Teras Kasi Archive
Thread: Check this out guys! (About force Sensitivity)
Framahr Cavan
MD | TKM
I think this will be avery good thing....
But only if they make the quests long. Very long. We dont need 1000 jedi on each server. I wish someone would explain a little more of their plan. Something about how the FSCS will work now, or will it even exist?
How is the credit supposed to work for people who have already done 3-4 professions? Will they start further along the path than others? All this stuff would be good to know so we arent left in the dark.
3D4D wrote:
Whats wrong with Dabbling?
The dev vision of this game was that people could come up with a template that works for them, What is the fun if everyone is walking around As a Master Bounty Hunter? If you didn't have dabbling then everyone would be the same and seeing a bunch of Master Bounty Hunters would be boring.
I use Bount Hunter as an example because that is the most limited class in the game.
And don't make it out to be the end of the world, you have to open your force sencitivity before you can even begin to dabble. The devs already said that they wern't gona make it any easier than the current system.
Dabbling isn't bad.... But I don't think jedi abilities should be something we should be able to dabble in.. I hope the post is a bad interpretation of the way they intend...
My understanding was you would have a force sensitive character to follow the path to jedi, if you chose, rather than unlearn skills and relearn over and over..
First of all, This was announced on Jan 23rd, thats like 3 months ago, i havent heard a thing about it since. Guess what, we wont see this go live for another year guaranteed.
I mean for christ sake it took them 6 months to fix a bug that wouldnt let tusken masks drop anymore and for some reason nightsisters or force sensitive npc's lost their force power. Game is bugged, always will be bugged, I opened up a PC game magazine from like september and they said this same exact thing that the game is terribly bugged. Think about this for a second too, these ideas 3 months ago were concepts at the time, now they have to create the quests, create new artwork, actually build the quests in the game, and then EXTENSIVELY Beta test them. Mark my words like everything else in this game, people will find a way to easily exploit this due to a bug. (for example nym's carbine quest, you dont need to do all the missions for his guards, you can talk to the first guard, delete his mission, then talk to nym and get the carbine instantly after performing a siomple task or two cmon!) Think about How Long the Krayt Skull Quest has been broken for!! There are NPC's in the game that have been broken since day 1 or 2 of the game that worked, then stoppped working!!! Also Credit Duping, Borgle Caves,Double Slicing, Being Able to master image designer in 2 hours, Vehicle Auto Fix, Double Mind Buffs, Combat Spamming, Double orTriple Health action buffs,Cave Camping/Auto Looters, Being able to generate 3 level 50 creatures at once and control them, the list of bugs is endless!! there are new ones almost everyday. I think someone estimated that Trillions of credits were duped over all the server, not sure if this was a SOE figure or someone else but i did read that somewhere, and i have no doubt its true
Welcome to Starwars Galaxies: Force powers devided:/
Jedi Knight Online, is born.![]()