Teras Kasi Archive

Thread: Why I think TKM are too powerful:

Laeren
Wed Jan 21, 2004 9:19 am
#14




farnargle wrote:
piezo, do you realize other profs have kd besides us? i have been put on my back for entire fight by carbineers quite often.




Not to mention they can spam their KD, cuz it doesn't have a timer. Devs have said this is "as intended".


Scaaary, folks!





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::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
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piezo
Wed Jan 21, 2004 9:37 am
#15

"piezo, do you realize other profs have kd besides us? i have been put on my back for entire fight by carbineers quite often. "


That KD will get nerfed soon, because of the lack of timer. But that being said, their kd isn't a kd/dizzy in one move. Have you ever played a carbineer? Their specials cost far more than a TKAs, and they have less accuracy and speed.


Many classes have abilities that are out of line and should probably be adjusted. TKA just has a lot more than most.



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
Odim
Wed Jan 21, 2004 10:34 am
#16






piezo wrote:
Make everyone as powerful as tka? That would suck. Then everyone would have an insta-win, put you on your back for 5 minutes button? Then every class could attack for sick damage, once per second, with perfect accuracy? Then every class could buff itself up and heal its own wounds, poison and disease? Every class could hit any pool for good damage? Every class could IGNORE damage mitigation?

You tka are just too much. You need to just get over yourselves and realize that yes, maybe you ARE too tough. Every patch TKA gets better than the other brawlers, when it should be the other way around. People playing on a level playing ground with other classes is a GOOD thing, but making everyone as powerful as tka are now is just ridiculous. It would be like playing quake in insta-gib mode(remember that one? )



TKA isn't supposed to be the most powerful profession. How many skill points does it take to master TKM again? You should be getting smacked around by combat medics and BH's. People that have invested a LOT of points into their profession.




____________________________________________________________

Bring me to your hiding place, so I can face your vice grip
I'll chisel every single monkey off your back with this ice pick

atone48732
Wed Jan 21, 2004 11:00 am
#17

YOu I will yell at Odim



I am getting very sick of the whinning BH's and CM's



Oh we use more skill points we should be uber



God **edit** it shut up about it already!!!!!!!



TKA is finally at where it should have been months ago



Again fix the other professions like the original poster said


No more nerfs


no more nerfs


no more nerfs





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Systhro
Wed Jan 21, 2004 11:06 am
#18

Yes we do a lot of damage, but gimme a break, if you PvPers that are against us TKA's are smart, you just have to run away and we can't catch up unless we have Marksman skills of our own.


Pikeman, One hand or two hand? We're stronger than you? You have a longer reach, use that to your advantage. We can't hurt you unless we get next to you.


Pretty soon all professions will get destroyed by these nerfs.






________________________________
In space, no one can hear you SPAM!


PwyllTwiceborn
Wed Jan 21, 2004 11:10 am
#19

With melee damage mitigation 3, how much HAM does an unarmed TKM use on specials? Now compare that to the other classes (Fencer with a Vibroblade is probably the only exception) on their HAM costs? Who has the upper hand (no pun intended)? A TKM using no VK can still do considerable damage with a very low HAM usage compared to the other classes.


Novice Teras Kasi using bare fists using unarmed hit 2 can do?.........near 700 damage with -68 (or was it 58) HAM useage.





=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
JiveTimeMofo
Wed Jan 21, 2004 11:16 am
#20






piezo wrote:
"piezo, do you realize other profs have kd besides us? i have been put on my back for entire fight by carbineers quite often. "


That KD will get nerfed soon, because of the lack of timer. But that being said, their kd isn't a kd/dizzy in one move. Have you ever played a carbineer? Their specials cost far more than a TKAs, and they have less accuracy and speed.


Many classes have abilities that are out of line and should probably be adjusted. TKA just has a lot more than most.






you can use a cdef to do you kd and then damage with your heavy gun. i used to do it when kd's were up to 200HAM per shot, a lot of BH did.


and at 64m range, they have a longer time to get that shot to work w/o getting hurt, unlike a brawler.



------------------------------------------------------------------------------------
Jivetime Mofo

Master TKA/Novice Rifleman
piezo
Wed Jan 21, 2004 12:00 pm
#21

"Pikeman, One hand or two hand? We're stronger than you? You have a longer reach, use that to your advantage. We can't hurt you unless we get next to you."

Just how do pikeman, 1hd, and 2hd swordsman have longer reach?

All melee range is 10m now, with the exception of a few specials(like the lunge2 from master brawler).

Maybe in "real life" a pike has longer reach than a fist, but not in SWG. On the contrary, pikeman and heavy swordsman(especialy pikeman) have horrible range mods on their weapons.

Get another argument.



