Teras Kasi Archive

Thread: Need a good race to choose for TKA

ITK5
Sun Apr 04, 2004 7:47 am
#14

EAsy choice..Zabrak..Equilbrium give you a second chance in life.


Its like a video game..instead of just having one life left you have 2(equilbrium)





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weaselwarrior
Sun Apr 04, 2004 1:22 pm
#15

One of the sad things about trandoshans is the fact that they cannot wear foot or hand armor, If someone is pounding on you with strafe2 or Unarmed hit 3 you might get hit for a 1k-500 hit on the unprotected areas. If you are rebel go zabrak, imp go human.




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Sirisandir
Sun Apr 04, 2004 3:25 pm
#16

I use dosh character, have willpower, mind, and focus maxed,

and rest of stats maxed (as far as i can) into str, con, qik, and stam

Then I use a 38-147ish vk with 20% slice to 45-176

++with my 16%+max & 32% less mind cost vk powerup

comes to 45-204 (and with a 40% slice would make me twice as worse)

with 80%eng 76% elect and 84 to rest of resists for body armor

4 melee def 16 stun def pants and lightweight military backpack with 3 melee and ranged def


Only problem with me is jawa rifle and eyeshot spam.

Dosh rule, they have their main bonuses with health weakness in action

and low mind, with 2 brandys, muon gold, and that other mind food you're unstoppable


Hope that helps



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Kuritan
Sun Apr 04, 2004 10:16 pm
#17

Im a Mon Cal TKM and mater Doc and Its been going good for me
agerg
Sun Apr 04, 2004 10:38 pm
#18






weaselwarrior wrote:

One of the sad things about trandoshans is the fact that they cannot wear foot or hand armor, If someone is pounding on you with strafe2 or Unarmed hit 3 you might get hit for a 1k-500 hit on the unprotected areas. If you are rebel go zabrak, imp go human.





no


Trando is best for melee, but since you are self-buffing, and being part doctour, be a prof that has very high mind stats : preferebly secondary stats. Even with maxed secondaries, Trandos have an assload of Health and Action. But, if you go part doctour, cause of their low 2ndaries to mind, the costs on doc specials are a bit higher. So, the other mind-abundant profs are much better for a doc template... but, uh...just pick a nice race p I only picked trando from the beginning of the game cause they were so unused and badass cause they're lizards that are smugglers.. I just thought it'd be cool to be different p





Xitri
I Heart t3h Buffs



RougeSoldier
Mon Apr 05, 2004 4:53 am
#19

trandoshans get a +15 bonus, nothing a few skilltapes wouldnt be able to cover.



-SamuraiX "Yahiko" Opuke-
Wow, that sounds like a line from a crappy forum post.
omg!!! teh chiken has ub3r 1337 hax0rz!!!!!!!111!!!!!oneoneoen

RougeSoldier
Mon Apr 05, 2004 5:00 am
#20

hold on, what do you mean equilibriam is like having a second life, lol I didint realize that zabraks could vitalize to self-buff until the other day, now to own my trandoshan friend in PvP.



-SamuraiX "Yahiko" Opuke-
Wow, that sounds like a line from a crappy forum post.
omg!!! teh chiken has ub3r 1337 hax0rz!!!!!!!111!!!!!oneoneoen

KeyTokikoMima
Mon Apr 05, 2004 5:16 am
#21

There are Three Races to consider here Human, Trandoshan, and Zabrak.


Human

+ They have the best mind stats. Humans can mitigate any stat to 1100. A Human with 1100 Mind/1100 Focus/1100 Willpower on top of Master Doctor buffs and Brandy is really tough to beat.

- They have no real bonuses besides that. No special abilities or skill mods applicable to Melee combat.


Trandoshan

+ They have a small skill mod to Unarmed Accuracy(+10), Unarmed Speed(+5), Melee Defense(+10), and Unarmed Damage(+15)

- They can't wear armor on their feet, which is a much bigger disadvantage in PvP then you would think.

- Their Mind stats are awful, even mitigated to maximum.


Zabrak (my favorite)

+ Decent max Mind Stats (1000/500/900)

+ /equilibrium, which WILL save your life if you know how to use it. It averages all your HAMpools, so if you run short on any HAM pool, you can use /equilibrium to get enough back to finish the fight, stim yourself, and/or make a run for the hills.

