Teras Kasi Archive

Thread: Stack?

quitch
Mon Sep 13, 2004 3:42 pm
#14

The reason I said what I did is because I don't think too much of Commando stacks with TK. Also, with Commando, you can't hita specific HAM pool.



-who lightdust
P__Day
Mon Sep 13, 2004 6:58 pm
#15






Atama wrote:
P Day, a good defense stacker swordsman can do all that, as long as he has some healing skills.






Bring a Def stacked speed capped swordsman with a 1000 max acklay hammer, il bring my Krayt flamer, and we'l see who can take out a krayt teh fastest. I know you can do it as a swordsman, but i can do it alot faster than you can.


And i would also like to see a swordsman take down something with 100% blast and kin resists.

quitch
Tue Sep 14, 2004 5:07 pm
#16






P__Day wrote:




Bring a Def stacked speed capped swordsman with a 1000 max acklay hammer, il bring my Krayt flamer, and we'l see who can take out a krayt teh fastest. I know you can do it as a swordsman, but i can do it alot faster than you can.


And i would also like to see a swordsman take down something with 100% blast and kin resists.





And I would like to see you take something out with 100% resists to heat and whatever you can use. You are... not thinking right if you think your template is uber PvE.




-who lightdust
quitch
Tue Sep 14, 2004 5:08 pm
#17






P__Day wrote:





quitch wrote:





P__Day wrote:

For PvE my template of


4-4-0-0 fencer

TKM

0-0-4-0 commando takes down anything




There are much better PvE templates that this.







Name another template that can :


- Solo anything in hte game

- Can take down a Acient Krayt dragon Solo

- Can kill an NS elder in 10 minutes or less

- Can solo a DJK.






Ok, I will. TKM, Master Swordsman, Master Brawler, Fencer Defenses, and some Medic.




-who lightdust
P__Day
Tue Sep 14, 2004 7:25 pm
#18






quitch wrote:





P__Day wrote:




Bring a Def stacked speed capped swordsman with a 1000 max acklay hammer, il bring my Krayt flamer, and we'l see who can take out a krayt teh fastest. I know you can do it as a swordsman, but i can do it alot faster than you can.


And i would also like to see a swordsman take down something with 100% blast and kin resists.





And I would like to see you take something out with 100% resists to heat and whatever you can use. You are... not thinking right if you think your template is uber PvE.







Ok il go slowly for you :


- 100% heat resist means i hit for 11k pr shot, they just dont take damage


- But the commando Flame Dot is 10% of the initial shot that = 1100 damage pr tick


When you see an acient Krayt drop with over 50% wounds it shows who did the killing.


Swordsman capped with a 400 - 100 acklay hammer doing Head hit3 = 3675 damage to mind pr second - 50% because of the heavy armor on the dragon = 1837 - 95% blast resist on the dragon = 1837/100x95 =1745 damage resited and you did a whopping 92 damage with that hit. even if i im wrong with the 50% reduction from AP2 - AR3. and we do the math from the initial damage without calculating AR its 3675/100x95 = 3491 damage resited and you delt = 184 damage pr second. which is about the same as a rifleman would deal pr second with a T21 400 - 1000.

I can see myself being outdamaged VS the lower level Krayts IE Juvenile's and perhaps the Canyon krayt, but i would probly kill an Acient Krayt or Giant Canyon Krayt faster than a swordsman or rifleman.

A combat medic will outdamage both Swordsmen and riflemen VS the 2 biggest krayts.


THe math on a Canyon is like this :

AR3

60 to all but Cold.


A rifleman with the T21 i used above 400 - 1000. a total of 3150 damage pr second using Headshot3

3150/100x60 = 1890 damage resisted by hte Dragons armor, damage dealt : 1260 pr second.

370000 Ham/1260 = 293 seconds to kill the dragon.

As a rifleman with no stack RM/doc for instance that means that you take 1500 - 2050 damage every 2 seconds. I usually take around 800 - 1000 while its intimidated with melee mitigation 3.

Most rifleman can not tank a Krayt Dragon becauseof lack off melee mitigation, intimidate. Basically for solo krayt kills you need melee in your template.

A swordsman can easily tank a krayt i did it for 3 monthsuntill i found out that the Flamethrower was 20xmore effective, the swordsman can take outa krayt solo, i have on severaloccations, but the swordsman lack hte DPS of the rifleman to be able to kill itfast. The reduction from AP2 - AR3 you get using both the scythe and the powerhammer + the 60% to blast on aCanyon Kraytslows you down.

For ateam effort the Ideal team does not need swordsmen or riflemen, i prefer 1 TKM to tank, and 1 -2 jedi to do damage.