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
farnargle
Wed Jan 21, 2004 12:25 pm
#22

piezo, did you not read i have been knocked on my back for the whole fight? carbineers don't need to use any special moves to shoot you when you can't get up. also, there is no timer on that kd...if they knock themselves out by spamming it...that is just a bad way to play. you know what else, i'm fine with it. that's just the way the game is. i just have to adapt
Risro
Wed Jan 21, 2004 2:05 pm
#23

First .. just out of curiosity, what is your profession?


Second .. if you're any kind of marksman and you're complaining about TKAs being too powerful, you need to go to your profession's boards and learn how to fight properly. Because if you're getting owned by TKAs (unless your a novice marksman, which I wouldn't put past anyone who posts these worthless nerf cries), you're doing something wrong. And if you're another melee prof, you need to understand that we're gonna be faster and as such we're gonna beat the**edit** outta you (unless your a fencer, and I swear to god if you're a fencer complaining about TKAs .. you deserve to be eaten by gnorts). That's just the way it is. Speed > Strength. And if our dmg is your complaing, take a look at swordsman. I was a master swordsman for a while and I could do mindhit3 on people for ludicrous amounts of damage.


Third .. if people like you get their way, this game will be full of underpowered, half broken, non-functional, worthless classes. What's the use of nerfs? Why break a class that works? It just amuses me so much that people who get rocked by TKAs feel the need to spam our forums with their whiney posts. Please, spare us.


I'm /bumping this because I think that everyone who hasn't flamed you yet should get a chance to.
Risro
Wed Jan 21, 2004 2:06 pm
#24

complaint*
piezo
Wed Jan 21, 2004 2:25 pm
#25

"First .. just out of curiosity, what is your profession?

Second .. if you're any kind of marksman and you're complaining about TKAs being too powerful, you need to go to your profession's boards and learn how to fight properly. Because if you're getting owned by TKAs (unless your a novice marksman, which I wouldn't put past anyone who posts these worthless nerf cries), you're doing something wrong. And if you're another melee prof, you need to understand that we're gonna be faster and as such we're gonna beat the **edit** outta you (unless your a fencer, and I swear to god if you're a fencer complaining about TKAs .. you deserve to be eaten by gnorts). That's just the way it is. Speed > Strength. And if our dmg is your complaing, take a look at swordsman. I was a master swordsman for a while and I could do mindhit3 on people for ludicrous amounts of damage.

Third .. if people like you get their way, this game will be full of underpowered, half broken, non-functional, worthless classes. What's the use of nerfs? Why break a class that works? It just amuses me so much that people who get rocked by TKAs feel the need to spam our forums with their whiney posts. Please, spare us."


I'm mainly a heavy swordsman, and i think its completely ludicrous that you, and most tka for that matter, think that you should be better than the other melee professions no matter what. Some of you rationalize it by saying you are "jedi police", others like you by random opinions you make up(speed>strength) All the brawlers spend the same amount of points, but you still think you should be better than them? The game SHOULD be balanced. All combat classes paying the same points should be on a level playing field.

Heavy swordsman damage is decent, but since mitigation came in, things have changed a lot. We hit tka for less than ever, yet tka somehow got the ability that patch to bypass 91% of dmg mitigation?! Tka already have huge unarmed toughness, which drops the damage even lower. Next patch bleeds are getting nerfed, so the only edge the other brawlers had is going away.

Every patch tka get better than the other brawlers, and you already say they are the best. Do you have any concept of fairness?


I don't want any classes to be broken, i just want classes that are clearly overpowered brought down to a reasonable level. A good start would be to make dizzy wear off quicker, and make mitigation effect tka like it does the other brawlers. Hardly a catastrophic change, but it might force all the l33t dude fotm tka to do something other than spam kd2 and nexu grin all day. And don't say "bring the other classes up to match tka", that makes no sense either. It would take 20x as long to do that, and what fun would it be when EVERYONE is running around in godmode?


flame away, i've heard all the "i read on the internet that tka are tougher than jedis so we should be uber" excuses before, and they don't hold water.



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
Solbeast
Wed Jan 21, 2004 3:31 pm
#26

Instead of crying.. why not wait.. we're still in beta stages.. This game was put out earlier than it should be.. i know half of you ppl that wanted this game to go out earlier than expected while a few others(i.e like my friend didnt) and heres wat u guys get.. a beta game.


TKM and Rifleman are one of the few combat professions that work right now. It wasnt like this before... trust me.. Rifleman is now being dubbed as POWERFUL and "UBER" .. wen a few months ago.. they were useless (2.5 melee damage and such).


Just wait.. or unsubscribe is what i say.. pretty soon you'll have a full game lol. In maybe 20 years or so.. :-p



Sylvon Lionheart(Corbantis).

Darynn Darkfist(Intrepid)
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