Teras Kasi Archive
Thread: TKA State of the Profession II
Yes, TK's can, in fact, solo a rancor. Normal rancors anyway. KD/warcry is a mean combo and does wonders in soloing monsters.
Anyways, the report looks good, and I do agree with it. Body/Leg shot have been useless for awhile as well as the combo's. I dont know if I'm having the same problem with FoW as some people, but it is working like a charm for me and I love it. The timer does stink, but I dont think TK's should be able to get up from an incap every 15 min either. Most of the other abilities are fine in my opinion, meditate is wonderful, unarmed 3 is nice for the random blind it throws on the target, kd2 is very nice...hits hard, kd/dizzy.
I also do well in pvp and I dont understand why people are having such a hard time with it. If someone kites me, unarmed lunge, warcry. If they get up from the lunge, keep lunging, you still do damage while at a distance and when the kd timer wears off, you can re-apply the kd. The problem with most people in most professions that are having a hard time pvping is that either there class really does suck, or they aren't using all the tools given to them when they master a particular profession. And from what I've seen and done with TK's, its not the profession at all.
Thats my 2 cr
I don't think our damage should be increased. Leave it how it is. Fix FoW timer, fix combo moves or replace em...
Sage1 wrote:
To really piss me off ppl have suggested dmg reduction when it should be raied to 500, no less, and the HAM scores have been cut to deeply useing specials we need to survive.
Oh yeah and fix or CoB and make body\leg hit as effective as head. Otherwise I'm pretty happy...
Nanuu wrote:
I don't think our damage should be increased. Leave it how it is. Fix FoW timer, fix combo moves or replace em...
lol whenever I'm having a bad day I read the tka forums just so I can laugh at some of the things you guys ask for. So unarmed combat wants to have a better variety of weapons eh?, and you melee fighters want a ranged attack too huh? I even heard someone say that they wanted tka's to have 2000+ ham, correct me if I'm wrong... but isn't that what buffs are for?I've mastered every single melee profession there is and almost every ranged one, and one thing I've discovered is that all professions are pretty fragil w/o buffs. The funny thing abou thee posts is the fact that you guys fail to recognize that each player is given a total of 250 skill points. Why not quit complaining that tka is the best choice in every situation... and why not use it like it's meant to be used.. when you're up close? Same thing happened with the samarai's(excuse the spelling if that's wrong). They realized that they couldn't fight machine guns with swords. lol. I realize that things are a little different in this game but I still dont' think a melee fighter is intended to be able to take a ranged fighter straight on from a distance. I was thinking melee were intended to be used in big groups so that the ranged were attacking while the melee got in close and "game over"
So you people who stubbornly refuse to pick up a ranged skill I call you stupid, b/c that's just plain bad tactics. You can die like the samarai running with their swords against machine guns... Or you can make your character a much more useful character and master a few other professions so that you have a better a variety of attacks like every other profession does. Look at the pistoleers
Han solo would be pretty pissed if he saw how bad a straight up master pistoleer is. You combine pistoleer with smuggler with unarmed or fencer and you have a pretty useful character. In my opinion having mastered the tka profession I don't think that Tka should be your simple fix... you only have to master this profession in order to be able to effectively handle EVERY situation there is and never lose in a duel and never ever lose in pvp ever. LOL. A hint to you guys who can't handle kiters.
if you are dueling or even faction pvp... type /follow if you ever get in close it helpsa lot... and also if someone attacks you at 64 m can't you just run the other way as simple as they can? Just a thought... I mean you can be an idiot and try to run the distance in an open space... but how often are you really in the wide open with nothing to hide behind. I don't think many ninjas run in open spaces... they like to hide behind corners from what I thought. All I can say is play smart and use your skill points.
I killed a rancor at master without vk. I'm a wookiee so I had no armor and I wasn't buffed.
I almost killed an enraged one on dath.
I killed some guys bio enhanced rancor when I was a master tka. I'm a wookiee so I didn't have armor, I wasn't buffed, and I wasn't using vk. I almost killed an enraged one on dath.
Cebus, not to bring you down, but killing a rancor is *easier* without vk's =P. The ham cost is horrible with the vk's.
I mastered Brawler and TKM and I prolly wont have anything to do with ranged weapons becuase I will fight in cities where I can duck behind cover and pop out to my advantage. I'm not gimping myself by going all melee, I'm giving myself a challenge. I mastered marksman, and I did novice pistoleer, I didnt like how frail I was...mobs that hit me for like 350-400 when I was a marksman, now hit me for less than 100 as a brawler. I enjoy pvpmore becuase I'm not just spamming 1 or 2 shots at people. When Igo after people now, I use warcry, intimidate, lunges, dizzies,head hit, leg hit, ua hit 3, blind. Ihave 2 quickbars for all my abilities that I commonly use, including pet commands, FoW, CoB, pet stims.....
I dont think I should be able to charge 64 m to murder anyonewho is halfway skilled at ranged weapons. I dont even think that TK's need hardly any improvement. Only thingthat I see that needs to be fixedis make the combos do something more productive, leg hit, body hit do more damage,and fix "You cannot Meditatewhile Running" crap. Everything else is great. The power of FoW should deserve an hour timer.
Gloves that give other types of damage wouldget away from the 'Unarmed' Specialists that we are supposed tobe. I don't really even like vk's being part of unarmed. But I suppose they need something for tk's to buy besides armor, plus there would be more complaining if tk's were the only combat class without a way to upgrade their damage viaa weapon.
my 2 cr
Sage1 wrote:
Also to Stupid Naele, No TK can take a Rancor solo u idiot. And Mace is a TK some ppl r so stupid.
hey **edit**stump, i solo rancors all the time
Couldn't we make unarmed combo a speed attack? Maybe do 2 attacks in one move at combo1 and 3 attacks at combo2...just don't spread out the damage....
That actually is a good idea. Or maybe do like 1k base damage (PVE of course), but has a good chance to do an additional 1k damage to another pool and a rare chance to do 1k to all three pools. Actually make it a combo. The 1k damage is a good number to me becuase I dont use vk's and unstyled I do 500ish. That way it'll do decent damage, but not great damage like UA hit 3. And it'll provide a better chance to hit a rare pool without using specific hits (aka head hit, leg hit, body hit)
To the guy who said pure melee is stupid?
you calling me stupid then?
cause I am going to bea master tka/master fencer/master swordsmen
I really dont have much use for guns and do not like them much so that I why I haven't picked up a ranged profession
there are some people here that just want to be melee
have a nice day