Teras Kasi Archive

Thread: Reading posts... why are there so many TKA?

Gavvot
Thu Aug 12, 2004 8:14 am
#14

Combo2 has been fixed.

2 fix :
First damage were not reported correctly.
Second, in PvP damage were much higher than they should have been (combo2 was doing more damage than any other move).

As for the nerf, I think we had quite a few.

KD that if applied twice is undone.
100% KD resist for everyone in PvP (food)
Warcry almost useless.
Dizzy that don't work on creature.
...

We had quite a few.
Most really needed, and apparently we're more able to deal with deserved nerf than others.



--
How to make a link in those forums
Look sir, droids. -4689 3336, Naboo, Theed
konik
Thu Aug 12, 2004 10:49 am
#15



Onsa wrote:
After reading a few posts i have seen or felt that people think that TKA or TKM doesn't really own. Now... I wonder one thing.... Why are there so MANY TKAs around???
I finished my TKM yesterday because one guy on my guild said to me "I can take them all" when we were fighting jantas.. and I with a 0040 BH couldn't do SQUAT against them...
I want to finish a few things of the BH to hunt down jedis and such and to get ready for the jedi quests.. what do you guys recommend???
My CK is 48/200 2.2 speed... is it any good?
Thanks





what people will tell you, which is true i might add : its one of the finest working profs

however...

the truth: poor mans jedi

Aperaiser
Thu Aug 12, 2004 3:20 pm
#16

I would just like to say something about 100% KD resist and Warcry. Warcry is realy useful if your a small PvPunit (3-4ppl running round killing other ppl). Somebody using WC on another player takes down the chanse of that player defending him/herself against other peoples attacks.

100% KD resist? No problem! We get Lunge1 at novice Brawler.. and it works.. 100% Dizzy resist would be worse.

Also Intimidate takes away a bit of the defences. Use it.



Aslarf Wooble, Resident of Remiel, Member of BoR
ryukinku
Thu Aug 12, 2004 7:58 pm
#17

It is hard to describe the profession. Once you try it you will see why we all love it. You will get hooked on it.



ryukinku kasai ~ Master Chef/TKM ~ Bria

Kasai's Kitchen

Theed, Naboo (-4411, 3403 )

Aperaiser
Fri Aug 13, 2004 6:39 am
#18



ryukinku wrote:
It is hard to describe the profession. Once you try it you will see why we all love it. You will get hooked on it.





Its also not as cool being a pikeman/fencer/swordsman



Aslarf Wooble, Resident of Remiel, Member of BoR
wasp911
Fri Aug 13, 2004 7:30 am
#19

I like being a tk for a few reasons.


One, it has a defininite reward to it. What I mean, is that when Ifinally went from unarmed 4 to novice tk, I noticed a substantial improvement. I was faster, did more damage and dropped mobs quicker. That made the long haul through unarmed xp worth it to me. Which leads me to-


Two, it is very fun. The specials are cool and deal great damage, imo. I have a blast playing as a tk, which leads me to


Three, getting my xp to master the profession is not a grind. I enjoy going out and starting a fight. I ran through Jabba's theme park with no trouble and had fun doing it. I plan to quest extensively with my tk, since I feel confident that I can give even the toughest mobs a hard time in a fight.


Finally, I have never experienced any frustration playing as a tk. When I have been incapped, it was because of a mistake in strategy or spamming a special too much. I for one hope that the dev team leaves tk alone. There are weaknesses with the class, as there should be with all of them, but I haven't found anything yet that seems broken.


Other people may disagree, but tk is just plain fun. Of course, I don't worry about being effective or getting "owned" in PVP. I just play.


My 2 credits on the matter.

Hrodric
Fri Aug 13, 2004 8:47 am
#20

It has a definite "cool" factor among the general population.


Peace.



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Hrodric - Bria Server
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