Teras Kasi Archive
Thread: What makes up a vk?
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TravonLepen
Wed Jul 07, 2004 9:20 am
#14
On Kauri, we did some quick math when one of our players was auctioning a NS vibro motor,check it out....
Hmm, so, a VK with the best resources available would probably end up about 198 max dmg and 1.2s, unsliced, assuming good experimentation. Not bad . With a 30% dmg slice, you'd end up with a nice 255...255 x 2.5 (+250 ua dmg) x 6 (ua hit 3 is 6x I think...) = 3825. WOW. Then if you KD them that's what, a 50% dmg increase? So 5737? Not to mention, thisbad boywill have a good range modsfor a VK, and HAM cost, too.
Very tempting, but it's probably not a good investment for me .
Kagura
Wed Jul 07, 2004 11:34 am
#15
I have a Nym vibro-motor that is slated to go into a new VK. the motor stats indicate that it adds 20 to the damage. Don't know what it will do for the speed. But, add a little slice on top . . .
:-)
Ramala, Master Musician, Master Entertainer, TKM, Eclipse
JMShunter
Thu Jul 08, 2004 10:09 am
#16
to bad you cant pick your slices, if you buy a vibro motor and put it intoa vk and you get a speed slice its kindoff a pointless endeavor.
JMShunter
Thu Jul 08, 2004 10:10 am
#17
and is there rly a point in using the wound vibro motor from nyms if it only ups the wound chance by 5%?
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