Teras Kasi Archive

Thread: TKA is not as strong as people think...

Katan1221
Mon Feb 16, 2004 10:32 pm
#14

Randak: I feel your pain. I mastered Rifleman before any Smugglers got out muon and before any good foods. lol which meant long slow battles.



Kkatarho  Master Tewtmeister 
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Sitssosk
Tue Feb 17, 2004 2:25 am
#15

Ineed, alot of ppl who complain about the REAL ULTIMATE POWER (tm) of TKMs moan that they all they need to do is knockdown 2 and then spam unarmed 3. But yeah if you do that well you're dead faster than they are.



Quickdraw and Teras Kasi Master
Resident Of Loka Desuna
Desert Sun
NemesiS65
Tue Feb 17, 2004 3:44 am
#16






suver569 wrote:
TKA's walk all over jedi's, so dont complain.





Not true... Master Tk's walk over noob jedi who think they should pwn all cause they grind professions for the last 6 months. The way it should be! I highly doubt a jedi master will have any trouble with a single tkm.
Y0ungPadawan
Tue Feb 17, 2004 5:50 am
#17






raider7734 wrote:















KraytDragonMan wrote:

I just made TKM and while I am impressed with unarmedhit3 I couldnt believe the ham cost with my VK! It was over 100. When I take it off it goes down to like 54 but I can only hit for like 2k and thats when their on the ground. So I cant stand to here people say that TKA can hit strong. We cant hit as strong as a Heavy Swrodsman or anything.. we just got the speed.







Well you are in pretty good shape, I think.


I know your HAM costs are high, but so are everyone else's. You just have to buff up in order to kick ass, it's how the doctors and entertainers make a living.


Actually, though,you have alot more going for you than just speed. You also have great accuracy, consistant damage, and by far the highest DPS of any melee profession, against all armor levels, using nothing morethan a garden variety vibro knuckler with an excellentdamage slice.


Here's how the powerhammer works (btwthis is all backed up by experience;I was a TKM and have been a Swordsman for a long time):



  • For the big hits, you use a 35% damage sliced hammer: 186-634 @ 5.3s. HAM cost 104-31-29

  • It's slow - Hit 3 happensevery 3.3 seconds (yeah that slow)

  • About 1 in 4 attacks will miss(andpvp is much worse). A quick glance at my combat log showed 14 misses out of 62 specials. This is normal.Swordsman has only +130 accuracy and the hammer is -30

  • Hit 3 is x4 damageand there's thestandard x1.86 factor too, so it will land for anywhere from 1384-4717 damage. It's an AP2 hit, so it gets a 25% damage bonus against Light armor, so1730-5896

  • Average DPS against Light armor calculates to be1155. Actually for higherDPS you can use a speed sliced hammer, and you will see 1291 DPS doing smaller hits but faster. But you still miss about 1 time in 4, so the damage throughput ends up at 968 DPS

And here's how the vibro knuckler compares:



  • You'll want a35% damage sliced knuckler: 51-198 @ 2.2s. HAM cost 32-47-31

  • Hit 3 happens every second

  • Misses don't happen muchthanks to+205 accuracy and+11 on the knuckler

  • With Unarmed Damage +250, Hit 3 doing x4, and the standard x1.86 factor, Spitting Rawl will landfor 2239-3333vs. Light armor. Nice consistant damage

  • Average DPS against Light armor calculates to be 2786. Even if you miss 1 time in 10,the damage throughput is still 2507 DPS

Now you have to admit that's some pretty good stuff.You won't get the big hitsthe powerhammer can deliver,but on the bright side you can:



  • Go barefisted and do twice the DPS a Swordsman can against stuff with no armor

  • Go barefisted and do 93%the DPS a Swordsman can against Light armor,or put on the knuckler and do 2.5x (!!!)the Swordsman's DPS

  • Do 61% higher DPS than a Swordsman against Medium and Heavy armor

So as you can see, TKA is quite strong, having great speed, accuracy, far superior DPS, and versatility.


If you want to landthe big hits, go ahead and master Swordsman, but be warned: you will be slow, your accuracy and DPS will be crap,and the HAM costs will be even higher. You can still have fun with it though...My 2c








Well considering the mind bleeds and damage that a swordsman can do it makes it a far better PVE and PVP proffesion... UH3 is useless against someone with eff sliced 80% kinetic armour and buffed - i have dizzy kd'd people and stood there spinning and kicking until the dizzy was gone and barely scratched them... Unfortunately our head shot is'nt powerful enough either... Of course this normally only happens against other peepswith a stacking template - seems the winner is always the one who can hit mind...


