Teras Kasi Archive
Thread: Teras Kasi suit
GreekKing wrote:
because when clothing reaches 0 its mods still work
For now. The writing is on the wall that this will very soon change. Only a fool fails to prepare.
Message Edited by soulsyphon on 09-26-2005 10:09 AM
Avz - a question - you've got Melee Def +48 - (If I added right) I thought nothing over +25 was useful...
Do I have it wrong?
My hat gives me +11 unarmed accuracy
My Pants give me healing eff +18 and +12 unarmed accuracy
My Jacket Gives me +25 unarmed speed +3 unarmed accuracy
My shirt, boots, and gloves are still waiting to be CA'd.
still no idea if unarmed defense CA's are worth it... ![]()
i'm running out of slots on my suit so I wanna know if I still need to invest in them.
soulsyphon wrote:
and by the way really don't want to mention this openly lest the prices go up on tapes, but the +25 limit that was on tapes pre CU is gone, no limit..if you hadcombined skill tapes =+1000 to unarmed damge some how (probally not possible Iknow, but is an example) all +1000 would apply.
You sure on this, can I get a confirmation from a past DEV thread or somewhere? Since I've still been planning out my suit I still hear the CAP exists.
Skurr wrote:
This may be a silly question but:
On bria good tapes run 30mil plus. How do you guys suggest a full melee combat temp, without BH. Get money to pay for these tapes and suits.
Also why not ADK your suits?
Bria's economy is just silly these days.