Teras Kasi Archive

Thread: How important is KD2?

Arafel_
Sun Sep 12, 2004 4:48 pm
#14






Sovi-FFO wrote:





Arafel_ wrote:


except that you can only use KD2 (as a knockdown attack) once every 30 seconds - and the dizzy is only semi-reliable






???


All knockdowns are on the same 30 second timer o.0









no they are each on their own timer


example:


if i hit you with kd2 and you go down but don't get a dizzy you can pop right back up, i can then hit you with kd1 and you will go down again, toss in a few gundark slaps and voila.. dizzy/kd




Arafel
PM Official Meat Shield
Teras Kasi Master - Master Swordsman - Master Medic
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quitch
Sun Sep 12, 2004 7:04 pm
#15






Sovi-FFO wrote:

Nope, all KDs are on the same timer.






I heard you can KD 2, then Pistol Melee Defense 1 if you have it and it will work.


Don't forget about doing Unarmed Dizzy 1, then Unarmed Lunge.



-who lightdust
Sovi-FFO
Sun Sep 12, 2004 7:38 pm
#16

Posture downs and knock downs are on different timers



Sovi | Ninja Exploit Zero
Sovi-FFO
Mon Sep 13, 2004 12:04 am
#17






Arafel_ wrote:


except that you can only use KD2 (as a knockdown attack) once every 30 seconds - and the dizzy is only semi-reliable






???


All knockdowns are on the same 30 second timer o.0





Sovi | Ninja Exploit Zero
Sovi-FFO
Mon Sep 13, 2004 12:06 am
#18

and So what if the dizzy is semi reliable... KD1 NEVER dizzies



Sovi | Ninja Exploit Zero
EuroTrash
Mon Sep 13, 2004 7:02 am
#19

You guys are all TKAs so you all got way off subject - discussing different levels of TKA - not whats best for me to grind XP to convert to FS XP

I think I'll stay 0,4,4,2 TKA, Master Doc (for a while) and work on my Fencer skills - at least 0,4,0,0 so I can max out Unarmed and One Hand XP before I have to go to the Village to convert it... ?
yarble
Mon Sep 13, 2004 9:12 am
#20







Tathizarwrote:
f you really want to grind unarmed fast, you need to get teras kasi master first.....




what i was gonna say









Pain is an unavoidable side effect
cpscdave
Mon Sep 13, 2004 9:23 am
#21

I mastered TKA before the revamp, so deciding to master TKA wasn't an issue. However now that I did just let ya know something. Yesterday before the server got bogged down I cleared 900k unarmed xp in about 90min at Rancover Valley. I didn't belive it myself but I left cnet with 3:19 dur buffs and when I capped I had 1:40 left. I was with 1 other person so that helped keep some of the agros off me so I didnt have spend too much time healing, had a full buff incl both dancer and musican plus I used brandy. I'll also admit we got pretty lucky everytime will killed a spawn, we could just walk 100m in any direction and we found more.

So is TKM worth it?? I'm not sure but time yourself how long it takes to clear 900k xp with what you have now and compare it to that.

One last note I went again last night, a bit more ppl on dath at this point so spawns were slower, and I cleared 600k in 90min, and then went to bed, so 900k in about 2hours.
Try it out.



"No matter how much we ask after the truth, self-awareness is often unpleasant.
We do not feel kindly toward the Truthsayer" - Frank Herbert in God Emperor of Dune
LLZero
Mon Sep 13, 2004 11:34 am
#22

Fencer would take forever to cap..


Look its easy. Staying Doc does give you some nice things, no need to worry about finding buffs, healing diseases and posins and what not. Thats terrific.


If, however your just wanting to grind FS XP, its not about that, its about damage and speed. Fencer is too inbetween. Its not faster than TKM, and does less damage than Swordsman.


When your hunting creatures, You'll find that some are res to Kenetic Damage, and Some are Res to Blast Damage, but I have yet to find any, that have high resistances to both.


My advice, if you just want to grind your fs xp the quickest possible.


MBrawler

TKM

MSwords


Put the rest in Medic, and drop it as you have to convert.


Nothing will cap you faster than TKM/MSwords. And you can cap two different professions before you have to run to convert. The speed bonus from Brawler and the other little bonuses help a lot.


Right now i'm MSwords/Mbrawler/TK 0/0/3/1 With medic. I droped doc for this, I can cap MSwords in 1 hour.


Remeber, for fsxp its all about Damage and Speed. You'll be fighting creatures for the next 2 months probably, You dont need fencer defenses to grind Huurtons. And caping fencer would take way to long.



"I will show you fear in a handful of dust."
BolReleek
Mon Sep 13, 2004 11:43 am
#23






Tathizar wrote:

if you really want to grind unarmed fast, you need to get teras kasi master first.....






Not necessarily. I'm only a TK 0344, and I can max out 900k unarmed in about 1.5hr - 2hr. That gives meroughly twomaxes per buff session which seems pretty fast to me.



_______________________________________________________
Boltare
12 Pt. Master Doctor
Boltare's Buffs - Located in Coronet's Coffee & Donuts tent (-141 -5507)
Boltare's Stim E's and Rez Kits - Located in StarForge outside Coronet (-115, -5505)


KnightHawk420
Mon Sep 13, 2004 6:55 pm
#24

If your gonna go out and cap 900k in unarmed xp 10 or more times, over it makes an absurd amount of sense to just Master that profession and do it faster. I mean why not?!?! Your not really wasting anything in comparison. And you will cap faster.



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
EuroTrash
Tue Sep 14, 2004 7:17 am
#25

I understand that TKM caps faster than half ass TKA - question is where and on what. I was doing it on Hurtons on Dant. So being TKM does not matter that much vs. Hurtons... Its the trip to Dath to convert XP that wastes your time. Now an idea to XP there on Dath (on Rancors? Where?) maybe makes sense... TKM than would make sense...?
KnightHawk420
Tue Sep 14, 2004 2:06 pm
#26

Geo caves, or hunting baz nitches on dath.



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
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