And i have killed Enraged bull rancors with a flamthrower like i said earlier, the fire DOT is base of the damage in the Combat log, so if i do 11k damage to an enraged bull rancor my flamesingle2 wont do any damage when it hits because of the 100% resist towards heat on it, but the DOT will tick for 1100. Il admit i cant damage anything with 100% kinetic as a TKM. But i can damage something with 100% heat resists as a commando using a flamethrower. And the fact is and ive said it, i will probly be outdamaged by both swordsmen and riflemen VS things with 60 - 70% resists, but try to kill something with 95% resists VS your damage type and see how long it takes you. The rifleman if he has someone to tank for him, will outdamage the swordsman in most cases due to the AP3 of the T21.


Go into the commando forums, ask how the commando fire DOT works, i suggest you try to read up on what you are trying to flame someone for before trying to flame them.

Have you ever taken on an acient krayt dragon? an NS elder, evena protector? The only reason swordsmen are considered Uber in PvE is the fact that they can solo Krayts and NS elders, you know why?


Blast damage on the Hammer, Most NS are low resists towards blast, and few have above AR2.


Medium AP on most other weapons including the scythe blade. If you lowered the PH to AP1 the swordsman isnt uber anymore.


With my Flame the AR of the target does not matter, thanks to the Fire DOT.


Il say it again i will with 80% certainty say that i will be outdamaged by riflemen and swordsmen VS teh Juvi krayts


I will say with 60% certainty that i will be outdamaged by a swordsman or rifleman VS teh Canyon Krayt


I will say with 90% certainty that i will outdamage a rifleman or swordsman VS a Giant Canyon krayt


And i will say with 100% certainty that i will outdamage a Swordsman or Rifleman VS an Ancient Krayt Dragon. even a combat medic will.


NS im somewhat unsure about the higher level ones, but i know that tanking one of the spellweavers/protectors/elders is close impossible without someone helping out with heals since they started using specials, and those bleeds tick in a nasty way.


The geno cave is the domain of the swordsman, and rifleman low acid + low blast on most of the mobs+no AR on the HAR(crappy weapon anyway)make it harder for commandos, but even with high heat resists the DOT helps out alot.


Riflemen and swordsman are the best PvEprofs out there ATM, unless we are talking mobs with high resists VS their damagetypes, and i have yet to see a mobwhich isalmost impossible tokill for a rifleman except the 2 high level krayts andSBD's at times. Swordsmen really are not uber in the DWB even though they own the geno cave from start to finish, with the only "problem" being getting alot of hte enhanced Kwi's on them andbeing constantly intimidated.

The number 1 thing that makes Riflemen as good in PvE as they are is 1 thing and 1 thing alone, the T21 teh heavy AP on this saves riflemen in alot of situation and for most stuations where the T21 is pretty useless the Disruptor takes over. (DWB for instance)


Now before you start flaming again i would suggest that you take a buddy with a decent flamer krayt hunting and see what he can do. i know to myself atleast that when something Drops with 50% wounds to its ham, i have done my part.
quitch
Tue Sep 14, 2004 7:29 pm
#19






P__Day wrote:





quitch wrote:





P__Day wrote:




Bring a Def stacked speed capped swordsman with a 1000 max acklay hammer, il bring my Krayt flamer, and we'l see who can take out a krayt teh fastest. I know you can do it as a swordsman, but i can do it alot faster than you can.


And i would also like to see a swordsman take down something with 100% blast and kin resists.





And I would like to see you take something out with 100% resists to heat and whatever you can use. You are... not thinking right if you think your template is uber PvE.







Ok il go slowly for you :


- 100% heat resist means i hit for 11k pr shot, they just dont take damage


- But the commando Flame Dot is 10% of the initial shot that = 1100 damage pr tick


When you see an acient Krayt drop with over 50% wounds it shows who did the killing.


Swordsman capped with a 400 - 100 acklay hammer doing Head hit3 = 3675 damage to mind pr second - 50% because of the heavy armor on the dragon = 1837 - 95% blast resist on the dragon = 1837/100x95 =1745 damage resited and you did a whopping 92 damage with that hit. even if i im wrong with the 50% reduction from AP2 - AR3. and we do the math from the initial damage without calculating AR its 3675/100x95 = 3491 damage resited and you delt = 184 damage pr second. which is about the same as a rifleman would deal pr second with a T21 400 - 1000.

I can see myself being outdamaged VS the lower level Krayts IE Juvenile's and perhaps the Canyon krayt, but i would probly kill an Acient Krayt or Giant Canyon Krayt faster than a swordsman or rifleman.

A combat medic will outdamage both Swordsmen and riflemen VS the 2 biggest krayts.


THe math on a Canyon is like this :

AR3

60 to all but Cold.


