Teras Kasi Archive
Thread: Determining HAM costs for knockdown ->
Thanks very much spacefish. ^_^
500 -100 400 Strength
350 +150 500 Quickness
300 +100 400 Focus
Opiium 212 Kd COst (left) - Selwynn 80 Kd Cost (right)
500 +150 650 Strength
350 +150 500 Quickness
300 +150 500 Focus
Opiium 212 Kd COst (left) - Spacefish 193 Kd Cost (right)
650 -150 400 Strength
500 +/-0 500 Quickness
500 -100 400 Focus
spacefish 193 Kd COst (left) - Selwynn 80 Kd Cost (right)
Now regarding the stats, as you can see from the results above, both Selwynn and Spacefish have the advantage in the Strength/Quickness/Focus over me. And you can also see how this affects their HAM costs for Knockdown, mine are higher.
What I don't understand is the third set of results, Spacefish has the advantage over Selwynn in stats, yet Selywnn claims her knockdown is significantly lower. 193-80 = 113 Difference.
Which can only lead me to believe that either Selwynn you aren't reading your HAM cost correctly as i stated in the other thread, i.e. only action. Or you have inexplicably escaped the "nerf".
I still need results from other people's ham costs please, so keep posting !
If it cheers you guys up any, I was able to kill some guy in my first ever PvP last night while he tried to kite me
(NOTE: this assumes that you have your VK's hotkeyed to item slot 22. You will have to adjust the macro for your personal hotbar. Also, it doesn't work if you don't have the VK's equipped at the start.)
/ui action toolbarSlot 22;
/unarmedKnockdown1;
/pause 2;
/ui action toolbarSlot 22;
Translated: remove VK's; KD1; wait for KD1 to resolve; re-equip VK's.
There is potential here for time-sensitive problems, so the pause may have to be increased. For example, if you try to stack this macro more than once, or if you execute it after a move with a long delay, you may end up putting your VK's back on before the KD1 resolves and hitting yourself for the extended HAM cost.
As for numbers, I don't have my actual stats, but I eat 220 HAM without VK's and 734 HAM with (Zabrak).
llimerium : Zabrak with basical stats (Health : 1200, Action : 1100, Mind : 600)
using KD :
- Without VK : 220
- With VK : 722
Using a VK with KD seems to be a suicide...
KD1 costs me 220 mostly action. I haven't monitored each HAM but I can tell by lookin' at my bars when usin' 'em. don't listen to the girl who says it's only 80. she's teasin' us and playin' games. she never told us her total HAM costs yet! I just ignore her for now as she's been mislieadin' and counter constructive K
Trandoshan Teras Kasi Master
Stats
Health: 1000
Strength: 600
Constitution: 700
(Str & Con at the minimum cap)
Action: 1000
Quickness: 450
Stamina: 400
(Qui & Sta at the maximum cap)
Mind: 700
Focus: 300
Willpower: 400
Unarmed Damage: +128 ( pre-patch +113 )
Style / No VKs / With VKs
KD2 / -207 / -664
KD1 / -207 / -664
Friend of mine says his Pistol Whip costs him -125 HAM. (don't know his stats)
Hi - I wanted to post on another thread where someone very thoughtfully asked for detailed information, but I can't find it yet. In the thread I said I would look though this stuff again, and that I careed more about factual information that I did about being right or wrong.
Well after reading all the technical things here and going into the game again to test it out, I think I can say that I WAS wrong and my total overall health, action and mind drain for knockdown is about 200. The only pool that ever gets me in trouble is action, and the drain on that is only about 70 or so.
So, I wanted to clear that up cause I don't have any problem admitting when I'm wrong. Unfortunately, now that I know for fact that the way knockdown works for me is the way it is working for all of you, I don't share the opinion that it is a horrible game stopping problem. It's a challenge, it may be over done, but its not the end of the world either. Got along just fine last night. See before now I thought that the rest of you were saying that it was 200 points off of each single pool, cause some people were saying how they could only knockdown three times before being dead, etc. And that would have been for more serious. But 70-80 points off a pool for a style to me just isn't a game stopping issue. It needs looked at, but it's not the end of the world.
Strength - 500
Quickness - 500
Focus - 500
KD1 = 203 HAM (specifically 56 health, 85 Action, 62 Mind)
Once again thanks to all those who took the time and posted their stats for us to compare all the Ham costs.
Still sorting through all this info however, but its pretty clear that even if you do raise the stats that affect the HAM costs, there is negligible difference to the overall cost for the speical move.