Teras Kasi Archive
Thread: How to get TKM in a few hours if you have a decent armor and Spin Attack 1
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Feyne
Fri Aug 06, 2004 7:14 pm
#14
I use Giant Baz Nitch missions on Dath. You can sometimes get 5k xp from each nitch!
Starsknight
Sat Aug 07, 2004 4:39 am
#15
Quenkers :
==========
Get in a solo group,choose the missions 5k+ (always Quenkers)and rush to your missions.
At Novice, a Tka gets 3150pts/Quenker and 2550 at Master Power Techniques (your output is better then less reward).
There are 20 Quenkers/Lair,3 waves : one when you attack around,second after entaming the lair and third when half the lair is distroyed.
I prefer Berserk2 to spin;I occasionnaly heal myself with some Blue Milk not far in case of adds from another lair.
If you finish the 3 tka xp tree, use your master 2h(or anything else mastered) for completing the combat xp tree (faster).
==========
Get in a solo group,choose the missions 5k+ (always Quenkers)and rush to your missions.
At Novice, a Tka gets 3150pts/Quenker and 2550 at Master Power Techniques (your output is better then less reward).
There are 20 Quenkers/Lair,3 waves : one when you attack around,second after entaming the lair and third when half the lair is distroyed.
I prefer Berserk2 to spin;I occasionnaly heal myself with some Blue Milk not far in case of adds from another lair.
If you finish the 3 tka xp tree, use your master 2h(or anything else mastered) for completing the combat xp tree (faster).
AxeoCook23
Sun Aug 08, 2004 3:58 am
#16
the quenkers that give 4.5k-5k unarmed exp are relic quenkers and another type which i forget the name. These are much stronger then the reguler quenker/ savage quenkeks. The relics give poisons which ticks for 100-200 dmg(which if they get your mind can sometimes lead to you dieing since tk drains mind preaty fast sometimes). The other type of high level quenkrers intimidate which makes killing them a somewhat long process. Relic quenkers on my server in solo groups are 13k and the other type is 17k. They are better to kill then reguler quenkers because even with master power tecniques they will still give the full 4.5-5k unarmed exp.
Atama
Sun Aug 08, 2004 4:17 am
#17
Remember that what counts is XP/time. If you can do savage quenkers for close to 4K with less risk and faster than you can do something stronger, then it's not worth it. I get more XP fighting gurks on Lok than I do with quenkers on Dantooine, but the quenkers are so much easier that I end up getting more XP in the same time period.
It's really up to each individual person what is the best thing to hunt.
It's really up to each individual person what is the best thing to hunt.
Jedi-scout
Mon Aug 09, 2004 5:30 am
#18
Baz nitch lairs on dath for 11k per missions = 36k xp in 5 min. zero states, zero dots from any of them.
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