A rifleman with the T21 i used above 400 - 1000. a total of 3150 damage pr second using Headshot3

3150/100x60 = 1890 damage resisted by hte Dragons armor, damage dealt : 1260 pr second.

370000 Ham/1260 = 293 seconds to kill the dragon.

As a rifleman with no stack RM/doc for instance that means that you take 1500 - 2050 damage every 2 seconds. I usually take around 800 - 1000 while its intimidated with melee mitigation 3.

Most rifleman can not tank a Krayt Dragon becauseof lack off melee mitigation, intimidate. Basically for solo krayt kills you need melee in your template.

A swordsman can easily tank a krayt i did it for 3 monthsuntill i found out that the Flamethrower was 20xmore effective, the swordsman can take outa krayt solo, i have on severaloccations, but the swordsman lack hte DPS of the rifleman to be able to kill itfast. The reduction from AP2 - AR3 you get using both the scythe and the powerhammer + the 60% to blast on aCanyon Kraytslows you down.

For ateam effort the Ideal team does not need swordsmen or riflemen, i prefer 1 TKM to tank, and 1 -2 jedi to do damage.


And i have killed Enraged bull rancors with a flamthrower like i said earlier, the fire DOT is base of the damage in the Combat log, so if i do 11k damage to an enraged bull rancor my flamesingle2 wont do any damage when it hits because of the 100% resist towards heat on it, but the DOT will tick for 1100. Il admit i cant damage anything with 100% kinetic as a TKM. But i can damage something with 100% heat resists as a commando using a flamethrower. And the fact is and ive said it, i will probly be outdamaged by both swordsmen and riflemen VS things with 60 - 70% resists, but try to kill something with 95% resists VS your damage type and see how long it takes you. The rifleman if he has someone to tank for him, will outdamage the swordsman in most cases due to the AP3 of the T21.


Go into the commando forums, ask how the commando fire DOT works, i suggest you try to read up on what you are trying to flame someone for before trying to flame them.

Have you ever taken on an acient krayt dragon? an NS elder, evena protector? The only reason swordsmen are considered Uber in PvE is the fact that they can solo Krayts and NS elders, you know why?


Blast damage on the Hammer, Most NS are low resists towards blast, and few have above AR2.


Medium AP on most other weapons including the scythe blade. If you lowered the PH to AP1 the swordsman isnt uber anymore.


With my Flame the AR of the target does not matter, thanks to the Fire DOT.


Il say it again i will with 80% certainty say that i will be outdamaged by riflemen and swordsmen VS teh Juvi krayts


I will say with 60% certainty that i will be outdamaged by a swordsman or rifleman VS teh Canyon Krayt


I will say with 90% certainty that i will outdamage a rifleman or swordsman VS a Giant Canyon krayt


And i will say with 100% certainty that i will outdamage a Swordsman or Rifleman VS an Ancient Krayt Dragon. even a combat medic will.


NS im somewhat unsure about the higher level ones, but i know that tanking one of the spellweavers/protectors/elders is close impossible without someone helping out with heals since they started using specials, and those bleeds tick in a nasty way.


The geno cave is the domain of the swordsman, and rifleman low acid + low blast on most of the mobs+no AR on the HAR(crappy weapon anyway)make it harder for commandos, but even with high heat resists the DOT helps out alot.


Riflemen and swordsman are the best PvEprofs out there ATM, unless we are talking mobs with high resists VS their damagetypes, and i have yet to see a mobwhich isalmost impossible tokill for a rifleman except the 2 high level krayts andSBD's at times. Swordsmen really are not uber in the DWB even though they own the geno cave from start to finish, with the only "problem" being getting alot of hte enhanced Kwi's on them andbeing constantly intimidated.

The number 1 thing that makes Riflemen as good in PvE as they are is 1 thing and 1 thing alone, the T21 teh heavy AP on this saves riflemen in alot of situation and for most stuations where the T21 is pretty useless the Disruptor takes over. (DWB for instance)


Now before you start flaming again i would suggest that you take a buddy with a decent flamer krayt hunting and see what he can do. i know to myself atleast that when something Drops with 50% wounds to its ham, i have done my part.




Wow. Lol. Great work, you convinced me. Definitely worth of 5 stars.




-who lightdust
P__Day
Tue Sep 14, 2004 7:56 pm
#20






quitch wrote:





P__Day wrote:





quitch wrote:





P__Day wrote:

For PvE my template of


4-4-0-0 fencer

TKM

0-0-4-0 commando takes down anything




There are much better PvE templates that this.







Name another template that can :


- Solo anything in hte game

- Can take down a Acient Krayt dragon Solo

- Can kill an NS elder in 10 minutes or less

- Can solo a DJK.






