Teras Kasi Archive
Thread: What we need to lessen Jedi Population is..
Specter2k3 wrote:
As with Real Star Wars Jedi r supposed to be the most powerfull whether u like it or not and even I.
Let's not compare SWG to the SW movies. If this were the case the came would be 180 degress different.
I was TKM,Master Brawler and Doc 4-0-3-0 for a long time and could hold my own againstJedi
Once i started to fight the Higher Level Jedi and started to get my @ss handed to me i decided to pick up Jedi to go with my Teras Kasi Master.
Once i do level up I will help our Master Bounty Hunters hunt and kill as many Jedi as I can.
You ask well your Jedi too..I reply by saying..No "I am Teras Kasi with some Jedi skills"
Wear your Teras Kasi Tag with Pride.
TKM > Jedi
ITK5 wrote:
*SNIP*
"I am Teras Kasi with some Jedi skills"
Wear your Teras Kasi Tag with Pride.
TKM > Jedi
Very well stated.
how bout a tkm with all the benefits healing and speed of a jedi?
force run 2
healer 4004 (all ham and states heal) apart form fire
o n with tkm meditate full wound heal
any jedi runner will be chased on foot by fr2
only prob such a tkm would have is ranged attackers head shooting. But then u can always run, helmet psg and amour up n come back for more. Or the tkm could have lightsabre 4004 as well for Mind hit and Ranged Block.
(might be talking from experience hehe)
Makavelee.
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Heres what I am looking at:
TKM
Saber 0-0-4-4 (Double Blade,Saber Throw2 & Saber block)
Force Healing 4-0-0-4 (Heal all Self 2, All States, Poison disease)
Force Enhancement 4-0-0-0 (Force run2)
And still have 10 skill points left..where whould you use those last 10 points?
I am Teras Kasi FEAR ME!
ITK5 wrote:And still have 10 skill points left..where whould you use those last 10 points
I'd get novice force defender.
The +200 force power, +15 ranged defence and +15 states defence would be useful i reckon.
This is what my template will probably look like eventually. Then i will have to start dropping TK to fill up sabres. That will certainly be a bitter-sweet moment.
ITK5 wrote:
Reply To:
how bout a tkm with all the benefits healing and speed of a jedi?
force run 2
healer 4004 (all ham and states heal) apart form fire
o n with tkm meditate full wound heal
any jedi runner will be chased on foot by fr2
only prob such a tkm would have is ranged attackers head shooting. But then u can always run, helmet psg and amour up n come back for more. Or the tkm could have lightsabre 4004 as well for Mind hit and Ranged Block.
(might be talking from experience hehe)
Makavelee.
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.
.
.
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Heres what I am looking at:
TKM
Saber 0-0-4-4 (Double Blade,Saber Throw2 & Saber block)
Force Healing 4-0-0-4 (Heal all Self 2, All States, Poison disease)
Force Enhancement 4-0-0-0 (Force run2)
And still have 10 skill points left..where whould you use those last 10 points?
I am Teras Kasi FEAR ME!
You my friend are cut of the same cloth as me then.
TKM, novice defender (+ melee and extra force power) Healer 4004, Enhancer 4000 , LS 4004
Basically alll ham heals, all state heals, jedi fr2 and plenty of melee def and enough force power to keep the heals going.
LS4004, problem with a tkm /jedi template is Ranged attacks hitting mind in large scale pvp.
You have two options:
Equip armour n psg and eat dodge food n keep a muon handy for mind
or LS 4004, Good Block skills, one handed ls Head hit. RAnged attackers always hammer their own mind pools, plus cant heal it.
Many riflemen are a combination of TKM, or Doc, or Combat medic. Using pole u hit for action/health which most peeps can heal. Mind is most weakness (except zabraks who can equilibrium once in a blue moon hehe)
Jedi vs Jedi (first one to loose force)
TKM vs Jedi with their healing and speed properties is a sure win, as u wont suffer as much with force cost
LS4004 vs riflemen is a sure bet (take accuracy food to equal accuracy of master sabres)
And use one handed Scatter to deplete the PSG LS defences fast.
(this is my character Anauk)
My other charcter Makavelee is a pikeman /TKM/master bralwer / medic 0040
Both are good for differnet things. Fire mind dots are evul coupled with the knockdown power of the TKM
But couple TKM with jedi and loose the dream of being a Jedi Knight and your are basically the bane of all jedi knights.
In answer to ur question: slap the remaining 10 points in novice defender for jedi toughness, melee def and extra force power (always good to have melee def and that force power)
Warning: Carefull of master defenders with powers (force Weaken) only prob i can see with a tkm-jedi vs a full jedi
Message Edited by Makavelee on 01-25-2005 04:27 PM
Message Edited by Makavelee on 01-25-2005 04:29 PM