+ Modsare Defense vs. Dizzy(+10), Defense vs. Stun(+10), Defense vs. Intimidate(+10) and Anti-Shock(+5), making them 100% applicable to melee fighting.

- Vitalize sucks, sad to say.
Atama
Mon Apr 05, 2004 5:28 am
#22

A trandoshan can max his mind at 1000 which is not bad. That's only 100 less than human, which means only 50 fewer points with powerboost. Also mind secondaries can go pretty high, I have both at 425 and that's only so I can wear a composite helm without a buff (sliced for low encumbrance of course), I could raise them higher if I wanted to.

No, the problem with trandoshans is action, as any experienced trando TK can tell you. Mind and health mean nothing because all TK moves use up much more action than anything else. You can't raise action secondaries very high so you lose it fast and it comes back slow. I end up drinking Accarragm a lot (a drink that boosts action, quickness, and stamina) or asking for buffs from a doctor.

The bonuses are pretty cool though. Trandoshan is the only species that is specifically geared towards TK. We get unarmed speed, damage, and accuracy bonuses. While they aren't huge, they do help, and your potential will always be higher than any other species when it comes to offense as a lizard. You're not uber but you're at least as good as a human or zabrak.



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Vurtorax
Mon Apr 05, 2004 10:50 am
#23

Zabs are the best for TKA in my opinion. Equilibrium, not "equilize", divides all of your HAM evenly, so if you have a lot of Health and Action, then it'll raise your mind and reduce Health and Action. This basically doubles your fighting ability when buffed, b/c your mind pool, not health and action, is drained by specials (plus you can heal H & A). The minimun 700 willpower (max 900!) combined with meditation can really regenerate your mind pool quickly after PvE battles as well. Zabs have much better Willpower than humans as well as the same maximum Mind/Focus. I migrated my stats into 1000 HAM, 500 focus, and 700 willpower. My other substats are all like 300 or 400 (the lowest possible value), but this doesn't matter b/cyou can have them buffed. When I powerboost I have 1500 HAM, and with doctor buffs I easily have 3600 Health and Action. Equilibrium is perhaps the best reason to choose a Zabrak though, being able to fully replenish your mind is key to PvP and has saved my butt many times PvE. This move can't be underestimated, no matter how you look at it.

Summary:

1) Zabraks have the same Focus and Mind pool maximum values as Humans, and they have a godly willpower of 700-900.

2) Zabraks have +10 Defense vs. Dizzy/Stun/Intimidate, +5 Anti-Shock, Vitalize, and Equilibrium. Humans have +5% Experience (all), +15 Artisan Experimentation, and +10 Leadership. I'll let you choose.

3) Although Humans have better Strength/Constitution/Quickness/Stamina than Zabraks, these stats can be enhanced by Doctors so that the difference is negligable. In the end, Zabraks are equal to humans in all of these areas except for Willpower, in which Zabs have at least 200 more points than the maximum Human value.


Make yourself happy and be a Zabrak.




VURTORAX

BOUNTY HUNTER

BANE OF JEDI - PVP GOD
Vurtorax
Mon Apr 05, 2004 10:57 am
#24

Max for Human Substats (Strength/Consitution/Quickness/Stamina/Focus/Willpower) is 500, not 1100 by the way. And I goofed, Humans can have a higher maximum Mind pool, but as previously mentioned, it only accounts for 50 more points when powerboosted. Zabs can use Vitalize for +50 on HAM to counter this if you want




VURTORAX

BOUNTY HUNTER

BANE OF JEDI - PVP GOD
KeyTokikoMima
Mon Apr 05, 2004 6:34 pm
#25

Human have a minimum of 400 in _every_ stat. And a maximum of 1100 in _every_ stat. I just went into game to check. They have 1800 stat points to spend.


So it's possible to have a human with 1100/900/1000 Mind stats. They would have a 400 in all other stats, but it works. This makes their Minds superior to Zabrak and evenMon Calamari maximums.

JEAUX_ZUF
Mon Apr 05, 2004 6:43 pm
#26

trandoshan



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