Apr 22, 2004 6:33 am
#24

Currently, Defensive Acuity seems to be broken...



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



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NoahD2000
Thu Apr 22, 2004 7:31 am
#25

k thank you for replies, no tk dabbling for me then lol



Seek - Jedi
Garble - Rifleman
Munchie - Fencer
Cancelled
People that whined and cried for the first CU got what they had coming from the NGE.
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