Teras Kasi Archive

Thread: how good is Tka?

KaytSallow
Wed Nov 05, 2003 6:01 am
#14

Not going to comment on how "good" tka is, but I will say that it is the most fun combat profession I have played. I have been a commando, a pistoleer, a creature handler... and they don't even come close to the fun I'm having as tka.




----
Setalle Me'rillea

If I posted something on this account, I've probably been a bad girl
Yeevle
Wed Nov 05, 2003 6:16 am
#15

Thats good to hear as I've just started on the new Chimaera server with the intention of becoming a TKA, I was originally a Pistoleer but felt like a change. Anything that adds strategy is fine by me.
Xeonus
Wed Nov 05, 2003 6:24 am
#16

FOr all you guys saying KD does not keep creatures down for 8 seconds...your right it keeps em down longer when you follow up with warcry!


Try KD then warcry...15 to 20 second down time..gauranteed!


ANd NPCs? hahahaha dont even get me started...I had 6...count em, 6 Tuskens to include 2 captains and one Chieftan on the ground after KD and dizzy and none of them could get back up.....I took my time and killed all of them at once!


Coupled with that...I kill riflemen in PvP almost constantly.




Lo'Pan (Master Creature Handler / Going Back Up The TKA Tree / Medic)

Kauri Server

"There are many mysteries, many unanswerable questions. Even in a life as short as yours." -David Lo Pan (Big Trouble In Little China)
marteh000
Wed Nov 05, 2003 6:34 am
#17

I really don't think you should look at is as "Is TKA better than rifleman." you should take more of an approach like, do i find unarmed combat more fun than ranged (with a few other things takin into consideration). Don't be trying to find the most uber perfession, try to find yourself. Go with what profession you enjoy the most. Dabble in the unarmed tree if you have a few extra skill points and try it out for yourself.


The only way you will be truly happy is if you travel the road and expereince it for yourself




Thank You

Orerick Rudious (SL/Master Rifleman)
::: Phoenix Mercenaries (PXM) :::
(Radiant server)
Lorelli
Wed Nov 05, 2003 7:37 am
#18






KaytSallow wrote:

Not going to comment on how "good" tka is, but I will say that it is the most fun combat profession I have played. I have been a commando, a pistoleer, a creature handler... and they don't even come close to the fun I'm having as tka.






I agree, I am in the process of swapping out commando for it
Staren
Wed Nov 05, 2003 7:47 am
#19

This sort if thing is why you master TKA AND and get expert pistol or some other kind of ranged ability. If something starts to run and kite you, yadrop tokneeling,whip out the gun, and shoot them until they are either dead or running back.



Glendon Marces
Master Artisan, Weaponsmith - 2 4 0 4, Chef - 2 0 0 0, Merchent 2 1 0 1

alt: Kasume Cloudrunner
TK - 2 2 1 1, Master Scout
Mayor of Crystal Valley on Dant

Chilastra Server
mega3113
Wed Nov 05, 2003 8:30 am
#20



I'm just saying what I'm doing....am I crying nerf this and nerf that? No, I'm accepting that the Devs feel sorry for us and want to make us even more uber....that damage that I said is my average damage is true, why would I have any reason to lie?

And creatures stay down longer then 5 seconds, and NPC's with dizzy on them don't get back up....ever.






I'll play along and assume it's true. Please tell us how you are averaging damage that high. Screenshots would help as well. I was just testing Unarmed 2 and 3 on Nunas and other low level creatures. UA2, with my best set of VKs, was averaging 1200. UA3 was averaging 1800. This was against the lowest of low MOBs. Every once in a while I'd get a hit 100 or so points above my average. The HAM cost were noticable even buffed out on mind enhancing food and powerboost.


Creatures do not stay down longer than 5 seconds. There is a five second rule in place by the developers. Someone said warcry would stick themKD for longer. That's not entirely true. They will get back up but they wont attack due to the delay. Sometimes they will stay down a few seconds longer but notnormally.


And if you have ever fought high end NPCs they do get back up after dizzy attacks. A force sensitve with medium armor or a Kunga will shrug off your dizzy for the most part.


I want to believe you. That would be great if a TKM could actually produce the damage you say we can. If I am missing some secret way to more damage output please steer me in the right direction. I really appreciate your help and look forward to your guidance.

