Teras Kasi Archive

Thread: you ever think that TKA's are TO good?

LoBai
Fri Sep 26, 2003 7:55 am
#14

Keanti,


IMO...and that's all that this is:


The other melee professions are definately in neeed of attention, though I think this new combat update coming will be a great help to them as well as us...definately.


You wrote:


They need to make it so that TKA is the all around, jack of all trades, melee class... then the other 3 specilize in there own thing.


That's was a very silly statement...we ARE a specialist...you're describing a master brawler man.



Personally, we need to wait for the big combat revision to start making blanket statements about how messed up things are/aren't. We've been given a lot of love lately. I feel loved and would like to spread it to the other melees now.


Though you said a few times that your thread was not meant to be a nerf-the-TK thread...your post words were speaking another story.

Draah_Kulic
Fri Sep 26, 2003 9:52 am
#15

These tests were obviously conducted without any sort of outside aid....unarmed TKA vs unarmed Master Swordsman, etc. ALLbrawler needs to be buffed hardcore. From reading the Official guide it is obvious that at some point all the critters were more than doubled in power to compensate for the ease which marksmen and CH can kill thier opponents. However the brawler classes never recieved this hardcore buff. Anyone who thinks TKA or any brawlerclass is too good has never played one.



As for beating a Master Swordsman I have a friend who can dole out well over 2k mind damage a pop. Sorry no way I'm beating that even if I spent the laborous time of watching a MD for 15 minutes and then Ate both good spice and food.



As for TKAs being able to target any pool thats true, however our pool targets do very little damage compared to any other pool target and generaly do half as much damage to me and that is without knucks, wearing no arm, and having higher than average first secondary stats.


As for outdamaging other melee classes yes that we do, however there is this important little thing called damage spread. Our spread is so wide thatwe actualy do far less damage than most combat classes.

MysticTrunks
Fri Sep 26, 2003 11:49 am
#16

The Devs know that they other professions are even worse of that TK... why they do nothing about it is beyond me though.



Va'len Grey
Gorath
"Understanding is a three edged sword.
Your side, their side, and the Truth"
RicoUnderwood
Fri Sep 26, 2003 1:10 pm
#17

It wasn't a cry to nerf, it was a camoed cry to nerf.



I've played up to apprentice on the other melee's. They all strength's and weakness's. Teras Kasi are not overpowered. Teras kasi strength's are speed and accuracy. They do about 200-300 average damage about once they hit their advanced blocks, 300-450 at master. Thats per 2 seconds. Pikeman so about 2k ever 4 seconds from what I've seen, but I have no hard data on that.


The melee class with the most debuff defense is most likely pikeman. According the stats listed and allakhazm anyway. Please correct me me if these arewrong, I did fix the damage and accuracy for TKA.


TKA:


  • Combat Equilibrium +55
  • Defense Vs. Blind +10
  • Defense Vs. Dizzy +5
  • Defense Vs. Knockdown +30
  • Defense Vs. Posture Change +20
  • Defense Vs. Stun +15
  • Meditate +85
  • Melee Defense +30
  • Ranged Defense +30
  • Unarmed Accuracy +155
  • Unarmed Damage +155
  • Unarmed Speed +60
  • Unarmed Toughness +22


  • Fencer:


  • Alertness +10
  • Combat Equilibrium +30
  • Defense Vs. Blind +20
  • Defense Vs. Dizzy +20
  • Defense Vs. Intimidate +20
  • Defense Vs. Knockdown +40
  • Defense Vs. Posture Change +40
  • Dodge +25
  • Melee Defense +24
  • One-handed Melee Toughness +12
  • One-handed Weapon Accuracy +60
  • One-handed Weapon Speed +65
  • Ranged Defense +19


  • Swordsman


  • Counterattack +25
  • Defense Vs. Blind +10
  • Defense Vs. Dizzy +20
  • Defense Vs. Intimidate +20
  • Defense Vs. Knockdown +25
  • Defense Vs. Posture Change +10
  • Defense Vs. Stun +30
  • Melee Defense +20
  • Ranged Defense +15
  • Two-handed Melee Accuracy +40
  • Two-handed Melee Speed +50
  • Two-handed Melee Toughness +12

  • And finally


    Pikeman:


  • Block +20
  • Defense Vs. Blind +20
  • Defense Vs. Dizzy +40
  • Defense Vs. Knockdown +20
  • Defense Vs. Posture Change +30
  • Defense Vs. Stun +40
  • Melee Defense +20
  • Polearm Accuracy +60
  • Polearm Speed +50
  • Polearm Toughness +12
  • Ranged Defense +15




  • Tobie

    Boyscout, Plays with Tinkertoys, and Professional Stray

    Bloodfin's Current and Wanderhome's original Magic Kool-aid boy

    RicoUnderwood
    Fri Sep 26, 2003 1:19 pm
    #18

    Commando's are not over powered. Beam cannon costs 8k and has 116 shots right? and they hit 2 out of 10 shots. So about 20 shots of that 116 would hit. So they pay out about what 300 to 400 credits everytime they hit a target?


    And consider the delay about 10 seconds plus whatever the static reload time is versus between .5 and 5 second for most other classes. So they are more then twice as slow, pay out 400 credits for each successful hit, and miss a fifth the time. Am I just completely wrong here or is that NOT as overpowered as people think?


    To answer the question that will probablycomeupI'm (0/2/2/2) in TKA, (0/0/3/0) in musician, and (2/0/0/0) in medic.





