Teras Kasi Archive
Thread: Teräs Käsi Known Issues Thread Updated: 15/08
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keenism
Mon Aug 15, 2005 5:29 pm
#14
"Biggest issues for me:
- Damage, altogether. so the tapes don't work, even if they did our offense is so pathetic that they hardly could do any help with the +25 cap on mods. Our damage is seriously a problem, you can only make it a little better with swords its still pathetic in comparison to all the other professions.
- Attack moves, has anyone noticed that we only get 3 offensive specials with TKM!?! Don't want to make us damage dealers...give us two more specials similar to combo that do several hits for however much damage and make combo report correctly! This will make it seem more like the swift light offense it is supposed to be, while making it a little more viable in combat.
- Force of Will, come on guys...take it out or fix it! Just do something with it
- Center of Being, can we please make this execute while running....this has to be one of the most aggrivating little pissant things I have experienced.
- Armor Break on Innate Armor,....huh, how does that work......I understand the reason behind it, but we should get a natural resistance to it considering we can't slice our Innate Armor."
/Agree
....Woot for pointless clothing fixes
Togaf
Mon Aug 22, 2005 10:13 am
#15
Ramona_Garcia wrote:
No bug, but... the melee strike animation for unarmed is still a shoulder charge, nothing like a kick or strike.
yes please fix the animation. not only does it not look cool, sometimes i wonder if i'm actually attacking
showmercy
Mon Aug 22, 2005 1:38 pm
#16
QFE!
iijin wrote:
Biggest issues for me:
- Damage, altogether. so the tapes don't work, even if they did our offense is so pathetic that they hardly could do any help with the +25 cap on mods. Our damage is seriously a problem, you can only make it a little better with swords its still pathetic in comparison to all the other professions.
- Attack moves, has anyone noticed that we only get 3 offensive specials with TKM!?! Don't want to make us damage dealers...give us two more specials similar to combo that do several hits for however much damage and make combo report correctly! This will make it seem more like the swift light offense it is supposed to be, while making it a little more viable in combat.
- Force of Will, come on guys...take it out or fix it! Just do something with it
- Center of Being, can we please make this execute while running....this has to be one of the most aggrivating little pissant things I have experienced.
- Armor Break on Innate Armor,....huh, how does that work......I understand the reason behind it, but we should get a natural resistance to it considering we can't slice our Innate Armor.
Popps
Tue Aug 23, 2005 6:24 am
#17
One thing about armor break not working on innate armor... If you want this.. Jedi will want it to... To be honest, Jedi would be more likely to get it, than TK's... I wouldn't push that to much.. If jedi are immune / more resistant to Armor Break, they will be that much harder to kill.
Popps
Tue Aug 23, 2005 1:18 pm
#18
^^^ very true..
only 2 weapons are better than fists at MTK.. one droped, and one quested...
pretty sad.
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