Teras Kasi Archive

Thread: How much time does it take to become TKM?

Droci
Sat Apr 03, 2004 3:16 am
#14

i find it really short, well perhaps it could be long, but just like 6 hours a day for a week or less, it depends though if your focused and getting xp at a constant rate



(Droci/Droku)

LightG1138
Sat Apr 03, 2004 5:46 am
#15

Well i am glad i trusted that you all were right about what a pain unarmed to novice is....currently at about 55k and still grinding. Pulling an all-nighter so that i can get through as much as i can in the TK tree tomorrow. I just gotta wait for the darn servers to reload. I hate when they turn those off, right when i get my pace goin... Thanks for all the help though guys.



Litus Litan

-Jedi Knight
PhoenixOrion
Sat Apr 03, 2004 7:52 am
#16

I've heard a week.


Casual gamer time, I did TKA in 3 weeks.




Phoenix Orion - Master Smuggler, Master Teras-Kasi, Scoundrel, Rogue & Entrepreneur
Owner, Operator
- Orion Transport Company (
-3579,4347), outside Theed, Naboo - Clamps, Knives, AUK's, WUk's & Spice!
Slicing:
5000cr/Item Faction Point Sales: 15k/100fp (1 day notice by email necessary!)
(Known Rebel Terrorists and people who contact Zarrn Orion for Smuggler Services are automatically Blacklisted.)


Unstable1
Sat Apr 03, 2004 8:07 am
#17

the most uarmed xp i ever clocked in one day was something like 2.5million and i thought that was pretty-eyeball frying. and that's not quite half of what you need. realistically, give it a week. grinding out that 125k to from ua4 to tk novice is definitely a pain. after that, its a total kill fest.


i remember going from hitting for like 200-250 if i was lucky at ua4, and then being elated when it jumped to hitting for 900 or so at tk novice. lol. of course, now uah3 and my high-damage vknucks and hitting for 3000pts of damage every 1 sec is pretty standard... not much lives at that rate


-unstable, tkm
maddog0606
Sat Apr 03, 2004 9:32 am
#18






PhoenixOrion wrote:

I've heard a week.


Casual gamer time, I did TKA in 3 weeks.






I must be a casual casual gamer cause I started for TKM about 4 weeks ago on another toon on Flurry and I just hit Novice TKA last night. Maybe if I stop playing AO or stop watching TV or throw out that PS2 I got I might make it to TKM in about a week. The way I am progressing I might see TKM in about two months.



I should do the world a favor and cap you like ol Yeller
"Weird Al" Yankovic, songwritter, Philosopher, Man about Town.
Peace_Keeper
Sat Apr 03, 2004 1:53 pm
#19

Savage Quenkers are the way to go.


Get buffed, drink your brandy, wear your good Ubese, targetthe lair, stand on the lair and do area attacks over, and over, and over... As they spawn they rush you.


I started with quenkers after getting Novice. Then did savage after getting up to 0/0/3/0. The exp flew.





Peace-Keeper
-OBS-
[]ggg[c]III[g]gg} gggg ggggggggggggggggggg
l/ '///_/''COMMANDO
/// Give a man fire, you keep him warm for the day.
Catch a man on fire... You keep him warm for the rest of his life.
PK They're not just initials, they're a way of gaming.
Keeping the peace by keeping them in pieces.
Gnuut
Sat Apr 03, 2004 1:56 pm
#20


KeevJaseri wrote:
WHAT IN THE HAIL AM I DOING WRONG?




Get fully buffed including mind.Get some high resistance kinetic armor, like ubese. Go wherever and buff up you mind as much as you can with Food and Drink. Spam /unarmedspinattack1 on the lair and you will also hit any mobs that pop out. Keep spamming it only stopping to heal yourself if you have the skill or if you have someone healing you then just go nuts. Go up Balance 1 then shoot straight up the Power tree. Spam /unarmedattack1 until Power 3 then use /unarmedspinattack2. Same tactic. Agro as much as you can and kill them all at once. Don't underestimate the power of a spin attack. At 4404 in TKA I was still AEing mobs in the Geo cave.






Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Ipro
Sun Apr 04, 2004 1:14 am
#21






KeevJaseri wrote:
What the!!!
I have been playing to get TKM since February, I've done the pickets, huurtons, quenkers, arachne, the toughest stuff i could possibly find. Been killed ALOT also.


WHAT IN THE HAIL AM I DOING WRONG?

I still got a lil ways to go.....please help!





The problem is that you have a life. Drop that for this game, and you can make TKM in a matter of days.



Iso Kido

Za dashu snaku Zigur, Durbgu nazgshu, Durbgu dashshu

KnapweedD
Sun Apr 04, 2004 1:32 am
#22

To be honest, I've got 74% kinetic resist armour but I've hardly ever used it in PvE and I certainly never used it when I was levelling. As long as you get good Doc buffs (2200+) and +430 Vasarian Brandy you should be fine. I didn't have the Savage Quenker information when I was levelling, soI levelled on Dragonets and Razorbacks near Krayt Canyon.


The great thing about these MOBs,is that there are about 30 per lair. This averages about 150k for a Dragonet Lair and about 120k for a razorback lair. I wouldn't recommend either until you have KD and UA2 and you have to be careful at the lower levels to pull only a couple at a time but, as you increase your defences, you can just pile in and fight five or six at a time. Finding the bloody things is half the battle but for sheer levelling, I think they would be hard to beat. The average lair takes anywhere from 10 mins to 20 mins depending on your level.


Page 2 of 2