SlicerGirl
Wed Nov 05, 2003 8:35 am
#21

I was already a Master Smuggler, thinking I had maxed my character out and had nothing left to gain, when I saw a friend of mine meditate after coming from the cloners with tons of stat damage. I could not believe my eyes, the healing was amazing. I was never a medic, so I had to rely on others to help me out which was very time consuming. From that day forward I decided to take my unarmed skill back and continue my training I had started. I also wanted it to be able to use my VKs again since I had made master unarmed before the cert change. I'm currently at 4/3/3/4 and I will say I am having the most fun in combat since I started the game. I hunt with a variety of players, several are masters including the ever popular Creature Handler. The greatest thrill I have is actually being the tank myself, not even counting Doctor buffs. People will say a TKA is no match for ranged due to kiting. My advice to any melee profession with this problem is pick up a secondary skill to counter that such as Pistoleer or Commando. A Rifleman will think twice when you light him or her up with your flamethrower.


Is Teras Kasi good, you ask? Yes. There is nothing more beautiful than the red trace following as you annihilate in both PvE and PvP. There's a reason why the stories say that the Teras Kasi were the few who actually stood up to, and kept the Jedi in check.


TKM for LIFE!


And for those who complain about HAM costs... there's no reason to spam specials, and your VKs, you will not even need them to bea true master.




? Lady Marra Stolas ?
Master Smuggler | Imperial Colonel
Yazuka Crime Syndicate
SummerDream
Wed Nov 05, 2003 1:49 pm
#22

"...i can use unarmedhit2 at least 15 times before my HAM starts to get drained, 15 times is enough to kill anything (below CL 35)...and that's completely unbuffed 950/400/400 950/600/400 900/400/400, HAM cost has never been a problem for me."



I find it very hard to believe that totally unbuffed you can do 15 uh2 before "ham starts being drained" with knucklers equipped. Without knucklers, sure. With them, no way.





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Xytroncore
Wed Nov 05, 2003 3:58 pm
#23






SummerDream wrote:

"...i can use unarmedhit2 at least 15 times before my HAM starts to get drained, 15 times is enough to kill anything (below CL 35)...and that's completely unbuffed 950/400/400 950/600/400 900/400/400, HAM cost has never been a problem for me."



I find it very hard to believe that totally unbuffed you can do 15 uh2 before "ham starts being drained" with knucklers equipped. Without knucklers, sure. With them, no way.





UH2 only costs me 85 health, 89 action, and 84 mind....you do the math on how many times just out of my HAM pools of 950/950/900 I can do it....at least 10 times, and that's 10 times without factoring in my constitution/stamina/or whatever the mind regen pool is called....Believe me, if you don't leave your secondary stats completely screwed and at the bare minimum then you'll be able to use UH2 a lot more then 10 times.



_________________________________________________________
Manimal : Gunslinger
Xytroncore
Wed Nov 05, 2003 4:01 pm
#24






mega3113 wrote:



I'm just saying what I'm doing....am I crying nerf this and nerf that? No, I'm accepting that the Devs feel sorry for us and want to make us even more uber....that damage that I said is my average damage is true, why would I have any reason to lie?

And creatures stay down longer then 5 seconds, and NPC's with dizzy on them don't get back up....ever.







I'll play along and assume it's true. Please tell us how you are averaging damage that high. Screenshots would help as well. I was just testing Unarmed 2 and 3 on Nunas and other low level creatures. UA2, with my best set of VKs, was averaging 1200. UA3 was averaging 1800. This was against the lowest of low MOBs. Every once in a while I'd get a hit 100 or so points above my average. The HAM cost were noticable even buffed out on mind enhancing food and powerboost.


Creatures do not stay down longer than 5 seconds. There is a five second rule in place by the developers. Someone said warcry would stick themKD for longer. That's not entirely true. They will get back up but they wont attack due to the delay. Sometimes they will stay down a few seconds longer but notnormally.


And if you have ever fought high end NPCs they do get back up after dizzy attacks. A force sensitve with medium armor or a Kunga will shrug off your dizzy for the most part.


I want to believe you. That would be great if a TKM could actually produce the damage you say we can. If I am missing some secret way to more damage output please steer me in the right direction. I really appreciate your help and look forward to your guidance.





I have fought a Dark Jedi master, and it is impossible to knock them down let alone dizzy them.....but a kunga? I've gotten to -5000 faction with them because of that dizzy/kd bug, they fall down and stay down just like any other NPC.



_________________________________________________________
Manimal : Gunslinger
mega3113
Wed Nov 05, 2003 11:32 pm
#25

Xytroncore, you still haven't told us how you are getting such high damage. On another thread our correspondent was testing out the new damage mods on TC and he wasn't getting near the damage you say you get now. I'm humbly asking for you to share your uber damage secrets with the rest of us.


I also have -5000 Kunga faction. On my server that bug was fixed weeks again. If it's still working on your server consider yourself lucky and go make some cash running kunga missions.

Xytroncore
Wed Nov 05, 2003 11:37 pm
#26

No secret, I have average VK's (48-182).....I've told you everything I'm doing.



_________________________________________________________
Manimal : Gunslinger
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