    Tobie

    Boyscout, Plays with Tinkertoys, and Professional Stray

    Bloodfin's Current and Wanderhome's original Magic Kool-aid boy

    Menoetius
    Fri Sep 26, 2003 1:42 pm
    #19

    Can a TKA land a bleed shot?


    How many different types of damage can a TKA do, other than kinetic?




    Menoetius / Eryn (12 pt MD/MCM)
    Doctor and Combat Medic Supplies
    Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
    JuntSmoka
    Fri Sep 26, 2003 1:50 pm
    #20

    Yeah, TKA is good, all the other melee classes need to be brought up to our standard. The other day I dueled a master pikeman (I was a 0/2/4/2 TKA at the time) and defeated him easily. That's just plain wrong.



    Muhammad Al-Zaki : Bria
    Rifleman/Ranger, Leader of GOP
    quillenl
    Fri Sep 26, 2003 2:31 pm
    #21

    You didn't read this time...



    Please provide character names, server, logs, or links to your tests as you cry for nerfs or boosts to professions based on inequities in damage. As I said before, simple say so isn't really enough, nor is the simple say so of "all tests where legit". Great, they're legit... let's see them or talk to those who did them. Based on your response the natural conclusion is the tests never involved you or didn't happen.



    It only takes a link tosomeone elses test to demonstrate the test happened. Surely you can at least provide a link to some other test with logs? Shoot... wouldn't even have to be the one your talikng about in the post to provide reasonable doubt you aren't talking out your buttocks



    I've done and dropped Master Brawler twice now and all I learned was that Novoce level provides pretty much "zero" indication of the capabilitys of the Expert classes.



    Just a link or a couple player names is all we ask. Shoot, just the TK that did the test for you so we can ask him about these tests. Thanks




    ***Excess of Bloodfin***

    "if your a docter go swordsman... we do the most damage the fastest! you wont need to blind and stun and such if you can just heal your self... GO SWORDSmAN! " -Keanti 9/17/2003
    Gamexaholic
    Fri Sep 26, 2003 5:13 pm
    #22

    This post is nothing but a troll let it die.
    Telerios
    Fri Sep 26, 2003 9:56 pm
    #23

    I don't think we are too good. I think the other Classes (Pikemen, Swordsmen etc.) need to be brought up to paar. Each Melee type needs to have advantages and disadvantages.
    Keanti
    Sat Sep 27, 2003 12:16 am
    #24

    HAHA!! you all rely think that TK's arnt the best? HAHAHA!!!



    1) all the tests where legit... i have no reason to fake them.


    2) right now im a swordsman


    3) "Anyone who thinks TKA or any brawlerclass is too good has never played one."... I AM A SWORDSMAN!!! and did you not read my post... i said they are way to good compared to the other 3 melee classes


    4) DUH! sworsman can deal out over 2k 3k 4k a pop... but you still have a much better DPS! and your right... your pool targets are weak... but Very fast... i have seen it been done... a master TKA and master sworsdman both attacked mind pools, TKA WON! DO YOU NOT READ MY POST!?!?!?!


    5)"As for outdamaging other melee classes yes that we do, however there is this important little thing called damage spread"... I SAID UP THERE THAT THERE TARGETED ATTACKS DID MORE DAMAGE THEN THE OTHER 3 MELEE's SEPCIALIZED TARGETED ATTACK....


    (Draah_Kulic..... READ THE **edit** POST BEFORE YOU START SHOOTING YOUR MOUTH OFF!!!)



    6)""TKA won every time... with and without bleed attacks." Who's bleed attacks? Which tests?" A: all of them... in any combonation TKA won



    7)"Why do you think Swordsman should do the most damage? Curious as it's been mention in developers posts that Pikeman will be the large damage per hit class with TKA as the top damage over time class..." A: because swordsman have only damage attacks... we dont get dizzy, or KD's, or stunds,or any of that good stuff... we only get damage attacks and Posture change (how useless)" we should do the most damage... we have no other attacks but that! DUH!




    (people... read the whole post before you shoot your mouth off... these are dumb questions that have been answered)

    SonosVelkeir
    Sat Sep 27, 2003 12:41 am
    #25

    Have to respond


    I am currently a Master Heavy Swordsman. No I dont think TKAs are too good, I think they are just a lot closer to what all the melee classes SHOULD be. And Keanti, TKA masters do NOT win every duel, in fact when I break out the powerhammer and hit3, I win a good 50% of the time against TKA masters. Well, this is duels without using KD. TKAs are definitely powerful and have great utility/special moves, but are far from being anything that should be nerfed. Actually, in PvP swordsman I think are actually better than TKAs, due to the bleed. With the range changes, this will probably not be a true statement, but as for right now it is.


    TKAs are a fun class, I am going for Master TKA/Master Heavy Swordsman/Medic. Once they bump up the other melee classes toughness/accuracy/defense mods and fix their styles (swordsman have4 ae posture changes) things will be a lot more even.


    So'nos Velkeir


    Master Heavy Swordsman

    Kaleix
    Sat Sep 27, 2003 12:50 am
    #26

    I love Teras Kasi. I think they are great and I enjoy mine greatly. But until they can kill people in one shot or hit then they have nothing on Commandos. Any class able to kill someone in one shot armor or not I think is completely insane.




    Vertigo
    Imperial
    Teras Kasi Monk & Master Doctor
    Page 2 of 2