My tactics normally turn into kd/dizzy, get out jawa and use HS3...






Marinos, Eclipse
farnargle
Tue Feb 17, 2004 6:09 am
#18

why do people troll other profs forums? why doesn't everyone get a life and leave other people alone? if you don't like a prof it doesn't mean you need to be a pain in the ass to everyone else who does enjoy it.settle downand play the game. you pay 15$ a month to enjoy yourself, not to live in misery.
sallenx8
Tue Feb 17, 2004 9:17 am
#19

just using unarmed hit 2, with all my stats buffed ~300 and popping muon and some vasarian brandy and powerboosting i loose 105 off my ham per hit, but ive had no problem with it, maybe its cos im a doc and every 10-15 hits ill heal myself for like 1500 damage, but maybe thats the way to go /shrug



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KraytDragonMan
Tue Feb 17, 2004 10:04 am
#20






sallenx8 wrote:
just using unarmed hit 2, with all my stats buffed ~300 and popping muon and some vasarian brandy and powerboosting i loose 105 off my ham per hit, but ive had no problem with it, maybe its cos im a doc and every 10-15 hits ill heal myself for like 1500 damage, but maybe thats the way to go /shrug




Well the thing is... I am a docter too but I cant buff myself. And im saying that my ham costs are like I think 143 EVEN when I have a muon gold to lower ham costs for mind....

Tal-N
Tue Feb 17, 2004 11:06 am
#21

2000 damage every second or so is still damn fast. More so than most other professions. Remember it's not the points of damage but the overall DPS you need to focus on.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
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KraytDragonMan
Tue Feb 17, 2004 3:46 pm
#22

Yes I know what you mean but even at master TKA I still have to think twice about killing an engraged rancor... unless im buffed.
OneHung
Tue Feb 17, 2004 5:44 pm
#23

Best thing to do when facing a ranged class is to get him in a closed area, just the other day I was facing a rifleman (one myself, didn't want to take out my rifle) and I kept luring him in a closed area.


If you are out in the open the most important ability is UnarmedLunge2 and Warcry2, that's why i think it's critical if you strictly melee to master brawler



RETIRED
snkg254
Tue Feb 17, 2004 6:24 pm
#24

lets say unbuffed but powerboostedandspamming specials how many do you think i can do in without incapacitating myself. Ok now add buffed how many times can i spam specials. Now add someone hitting me. Trust me, the reason we do what we do is because without that speed we would be dead in pve who cares about pvp. How many mobsd can a swordsman kill at once? How many can a tk. When i was a swordsman i could take 4 8-12k ham mobs at once. TK with 2 it would be luck of the draw 3 and for sure i was dead, thisi s with the same buffs. Go try it.


PvP is all skill, i have beaten fencers, they have beaten me. I have beatwen swordsman, they have beaten me.Never fought a pike so can't say anything. Learn how to fight.!!!!!!!!






I am not a dark jedi.
I am not a light Jedi
I do not see the light or the dark, it is all blended into grey.
Balance is the key, without it we would not be in harmony.

When we grey jedi get acknowledged then the real fight will start all of you upstarts will fall and balance will be restored.
Aynsun
Wed Feb 18, 2004 4:26 am
#25







  • With Unarmed Damage +250, Hit 3 doing x4, and the standard x1.86 factor, Spitting Rawl will landfor 2239-3333vs. Light armor. Nice consistant damage






  • Hmm are you sure about this? I tend to have average 2.1-2.3k with UA3 + 206dam Vk, againts no AP mobs if they aren't kd'd. I haven't ever seen (least I think so)3k hit on mob (number above head) if it hasn't been kd'd.



    Account cancelled and business closed, Bye bye all
    NemesiS65
    Wed Feb 18, 2004 4:46 am
    #26






    Katan1221 wrote:

    143 action... for Unarmed 3. With Polearmhit3 I was taking off 177 health AND around 100 action per use. That was using a Master WS made LVA. But I won't whine about TK cuz its not my nature. Just felt that I should point out that you're VK ham cost is not as bad as it COULD be.






    Keywords are Action and Health..both pools easily healed... vk's come with a large Mind cost... not so easy to heal... nor to buff.
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