Ok, I will. TKM, Master Swordsman, Master Brawler, Fencer Defenses, and some Medic.








i could answer this in 1 word but il do it in 3 then explain : NO CHANCE IN HELL


- Solo anything in the game :


- Mellichae from the village exit quest?


- SMC .........., one of them are immune to both Blast and kinetic and have a high AR cant remeber which, and trying to kill something with 200k+ hams with a stun baton unless they have stun vuln will either get you killed, kill stolen or have the mob despawn.


- SBD from the DW bunker?


AR3


85% kinetic


100% blast


85% stun


Cant be intimidated


- SBD from the Corvette


cant remember resists


Cant be intimidated


Never goes melee


Can your template kill those before your buffs drop or you die solo?



Ancient Krayt Dragon :


AR3


95% to all but cold


1000 - 4000 damage pr 2 seconds


Does KD/dizzy


You can solo probly... but how many hours will it take you?


Can kill an NS elder in 10 minutes or less


can you do this while hit with lightning


Force weaken


800 tick force chokes


1200 tick bleeds


and that ........ pulling out a stun baton?



Can solo a DJK aka Dark Jedi Knight NPC


300k hams


80ish resist


use force powers


and you do relize this guys use a Lightsaber and forcepowers right, how long can you tank him?

VBDotNetRulz
Tue Sep 14, 2004 9:36 pm
#21






Esteni wrote:

Added it up to

Master Fencer

TKM

4/0/4/4 Pistoleer



Def vs. Blind 90

Def vs. Intimidate 20

Defense vs Kd 120

Def vs stun 55

Melee Defense 176

Def vs Posture Change 100

Combat Equilibriam85 (what does it do?)

Def vs Dizzy 85

Def Acuity 85



Is that good?

This might not be correct sinve my proff caulator might not be updated





Ya, its what i used to be Combat Equilibriam lets you pop back up if u get KD even if you are dizzy. It is very handy against most melee. The main problem with that is you can be beaten by CM easily if u have no poison buff and if a ranged can kite you, you're dead.
Naruk_The_Wookiee
Wed Sep 15, 2004 6:53 am
#22






P__Day wrote:



Name another template that can :


- Solo anything in hte game

- Can take down a Acient Krayt dragon Solo

- Can kill an NS elder in 10 minutes or less

- Can solo a DJK.







LMAO...Sure no Prob...Master Doc/Swords...Master Brawler/TKA/Swords/Medic 0040...Master Brawler/Swords/Pike/Tka 4000/Medic 0030....Master Brawler/Swords/Combat Power 0044/Enhaced Reflexes 4400/Tka 4304/Medic 0040/Scout 1010....Need more? Honestly soloing high end mobs is no big thing if u have the right gear and know how to play your profession...even a master rifle can conseal an elder....


btw. and since the npcs got there specials back i doubt u would least long without some medic...u forget 1 big thing...u are talking about dots...as a master brawler u can use mostly all melee dot-weapons...even if i cant deal so much damage with my swords i can land some poison, fire andbleeds....imo master brawler/sword/pike rulez the PvE World....u have such a wide range of damage types and with some medic u´ll be fine...


Message Edited by Naruk_The_Wookiee on 09-15-2004 07:06 AM



Mastered Professions so far: * Brawler *TKA * Fencer * Swordsman * Pikeman * Marksman * Rifleman * Scout * Creature Handler * Medic
Atama
Wed Sep 15, 2004 11:07 am
#23

Naruk is right.

With no doctor, or even medic, your commando would get off some burning but get destroyed by high-end mobs in the process. After all, your entire damage is done by "damage over time". You wouldn't last long enough to see it actually take effect. Against a lot of those mobs you claim to solo, you're either dying or getting help from a healer. If you say otherwise you're lying.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
P__Day
Wed Sep 15, 2004 11:25 am
#24


the Flame and Feign is better than medic sometimes, and since my damage is done without me hitting them IE DOTs, i just dot them and feign death to regen, loose bleeds and so on. And ive never needed to heal while fighting any Krayt.

Message Edited by P__Day on 09-15-2004 08:12 PM

Atama
Wed Sep 15, 2004 11:49 am
#25

Ah... Feign death. That explains it.

Set something on fire and play dead. That seems so lame.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
quitch
Wed Sep 15, 2004 2:29 pm
#26






Atama wrote:
Ah... Feign death. That explains it.

Set something on fire and play dead. That seems so lame.



That's how you solo things? Now I don't think that template is good. That is lame. I would rather fight a 200K HAM thing, like Tusken Observer, than a 400K HAM thing, like a krayt or whatever HAM they have, and burn and feign.




-who lightdust
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